squirrel-battle/dungeonbattle/display/statsdisplay.py

47 lines
1.6 KiB
Python

from typing import Any
from dungeonbattle.display.display import Display
from dungeonbattle.entities.player import Player
class StatsDisplay(Display):
self.player: Player
def __init__(self, screen: Any, height: int, width: int,
topleftx: int, toplefty: int):
super().__init__(screen)
self.width = width
self.height = height
self.topleftx = topleftx
self.toplefty = toplefty
self.pad = self.newpad(height, width)
def update_pad(self) -> None:
string = ""
for i in range(self.width - 1):
string = string + "-"
self.pad.addstr(0, 0, string)
string2 = "Player -- LVL {} EXP {}/{} HP {}/{}"\
.format(self.player.level, self.player.current_xp,
self.player.max_xp, self.player.health,
self.player.maxhealth)
for i in range(self.width - len(string2) - 1):
string2 = string2 + " "
self.pad.addstr(1, 0, string2)
string3 = "Stats : STR {} INT {} CHR {} DEX {} CON {}"\
.format(self.player.strength,
self.player.intelligence, self.player.charisma,
self.player.dexterity, self.player.constitution)
for i in range(self.width - len(string3) - 1):
string3 = string3 + " "
self.pad.addstr(2, 0, string3)
def refresh(self, p : Player) -> None:
self.player = p
self.pad.clear()
self.update_pad()
self.pad.refresh(0, 0, self.toplefty, self.topleftx,
2 + self.toplefty,
self.width + self.topleftx)