Téléchargmeent des mises à jour de solde
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@ -1,6 +1,9 @@
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import { useMoneyUpdates } from '@/hooks/useMoneyUpdates'
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import { Surface, Text } from 'react-native-paper'
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export default function HistoryScreen() {
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const moneyUpdates = useMoneyUpdates()
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return (
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<Surface>
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<Text>Ici on aura la gestion de l'historique des trains empruntés et des challenges effectués</Text>
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@ -2,6 +2,7 @@ import { useAuth } from '@/hooks/useAuth'
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import { useChallengeActions, useDownloadChallengeActions } from '@/hooks/useChallengeActions'
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import { useDownloadChallenges } from '@/hooks/useChallenges'
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import { useGame, useUpdateActiveChallengeId, useUpdateGameState, useUpdateMoney, useUpdatePenalty } from '@/hooks/useGame'
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import { useDownloadMoneyUpdates } from '@/hooks/useMoneyUpdates'
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import { useDownloadTrains } from '@/hooks/useTrain'
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import { isAuthValid } from '@/utils/features/auth/authSlice'
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import { ChallengeAction, ChallengeActionPayload } from '@/utils/features/challengeActions/challengeActionsSlice'
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@ -20,6 +21,7 @@ export default function GameProvider({ children }: { children: ReactNode }) {
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const downloadTrains = useDownloadTrains()
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const downloadChallenges = useDownloadChallenges()
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const downloadChallengeActions = useDownloadChallengeActions()
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const downloadMoneyUpdates = useDownloadMoneyUpdates()
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const gameQuery = useQuery({
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queryKey: ['get-game', auth.token],
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@ -63,11 +65,11 @@ export default function GameProvider({ children }: { children: ReactNode }) {
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}, [trainsQuery.status, trainsQuery.dataUpdatedAt])
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const challengesQuery = useQuery({
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queryKey: ['get-challenges', game.playerId, auth.token],
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queryKey: ['get-challenges', auth.token],
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queryFn: () => fetch(`${process.env.EXPO_PUBLIC_TRAINTRAPE_MOI_SERVER}/challenges/?size=10000`, {
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headers: { "Authorization": `Bearer ${auth.token}` }}
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).then(resp => resp.json()),
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enabled: isAuthValid(auth) && !!game.playerId,
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enabled: isAuthValid(auth),
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refetchInterval: 5000,
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})
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useEffect(() => {
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@ -79,6 +81,19 @@ export default function GameProvider({ children }: { children: ReactNode }) {
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}
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}, [challengesQuery.status, challengesQuery.dataUpdatedAt])
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const moneyUpdatesQuery = useQuery({
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queryKey: ['get-money-updates', game.playerId, auth.token],
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queryFn: () => fetch(`${process.env.EXPO_PUBLIC_TRAINTRAPE_MOI_SERVER}/money-updates/?playerId=${game.playerId}&size=10000`, {
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headers: { "Authorization": `Bearer ${auth.token}` }}
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).then(resp => resp.json()),
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enabled: isAuthValid(auth) && !!game.playerId,
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refetchInterval: 5000,
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})
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useEffect(() => {
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if (moneyUpdatesQuery.isSuccess && moneyUpdatesQuery.data)
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downloadMoneyUpdates(moneyUpdatesQuery.data)
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}, [moneyUpdatesQuery.status, moneyUpdatesQuery.dataUpdatedAt])
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useEffect(() => {
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const now = new Date().getTime()
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const activeChallenge: ChallengeAction | undefined = challengeActions.challengeActions
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@ -5,6 +5,7 @@ import { useGeolocationMutation } from '@/hooks/mutations/useGeolocationMutation
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import { useStartGeolocationServiceEffect } from '@/utils/geolocation'
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import { Platform } from 'react-native'
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import { useQuery } from '@tanstack/react-query'
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import { isAuthValid } from '@/utils/features/auth/authSlice'
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export default function GeolocationProvider({ children }: { children: ReactNode }) {
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useStartGeolocationServiceEffect()
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@ -36,8 +37,9 @@ export default function GeolocationProvider({ children }: { children: ReactNode
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headers: {
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"Authorization": `Bearer ${auth.token}`,
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"Content-Type": "application/json",
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}}
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).then(resp => resp.json()),
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},
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}).then(resp => resp.json()),
