class TexturePack: _packs = dict() name: str EMPTY: str WALL: str FLOOR: str PLAYER: str def __init__(self, name: str, **kwargs): self.name = name self.__dict__.update(**kwargs) TexturePack._packs[name] = self @classmethod def get_pack(cls, name: str) -> "TexturePack": return cls._packs[name] TexturePack.ASCII_PACK = TexturePack( name="ascii", EMPTY=' ', WALL='#', FLOOR='.', PLAYER='@', ) TexturePack.SQUIRREL_PACK = TexturePack( name="squirrel", EMPTY=' ', WALL='█', FLOOR='.', PLAYER='🐿️', )