squirrel-battle/squirrelbattle/settings.py
2020-11-19 03:13:01 +01:00

97 lines
3.2 KiB
Python

import json
import os
from typing import Any, Generator
from .resources import ResourceManager
class Settings:
"""
This class stores the settings of the game.
Settings can be get by using for example settings.TEXTURE_PACK directly.
The comment can be get by using settings.get_comment('TEXTURE_PACK').
We can define the setting by simply use settings.TEXTURE_PACK = 'new_key'
"""
def __init__(self):
self.KEY_UP_PRIMARY = \
['z', 'Touche principale pour aller vers le haut']
self.KEY_UP_SECONDARY = \
['KEY_UP', 'Touche secondaire pour aller vers le haut']
self.KEY_DOWN_PRIMARY = \
['s', 'Touche principale pour aller vers le bas']
self.KEY_DOWN_SECONDARY = \
['KEY_DOWN', 'Touche secondaire pour aller vers le bas']
self.KEY_LEFT_PRIMARY = \
['q', 'Touche principale pour aller vers la gauche']
self.KEY_LEFT_SECONDARY = \
['KEY_LEFT', 'Touche secondaire pour aller vers la gauche']
self.KEY_RIGHT_PRIMARY = \
['d', 'Touche principale pour aller vers la droite']
self.KEY_RIGHT_SECONDARY = \
['KEY_RIGHT', 'Touche secondaire pour aller vers la droite']
self.KEY_ENTER = \
['\n', 'Touche pour valider un menu']
self.TEXTURE_PACK = ['ascii', 'Pack de textures utilisé']
def __getattribute__(self, item: str) -> Any:
superattribute = super().__getattribute__(item)
if item.isupper() and item in self.settings_keys:
return superattribute[0]
return superattribute
def __setattr__(self, name: str, value: Any) -> None:
if name in self.settings_keys:
object.__getattribute__(self, name)[0] = value
return
return super().__setattr__(name, value)
def get_comment(self, item: str) -> str:
"""
Retrieve the comment of a setting.
"""
if item in self.settings_keys:
return object.__getattribute__(self, item)[1]
for key in self.settings_keys:
if getattr(self, key) == item:
return object.__getattribute__(self, key)[1]
@property
def settings_keys(self) -> Generator[str, Any, None]:
"""
Get the list of all parameters.
"""
return (key for key in self.__dict__)
def loads_from_string(self, json_str: str) -> None:
"""
Dump settings
"""
d = json.loads(json_str)
for key in d:
setattr(self, key, d[key])
def dumps_to_string(self) -> str:
"""
Dump settings
"""
d = dict()
for key in self.settings_keys:
d[key] = getattr(self, key)
return json.dumps(d, indent=4)
def load_settings(self) -> None:
"""
Loads the settings from a file
"""
file_path = ResourceManager.get_config_path("settings.json")
if os.path.isfile(file_path):
with open(file_path, "r") as f:
self.loads_from_string(f.read())
def write_settings(self) -> None:
"""
Dumps the settings into a file
"""
with open(ResourceManager.get_config_path("settings.json"), "w") as f:
f.write(self.dumps_to_string())