430 lines
12 KiB
Plaintext
430 lines
12 KiB
Plaintext
#, python-brace-format
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msgid "{name} takes {amount} damage."
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msgstr "{name} prend {amount} points de dégât."
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# SOME DESCRIPTIVE TITLE.
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# Copyright (C) YEAR ÿnérant, eichhornchen, nicomarg, charlse, ifugao
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# This file is distributed under the same license as the squirrelbattle package.
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# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
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#
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#, fuzzy
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msgid ""
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msgstr ""
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"Project-Id-Version: squirrelbattle 3.14.1\n"
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"Report-Msgid-Bugs-To: squirrel-battle@crans.org\n"
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"POT-Creation-Date: 2021-01-10 21:30+0100\n"
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"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
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"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
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"Language-Team: LANGUAGE <LL@li.org>\n"
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"Language: \n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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#: squirrelbattle/display/gamedisplay.py:150
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msgid "Inventory:"
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msgstr "Inventaire :"
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#: squirrelbattle/display/gamedisplay.py:167
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msgid "Equipped main:"
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msgstr "Équipement principal :"
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#: squirrelbattle/display/gamedisplay.py:171
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msgid "Equipped secondary:"
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msgstr "Équipement secondaire :"
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#: squirrelbattle/display/gamedisplay.py:176
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msgid "Equipped chestplate:"
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msgstr "Plastron équipé :"
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#: squirrelbattle/display/gamedisplay.py:180
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msgid "Equipped helmet:"
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msgstr "Casque équipé :"
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#: squirrelbattle/display/gamedisplay.py:187
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msgid "YOU ARE DEAD"
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msgstr "VOUS ÊTES MORT"
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#: squirrelbattle/display/gamedisplay.py:191
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#, python-brace-format
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msgid "Use {key} to use the ladder"
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msgstr "Appuyez sur {key} pour utiliser l'échelle"
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#: squirrelbattle/display/gamedisplay.py:210
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msgid "Move to the friendly entity to talk to it"
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msgstr "Avancez vers l'entité pour lui parler"
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#: squirrelbattle/display/gamedisplay.py:212
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#, python-brace-format
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msgid "Use {key} then move to talk to the entity"
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msgstr "Appuyez sur {key} puis déplacez-vous pour parler"
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#: squirrelbattle/display/menudisplay.py:124
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#: squirrelbattle/display/menudisplay.py:149
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#: squirrelbattle/display/menudisplay.py:304
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msgid "Credits"
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msgstr "Crédits"
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#: squirrelbattle/display/menudisplay.py:173
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msgid "INVENTORY"
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msgstr "INVENTAIRE"
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#: squirrelbattle/display/menudisplay.py:219
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msgid "STALL"
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msgstr "STAND"
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#: squirrelbattle/display/menudisplay.py:263
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msgid "CHEST"
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msgstr "COFFRE"
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#: squirrelbattle/display/menudisplay.py:308
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msgid "Developers:"
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msgstr "Développeurs:"
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#: squirrelbattle/display/menudisplay.py:314
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msgid "Translators:"
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msgstr "Traducteurs:"
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#. TODO
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#: squirrelbattle/entities/friendly.py:38
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msgid "I don't sell any squirrel"
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msgstr "Je ne vends pas d'écureuil"
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#: squirrelbattle/entities/friendly.py:68
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msgid "You have opened the chest"
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msgstr "Vous avez ouvert le coffre"
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#: squirrelbattle/entities/friendly.py:77
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msgid "The chest exploded"
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msgstr "Le coffre a explosé"
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#: squirrelbattle/entities/friendly.py:78
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msgid "It's not really effective"
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msgstr "Ce n'est pas très efficace"
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#: squirrelbattle/entities/friendly.py:101
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msgid "Flower power!!"
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msgstr "Pouvoir des fleurs !!"
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#: squirrelbattle/entities/friendly.py:101
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msgid "The sun is warm today"
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msgstr "Le soleil est chaud aujourd'hui"
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#. The bomb is exploding.
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#. Each entity that is close to the bomb takes damages.
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#. The player earn XP if the entity was killed.
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#: squirrelbattle/entities/items.py:189
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msgid "Bomb is exploding."
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msgstr "La bombe explose."
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#: squirrelbattle/entities/items.py:385
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#, python-brace-format
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msgid "{player} exchanged its body with {entity}."
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msgstr "{player} a échangé son corps avec {entity}."
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#: squirrelbattle/entities/items.py:519
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msgid ""
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"The ennemies have -{max(1, self.held_by.intelligence // 2)}strength for 3 "
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"turns"
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msgstr ""
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"Les ennemis ont -{max(1, self.held_by.intelligence // 2)} de force pour 3 "
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"tours"
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#: squirrelbattle/entities/items.py:552
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#, python-brace-format
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msgid "{name}"
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msgstr "{name}"
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#: squirrelbattle/entities/items.py:600
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msgid " is shot by an arrow."
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msgstr " est frappé par une flèche."
