from dungeonbattle.menus import Menu from typing import Any import curses class MenuDisplay: position: int def __init__(self, menu : Menu, screen: Any, height : int, width : int, topleftx: int, toplefty: int) : self.screen = screen self.values = menu.values self.width = width self.height = height self.trueheight = len(menu.values) self.truewidth = max(map(len,self.values)) self.topleftx = topleftx self.toplefty = toplefty #Menu values are printed in pad self.pad = curses.newpad(self.trueheight,self.truewidth+1) for i in range(self.trueheight-1) : self.pad.addstr(i,0," " + self.values[i]) #Menu box self.menubox = curses.newpad(self.height,self.width) self.menubox.addstr(0,0,"┏"+"━"*(self.width-2)+"┓") for i in range(1,self.height-2) : self.menubox.addstr(i,0,"┃"+" "*(self.width-2)+"┃") self.menubox.addstr(self.height-2, 0, "┗"+"━"*(self.width-2)+"┛") def update_pad(self) -> None: for i in range(self.trueheight) : self.pad.addstr(i,0," ") self.pad.addstr(self.position,0,">") #set a marker on the selected line def refresh(self, position : int) -> None: self.position = position if self.height-2>=position-1 : cornery = 0 elif self.height-2 >= self.trueheight-position : cornery = self.trueheight-self.height+2 self.menubox.refresh(0, 0, self.toplefty, self.topleftx, self.height + self.toplefty, self.width + self.topleftx) self.update_pad(position) self.pad.refresh(cornery, 0, self.toplefty+1, self.topleftx+1, self.height-2 + self.toplefty, self.width-2 + self.topleftx)