tfjm-discord-bot/tfjm-discord-bot.py

282 lines
8.1 KiB
Python

#!/bin/python
import enum
import os
import sys
import traceback
from collections import defaultdict
from operator import attrgetter
from time import sleep
from typing import List, Dict
import discord
from discord.ext import commands
import random
from discord.ext.commands import Context
from discord.utils import get
TOKEN = os.environ.get("TFJM_DISCORD_TOKEN")
if TOKEN is None:
print("No token for the bot were found.")
print("You need to set the TFJM_DISCORD_TOKEN variable in your environement")
print("Or just run:\n")
print(f' TFJM_DISCORD_TOKEN="your token here" python tfjm-discord-bot.py')
print()
quit(1)
GUILD = "690934836696973404"
ORGA_ROLE = "Orga"
CAPTAIN_ROLE = "Capitaine"
TIRAGE_ORDER = 0
PASSAGE_ORDER = 1
class TfjmError(Exception):
def __init__(self, msg):
self.msg = msg
def __repr__(self):
return self.msg
class Team:
def __init__(self, ctx, name):
self.name = name
self.role = get(ctx.guild.roles, name=name)
self.tirage_order = None
self.passage_order = None
class Tirage:
def __init__(self, ctx, channel, teams):
assert len(teams) in (3, 4)
self.channel = channel
self.teams = [Team(ctx, team) for team in teams]
self.phase = OrderPhase(self)
def team_for(self, author):
for team in self.teams:
if get(author.roles, name=team.name):
return team
# Should theoretically not happen
raise TfjmError(
"Tu n'es pas dans une des équipes qui font le tirage, "
"merci de ne pas intervenir."
)
async def dice(self, ctx, author, dice):
await self.phase.dice(ctx, author, dice)
await self.update_phase(ctx)
async def update_phase(self, ctx):
if self.phase.finished():
self.phase = await self.phase.next(ctx)
if self.phase is None:
await ctx.send("Le tirage est fini ! Bonne chance à tous pour la suite !")
del tirages[self.channel]
class Phase:
NEXT = None
def __init__(self, tirage):
self.tirage: Tirage = tirage
async def fais_pas_chier(self, ctx):
await ctx.send(
"Merci d'envoyer seulement les commandes nécessaires et suffisantes."
)
def team_for(self, author):
return self.tirage.team_for(author)
@property
def teams(self):
return self.tirage.teams
async def dice(self, ctx: Context, author, dice):
await self.fais_pas_chier(ctx)
async def choose_problem(self, ctx: Context, author, problem):
await self.fais_pas_chier(ctx)
async def accept(self, ctx: Context, author, yes):
await self.fais_pas_chier(ctx)
def finished(self) -> bool:
return NotImplemented
async def next(self, ctx: Context) -> "Phase":
return self.NEXT(self.tirage)
class OrderPhase(Phase):
async def dice(self, ctx, author, dice):
team = self.team_for(author)
if team.tirage_order is None:
team.tirage_order = dice
print(f"Team {team.name} has rolled {dice}")
else:
await ctx.send(f"{author.mention}: merci de ne lancer qu'un dé.")
def finished(self) -> bool:
return all(team.tirage_order is not None for team in self.teams)
async def next(self, ctx) -> "Phase":
orders = [team.tirage_order for team in self.teams]
if len(set(orders)) == len(orders):
# All dice are different: good
# We sort the teams so all tirages are in this order
self.tirage.teams = sorted(self.teams, key=attrgetter("tirage_order"))
await ctx.send(
"L'ordre des tirages pour ce tour est donc :\n"
" - "
+ "\n - ".join(
f"{team.role.mention} ({team.tirage_order})" for team in self.teams
)
)
return self.NEXT
else:
# Find dice that are the same
count = defaultdict(list)
for team in self.teams:
count[team.tirage_order].append(team)
re_do = []
for dice, teams in count.items():
if len(teams) > 1:
re_do.extend(teams)
teams_str = ", ".join(team.role.mention for team in re_do)
await ctx.send(
f"Les equipes {teams_str} ont fait le même résultat "
"et doivent relancer un dé. "
"Le nouveau lancer effacera l'ancien."
