class TexturePack: _packs = dict() name: str tile_width: int EMPTY: str WALL: str FLOOR: str PLAYER: str ASCII_PACK: "TexturePack" SQUIRREL_PACK: "TexturePack" def __init__(self, name: str, **kwargs): self.name = name self.__dict__.update(**kwargs) TexturePack._packs[name] = self def __getitem__(self, item): return self.__dict__[item] @classmethod def get_pack(cls, name: str) -> "TexturePack": return cls._packs[name.lower()] TexturePack.ASCII_PACK = TexturePack( name="ascii", tile_width=1, EMPTY=' ', WALL='#', FLOOR='.', PLAYER='@', HEDGEHOG='*', ) TexturePack.SQUIRREL_PACK = TexturePack( name="squirrel", tile_width=2, EMPTY=' ', WALL='██', FLOOR='..', PLAYER='🐿️ ', HEDGEHOG='🦔 ', )