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#: squirrelbattle/entities/items.py:622
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msgid " is shot by a fire ball."
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msgstr " est frappé par une boule de feu."
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#: squirrelbattle/entities/player.py:83
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msgid "It worked! Nearby ennemies will be confused for 3 turns."
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msgstr "Ça a marché ! Les ennemis proches seront confus pendant 3 tours"
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#: squirrelbattle/entities/player.py:86
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msgid "It worked, but there is no one nearby..."
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msgstr "Ça a marché, mais il n'y a personne à proximité..."
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#: squirrelbattle/entities/player.py:89
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msgid "The dance was not effective..."
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msgstr "La dance n'a pas fonctionné..."
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#: squirrelbattle/game.py:214
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#, python-brace-format
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msgid "The player climbs down to the floor {floor}."
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msgstr "Le joueur descend à l'étage {floor}."
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#: squirrelbattle/game.py:227
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#, python-brace-format
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msgid "The player climbs up the floor {floor}."
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msgstr "Le joueur monte à l'étage {floor}."
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#: squirrelbattle/game.py:348 squirrelbattle/tests/game_test.py:631
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msgid "The buyer does not have enough money"
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msgstr "L'acheteur n'a pas assez d'argent"
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#: squirrelbattle/game.py:423
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msgid ""
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"Some keys are missing in your save file.\n"
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"Your save seems to be corrupt. It got deleted."
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msgstr ""
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"Certaines clés de votre ficher de sauvegarde sont manquantes.\n"
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"Votre sauvegarde semble corrompue. Elle a été supprimée."
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#: squirrelbattle/game.py:431
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msgid ""
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"No player was found on this map!\n"
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"Maybe you died?"
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msgstr ""
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"Aucun joueur n'a été trouvé sur la carte !\n"
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"Peut-être êtes-vous mort ?"
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#: squirrelbattle/game.py:454
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msgid ""
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"The JSON file is not correct.\n"
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"Your save seems corrupted. It got deleted."
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msgstr ""
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"Le fichier JSON de sauvegarde est incorrect.\n"
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"Votre sauvegarde semble corrompue. Elle a été supprimée."
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#: squirrelbattle/interfaces.py:758 squirrelbattle/tests/game_test.py:264
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#, python-brace-format
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msgid "{name} is confused, it can not hit {opponent}."
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msgstr "{name} est confus et ne peut pas frapper {opponent}."
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#: squirrelbattle/interfaces.py:766
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msgid "It's a critical hit!"
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msgstr "C'est un coup critique !"
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#: squirrelbattle/interfaces.py:767
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#, python-brace-format
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msgid "{name} hits {opponent}."
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msgstr "{name} frappe {opponent}."
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#: squirrelbattle/interfaces.py:782
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#, python-brace-format
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msgid "{name} takes {damage} damage."
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msgstr "{name} prend {damage} dégâts."
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#: squirrelbattle/interfaces.py:784
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#, python-brace-format
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msgid "{name} dies."
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msgstr "{name} meurt."
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#: squirrelbattle/interfaces.py:818
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#, python-brace-format
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msgid "{entity} said: {message}"
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msgstr "{entity} a dit : {message}"
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#: squirrelbattle/menus.py:73
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msgid "Back"
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msgstr "Retour"
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#: squirrelbattle/tests/game_test.py:395 squirrelbattle/tests/game_test.py:398
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#: squirrelbattle/tests/game_test.py:401 squirrelbattle/tests/game_test.py:404
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#: squirrelbattle/tests/translations_test.py:16
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msgid "New game"
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msgstr "Nouvelle partie"
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#: squirrelbattle/tests/translations_test.py:17
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msgid "Resume"
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msgstr "Continuer"
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#: squirrelbattle/tests/translations_test.py:18
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msgid "Load"
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msgstr "Charger"
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#: squirrelbattle/tests/translations_test.py:19
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msgid "Save"
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msgstr "Sauvegarder"
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#: squirrelbattle/tests/translations_test.py:20
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msgid "Settings"
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msgstr "Paramètres"
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#: squirrelbattle/tests/translations_test.py:21
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msgid "Exit"
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msgstr "Quitter"
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#: squirrelbattle/tests/translations_test.py:27
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msgid "Main key to move up"
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msgstr "Touche principale pour aller vers le haut"
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#: squirrelbattle/tests/translations_test.py:29
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msgid "Secondary key to move up"
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msgstr "Touche secondaire pour aller vers le haut"
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#: squirrelbattle/tests/translations_test.py:31
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msgid "Main key to move down"
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msgstr "Touche principale pour aller vers le bas"
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#: squirrelbattle/tests/translations_test.py:33
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msgid "Secondary key to move down"
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msgstr "Touche secondaire pour aller vers le bas"
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#: squirrelbattle/tests/translations_test.py:35
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msgid "Main key to move left"
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msgstr "Touche principale pour aller vers la gauche"
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#: squirrelbattle/tests/translations_test.py:37
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msgid "Secondary key to move left"
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msgstr "Touche secondaire pour aller vers la gauche"
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#: squirrelbattle/tests/translations_test.py:39