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enabled: isAuthValid(auth),
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refetchInterval: 5000,
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})
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useEffect(() => {
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@ -40,6 +40,11 @@ export const useGeolocationMutation = ({ auth, onPostSuccess, onError }: PostPro
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},
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networkMode: 'offlineFirst',
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onSuccess: async (data, location: LocationObject, context: unknown) => {
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if (data.statusCode) {
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if (onError)
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onError({ response: data })
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return
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}
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if (onPostSuccess)
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onPostSuccess(data, location, context)
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},
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8
client/hooks/useMoneyUpdates.ts
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8
client/hooks/useMoneyUpdates.ts
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@ -0,0 +1,8 @@
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import { useAppDispatch, useAppSelector } from "./useStore"
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import { downloadMoneyUpdates, MoneyUpdatesPayload } from "@/utils/features/moneyUpdates/moneyUpdatesSlice"
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export const useMoneyUpdates = () => useAppSelector((state) => state.moneyUpdates.moneyUpdates)
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export const useDownloadMoneyUpdates = () => {
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const dispath = useAppDispatch()
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return (moneyUpdatesData: MoneyUpdatesPayload) => dispath(downloadMoneyUpdates(moneyUpdatesData))
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}
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43
client/utils/features/moneyUpdates/moneyUpdatesSlice.ts
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43
client/utils/features/moneyUpdates/moneyUpdatesSlice.ts
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@ -0,0 +1,43 @@
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import { createSlice, PayloadAction } from '@reduxjs/toolkit'
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import { PaginationMeta } from '../common'
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export interface MoneyUpdate {
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id: number
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playerId: number
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reason: 'START' | 'NEW_RUN' | 'BUY_TRAIN' | 'WIN_CHALLENGE'
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timestamp: number
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runId: number | null
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actionId: number | null
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tripId: number | null
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}
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export interface MoneyUpdatesState {
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moneyUpdates: MoneyUpdate[]
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}
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const initialState: MoneyUpdatesState = {
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moneyUpdates: []
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}
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export interface MoneyUpdatesPayload {
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data: MoneyUpdate[]
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meta: PaginationMeta
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}
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export const moneyUpdatesSlice = createSlice({
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name: 'moneyUpdates',
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initialState: initialState,
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reducers: {
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downloadMoneyUpdates(state, action: PayloadAction<MoneyUpdatesPayload>) {
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state.moneyUpdates = state.moneyUpdates.filter(moneyUpdate => action.payload.data.filter(dlMU => dlMU.id === moneyUpdate.id) === null)
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for (const dlMU of action.payload.data) {
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state.moneyUpdates.push(dlMU)
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}
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state.moneyUpdates.sort((mu1, mu2) => mu2.id - mu1.id)
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},
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},
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})
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export const { downloadMoneyUpdates } = moneyUpdatesSlice.actions
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export default moneyUpdatesSlice.reducer
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@ -4,6 +4,7 @@ import challengesReducer from './features/challenges/challengesSlice'
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import challengeActionsReducer from './features/challengeActions/challengeActionsSlice'
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import gameReducer from './features/game/gameSlice'
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import locationReducer from './features/location/locationSlice'
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import moneyUpdatesReducer from './features/moneyUpdates/moneyUpdatesSlice'
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import trainReducer from './features/train/trainSlice'
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const store = configureStore({
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@ -13,6 +14,7 @@ const store = configureStore({
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challengeActions: challengeActionsReducer,
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game: gameReducer,
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location: locationReducer,
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moneyUpdates: moneyUpdatesReducer,
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train: trainReducer,
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},
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})
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