from enum import Enum from typing import Any from .settings import Settings class Menu: values: list def __init__(self): self.position = 0 def go_up(self) -> None: self.position = max(0, self.position - 1) def go_down(self) -> None: self.position = min(len(self.values) - 1, self.position + 1) def validate(self) -> Any: return self.values[self.position] class MainMenuValues(Enum): START = 'Jouer' SETTINGS = 'Paramètres' EXIT = 'Quitter' def __str__(self): return self.value class MainMenu(Menu): values = [e for e in MainMenuValues] class SettingsMenu(Menu) : def __init__(self): super().__init__() def update_values(self, settings : Settings): s = settings.dumps_to_string() self.values = s[6:-2].replace("\"","").split(",\n ") class ArbitraryMenu(Menu): def __init__(self, values: list): super().__init__() self.values = values