squirrel-battle/dungeonbattle
Charles Peyrat d40a61554e Changing the way the tile matrix is declared so that every column is represented by a different list 2020-12-11 01:04:30 +01:00
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display Modified main menu to be able to override the current game with a new one 2020-11-13 18:08:48 +01:00
entities Teddy bears has 50 HP 2020-11-13 14:07:27 +01:00
mapgeneration Changing the way the tile matrix is declared so that every column is represented by a different list 2020-12-11 01:04:30 +01:00
tests Don't use twice the same setting 2020-11-12 02:03:08 +01:00
__init__.py 🎉 Init repo 2020-10-02 15:48:39 +02:00
bootstrap.py One more typo 2020-11-12 01:57:56 +01:00
enums.py Linting 2020-11-12 01:58:10 +01:00
game.py Modified main menu to be able to override the current game with a new one 2020-11-13 18:08:48 +01:00
interfaces.py Add rabbits, beavers and teddy bears 2020-11-11 17:39:48 +01:00
menus.py Correcting display bug 2020-11-13 18:17:04 +01:00
settings.py Fight other entities while bumping them, without any weapon 2020-11-11 01:04:30 +01:00
term_manager.py Add possibility to define the background color of entities (black in ASCII, white in Unicode) 2020-11-10 22:30:55 +01:00