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msgid "Main key to move right"
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msgstr "Touche principale pour aller vers la droite"
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#: squirrelbattle/tests/translations_test.py:41
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msgid "Secondary key to move right"
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msgstr "Touche secondaire pour aller vers la droite"
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#: squirrelbattle/tests/translations_test.py:43
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msgid "Key to validate a menu"
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msgstr "Touche pour valider un menu"
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#: squirrelbattle/tests/translations_test.py:45
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msgid "Key used to open the inventory"
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msgstr "Touche utilisée pour ouvrir l'inventaire"
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#: squirrelbattle/tests/translations_test.py:47
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msgid "Key used to use an item in the inventory"
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msgstr "Touche pour utiliser un objet de l'inventaire"
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#: squirrelbattle/tests/translations_test.py:49
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msgid "Key used to equip an item in the inventory"
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msgstr "Touche pour équiper un objet de l'inventaire"
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#: squirrelbattle/tests/translations_test.py:51
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msgid "Key used to drop an item in the inventory"
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msgstr "Touche pour jeter un objet de l'inventaire"
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#: squirrelbattle/tests/translations_test.py:53
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msgid "Key used to talk to a friendly entity"
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msgstr "Touche pour parler à une entité pacifique"
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#: squirrelbattle/tests/translations_test.py:55
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msgid "Key used to wait"
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msgstr "Touche pour attendre"
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#: squirrelbattle/tests/translations_test.py:56
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msgid "Key used to use ladders"
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msgstr "Touche pour utiliser les échelles"
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#: squirrelbattle/tests/translations_test.py:58
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msgid "Key used to use a bow"
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msgstr "Touche pour utiliser un arc"
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#: squirrelbattle/tests/translations_test.py:60
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msgid "Key used to dance"
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msgstr "Touche pour danser"
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#: squirrelbattle/tests/translations_test.py:62
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msgid "Texture pack"
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msgstr "Pack de textures"
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#: squirrelbattle/tests/translations_test.py:63
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msgid "Language"
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msgstr "Langue"
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#: squirrelbattle/tests/translations_test.py:66
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msgid "player"
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msgstr "joueur"
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#: squirrelbattle/tests/translations_test.py:68
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msgid "hedgehog"
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msgstr "hérisson"
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#: squirrelbattle/tests/translations_test.py:69
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msgid "merchant"
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msgstr "marchand"
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#: squirrelbattle/tests/translations_test.py:70
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msgid "rabbit"
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msgstr "lapin"
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#: squirrelbattle/tests/translations_test.py:71
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msgid "sunflower"
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msgstr "tournesol"
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#: squirrelbattle/tests/translations_test.py:72
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msgid "teddy bear"
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msgstr "nounours"
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#: squirrelbattle/tests/translations_test.py:73
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msgid "tiger"
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msgstr "tigre"
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#: squirrelbattle/tests/translations_test.py:74
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msgid "eagle"
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msgstr "pygargue"
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#: squirrelbattle/tests/translations_test.py:76
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msgid "body snatch potion"
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msgstr "potion d'arrachage de corps"
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#: squirrelbattle/tests/translations_test.py:77
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msgid "bomb"
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msgstr "bombe"
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#: squirrelbattle/tests/translations_test.py:78
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msgid "explosion"
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msgstr "explosion"
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#: squirrelbattle/tests/translations_test.py:79
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msgid "heart"
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msgstr "cœur"
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#: squirrelbattle/tests/translations_test.py:80
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msgid "sword"
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msgstr "épée"
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#: squirrelbattle/tests/translations_test.py:81
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msgid "helmet"
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msgstr "casque"
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#: squirrelbattle/tests/translations_test.py:82
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msgid "chestplate"
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msgstr "plastron"
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#: squirrelbattle/tests/translations_test.py:83
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msgid "shield"
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msgstr "bouclier"
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#: squirrelbattle/tests/translations_test.py:84
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msgid "ruler"
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msgstr "règle"
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#: squirrelbattle/tests/translations_test.py:85
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msgid "scroll of damage"
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msgstr "parchemin de dégâts"
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#: squirrelbattle/tests/translations_test.py:86
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msgid "scroll of weakness"
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msgstr "parchemin de faiblesse"
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#: squirrelbattle/tests/translations_test.py:87
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msgid "bow"
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msgstr "arc"
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#: squirrelbattle/tests/translations_test.py:88
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msgid "fire ball staff"
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msgstr "baton de boule de feu"
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#: squirrelbattle/tests/translations_test.py:89
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msgid "ring of critical damage"
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msgstr "anneau de coup critique"
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#: squirrelbattle/tests/translations_test.py:91
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msgid "ring of more experience"
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msgstr "anneau de plus d'expérience"
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#: squirrelbattle/tests/translations_test.py:93
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msgid "monocle"
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msgstr "monocle"
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