)
for team in re_do:
team.tirage_order = None
return self
bot = commands.Bot(
"!", help_command=commands.DefaultHelpCommand(no_category="Commandes")
)
tirages: Dict[int, Tirage] = {}
@bot.command(
name="start-draw",
help="Commence un tirage avec 3 ou 4 équipes.",
usage="équipe1 équipe2 équipe3 (équipe4)",
)
@commands.has_role(ORGA_ROLE)
async def start_draw(ctx: Context, *teams):
guild: discord.Guild = ctx.guild
channel = ctx.channel.id
if channel in tirages:
raise TfjmError("Il y a déjà un tirage en cours sur cette Channel.")
if len(teams) not in (3, 4):
raise TfjmError("Il faut 3 ou 4 équipes pour un tirage.")
roles = [role.name for role in ctx.guild.roles]
for team in teams:
if team not in roles:
raise TfjmError("Le nom de l'équipe doit être exactement celui du rôle.")
captain: discord.Role = get(guild.roles, name=CAPTAIN_ROLE)
# Here everything should be alright
await ctx.send(
"Nous allons commencer le tirage du premier tour. "
"Seuls les capitaines de chaque équipe peuvent désormais écrire ici. "
"Pour plus de détails sur le déroulement du tirgae au sort, le règlement "
"est accessible sur https://tfjm.org/reglement."
)
sleep(0.5) # The bot is more human if it doesn't type at the speed of light
await ctx.send(
"Nous allons d'abord tirer au sort l'ordre de tirage des problèmes, "
"puis l'ordre de passage lors du tour."
)
sleep(0.5)
await ctx.send(
f"Les {captain.mention}s, vous pouvez désormais lancer un dé 100 "
"comme ceci `!dice 100`. "
"L'ordre des tirages suivants sera l'ordre croissant des lancers. "
)
tirages[channel] = Tirage(ctx, channel, teams)
@bot.event
async def on_ready():
print(f"{bot.user} has connected to Discord!")
@bot.command(
name="dice",
help="Lance un dé à `n` faces. ",
aliases=["de", "", "roll"],
usage="n",
)
async def dice(ctx: Context, n: int):
if n < 1:
raise TfjmError(f"Je ne peux pas lancer un dé à {n} faces, désolé.")
dice = random.randint(1, n)
await ctx.send(f"Le dé à {n} faces s'est arrêté sur... **{dice}**")
# Here we seed the result to Tirage if needed
channel = ctx.channel.id
if n == 100 and channel in tirages:
# If it is a captain
author: discord.Member = ctx.author
if get(author.roles, name=CAPTAIN_ROLE) is not None:
await tirages[channel].dice(ctx, author, dice)
@bot.command(
name="choose",
help="Choisit une option parmi tous les arguments.",
usage="choix1 choix2...",
aliases=["choice", "choix", "ch"],
)
async def choose(ctx: Context, *args):
choice = random.choice(args)
await ctx.send(f"J'ai choisi... **{choice}**")
@bot.command(
name="random-problem",
help="Choisit un problème parmi ceux de cette année.",
aliases=["rp", "problème-aléatoire", "probleme-aleatoire", "pa"],
)
async def random_problem(ctx: Context):
problems = open("problems").readlines()
problems = [p.strip() for p in problems]
problem = random.choice(problems)
await ctx.send(f"Le problème tiré est... **{problem}**")
@bot.event
async def on_command_error(ctx: Context, error, *args, **kwargs):
if isinstance(error, commands.CommandInvokeError):
msg = str(error.original) or str(error)
traceback.print_tb(error.original.__traceback__, file=sys.stderr)
else:
msg = str(error)
print(repr(error), dir(error), file=sys.stderr)
await ctx.send(msg)
if __name__ == "__main__":
bot.run(TOKEN)