# Copyright (C) 2020 by ΓΏnΓ©rant, eichhornchen, nicomarg, charlse # SPDX-License-Identifier: GPL-3.0-or-later import curses from typing import Any class TexturePack: _packs = dict() name: str tile_width: int tile_fg_color: int tile_bg_color: int entity_fg_color: int entity_bg_color: int EMPTY: str WALL: str FLOOR: str PLAYER: str ASCII_PACK: "TexturePack" SQUIRREL_PACK: "TexturePack" def __init__(self, name: str, **kwargs): self.name = name self.__dict__.update(**kwargs) TexturePack._packs[name] = self def __getitem__(self, item: str) -> Any: return self.__dict__[item] @classmethod def get_pack(cls, name: str) -> "TexturePack": return cls._packs[name.lower()] @classmethod def get_next_pack_name(cls, name: str) -> str: return "squirrel" if name == "ascii" else "ascii" TexturePack.ASCII_PACK = TexturePack( name="ascii", tile_width=1, tile_fg_color=curses.COLOR_WHITE, tile_bg_color=curses.COLOR_BLACK, entity_fg_color=curses.COLOR_WHITE, entity_bg_color=curses.COLOR_BLACK, EMPTY=' ', WALL='#', FLOOR='.', PLAYER='@', HEDGEHOG='*', HEART='❀', BOMB='o', RABBIT='Y', TIGER='n', TEDDY_BEAR='8', MERCHANT='M', SUNFLOWER='I', BODY_SNATCH_POTION='S', ) TexturePack.SQUIRREL_PACK = TexturePack( name="squirrel", tile_width=2, tile_fg_color=curses.COLOR_WHITE, tile_bg_color=curses.COLOR_BLACK, entity_fg_color=curses.COLOR_WHITE, entity_bg_color=curses.COLOR_WHITE, EMPTY=' ', WALL='🧱', FLOOR='β–ˆβ–ˆ', PLAYER='🐿️ ️', HEDGEHOG='πŸ¦”', HEART='πŸ’œ', BOMB='πŸ’£', RABBIT='πŸ‡', TIGER='πŸ…', TEDDY_BEAR='🧸', MERCHANT='🦜', SUNFLOWER='🌻', BODY_SNATCH_POTION='πŸ”€', )