Entity name is a parameter since it can be changed through body snatch potion

This commit is contained in:
Yohann D'ANELLO 2020-12-05 14:25:22 +01:00
parent ea672272f5
commit f887a1f0aa
3 changed files with 25 additions and 24 deletions

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@ -67,8 +67,8 @@ class Heart(Item):
""" """
healing: int healing: int
def __init__(self, healing: int = 5, *args, **kwargs): def __init__(self, name: str = "heart", healing: int = 5, *args, **kwargs):
super().__init__(name="heart", *args, **kwargs) super().__init__(name=name, *args, **kwargs)
self.healing = healing self.healing = healing
def hold(self, player: "Player") -> None: def hold(self, player: "Player") -> None:
@ -96,9 +96,9 @@ class Bomb(Item):
owner: Optional["Player"] owner: Optional["Player"]
tick: int tick: int
def __init__(self, damage: int = 5, exploding: bool = False, def __init__(self, name: str = "bomb", damage: int = 5,
*args, **kwargs): exploding: bool = False, *args, **kwargs):
super().__init__(name="bomb", *args, **kwargs) super().__init__(name=name, *args, **kwargs)
self.damage = damage self.damage = damage
self.exploding = exploding self.exploding = exploding
self.tick = 4 self.tick = 4
@ -151,8 +151,8 @@ class BodySnatchPotion(Item):
other entity. other entity.
""" """
def __init__(self, *args, **kwargs): def __init__(self, name: str = "body_snatch_potion", *args, **kwargs):
super().__init__(name="body_snatch_potion", *args, **kwargs) super().__init__(name=name, *args, **kwargs)
def use(self) -> None: def use(self) -> None:
""" """

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@ -63,9 +63,9 @@ class Tiger(Monster):
""" """
A tiger monster A tiger monster
""" """
def __init__(self, strength: int = 2, maxhealth: int = 20, def __init__(self, name: str = "tiger", strength: int = 2,
*args, **kwargs) -> None: maxhealth: int = 20, *args, **kwargs) -> None:
super().__init__(name="tiger", strength=strength, super().__init__(name=name, strength=strength,
maxhealth=maxhealth, *args, **kwargs) maxhealth=maxhealth, *args, **kwargs)
@ -73,9 +73,9 @@ class Hedgehog(Monster):
""" """
A really mean hedgehog monster A really mean hedgehog monster
""" """
def __init__(self, strength: int = 3, maxhealth: int = 10, def __init__(self, name: str = "hedgehog", strength: int = 3,
*args, **kwargs) -> None: maxhealth: int = 10, *args, **kwargs) -> None:
super().__init__(name="hedgehog", strength=strength, super().__init__(name=name, strength=strength,
maxhealth=maxhealth, *args, **kwargs) maxhealth=maxhealth, *args, **kwargs)
@ -83,9 +83,9 @@ class Rabbit(Monster):
""" """
A rabbit monster A rabbit monster
""" """
def __init__(self, strength: int = 1, maxhealth: int = 15, def __init__(self, name: str = "rabbit", strength: int = 1,
*args, **kwargs) -> None: maxhealth: int = 15, *args, **kwargs) -> None:
super().__init__(name="rabbit", strength=strength, super().__init__(name=name, strength=strength,
maxhealth=maxhealth, *args, **kwargs) maxhealth=maxhealth, *args, **kwargs)
@ -93,7 +93,7 @@ class TeddyBear(Monster):
""" """
A cute teddybear monster A cute teddybear monster
""" """
def __init__(self, strength: int = 0, maxhealth: int = 50, def __init__(self, name: str = "teddy_bear", strength: int = 0,
*args, **kwargs) -> None: maxhealth: int = 50, *args, **kwargs) -> None:
super().__init__(name="teddy_bear", strength=strength, super().__init__(name=name, strength=strength,
maxhealth=maxhealth, *args, **kwargs) maxhealth=maxhealth, *args, **kwargs)

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@ -16,11 +16,12 @@ class Player(FightingEntity):
inventory: list inventory: list
paths: Dict[Tuple[int, int], Tuple[int, int]] paths: Dict[Tuple[int, int], Tuple[int, int]]
def __init__(self, maxhealth: int = 20, strength: int = 5, def __init__(self, name: str = "player", maxhealth: int = 20,
intelligence: int = 1, charisma: int = 1, dexterity: int = 1, strength: int = 5, intelligence: int = 1, charisma: int = 1,
constitution: int = 1, level: int = 1, current_xp: int = 0, dexterity: int = 1, constitution: int = 1, level: int = 1,
max_xp: int = 10, *args, **kwargs) -> None: current_xp: int = 0, max_xp: int = 10, *args, **kwargs) \
super().__init__(name="player", maxhealth=maxhealth, strength=strength, -> None:
super().__init__(name=name, maxhealth=maxhealth, strength=strength,
intelligence=intelligence, charisma=charisma, intelligence=intelligence, charisma=charisma,
dexterity=dexterity, constitution=constitution, dexterity=dexterity, constitution=constitution,
level=level, *args, **kwargs) level=level, *args, **kwargs)