34 lines
1.1 KiB
Python
34 lines
1.1 KiB
Python
# Copyright (C) 2020 by ÿnérant, eichhornchen, nicomarg, charlse
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# SPDX-License-Identifier: GPL-3.0-or-later
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import unittest
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from squirrelbattle.interfaces import Map, Tile
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from squirrelbattle.mapgeneration import randomwalk
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class TestRandomWalk(unittest.TestCase):
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def setUp(self) -> None:
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#we set no_lone_walls to true for 100% coverage
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params = randomwalk.DEFAULT_PARAMS
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params["no_lone_walls"] = True
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self.generator = randomwalk.Generator(params = params)
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def test_starting(self) -> None:
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"""
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Create a map and check that the whole map is accessible from the starting position using a
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depth-first search
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"""
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m = self.generator.run()
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self.assertTrue(m.tiles[m.start_y][m.start_x].can_walk())
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#DFS
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queue = Map.neighbourhood(m.tiles, m.start_y, m.start_x)
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while queue != []:
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y, x = queue.pop()
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if m.tiles[y][x].can_walk():
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m.tiles[y][x] = Tile.WALL
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queue += Map.neighbourhood(m.tiles, y, x)
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self.assertFalse(any([any([t.can_walk() for t in l]) for l in m.tiles]))
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