Add item description, closes #59
This commit is contained in:
parent
2b3a8279b8
commit
e56bdc16c2
|
@ -172,6 +172,7 @@ class PlayerInventoryDisplay(MenuDisplay):
|
|||
and self.selected else f" {rep} "
|
||||
self.addstr(self.pad, i + 1, 0, selection
|
||||
+ " " + item.translated_name.capitalize()
|
||||
+ (f" ({item.description})" if item.description else "")
|
||||
+ (": " + str(item.price) + " Hazels"
|
||||
if self.store_mode else ""))
|
||||
|
||||
|
@ -217,6 +218,7 @@ class StoreInventoryDisplay(MenuDisplay):
|
|||
and self.selected else f" {rep} "
|
||||
self.addstr(self.pad, i + 1, 0, selection
|
||||
+ " " + item.translated_name.capitalize()
|
||||
+ (f" ({item.description})" if item.description else "")
|
||||
+ ": " + str(item.price) + " Hazels")
|
||||
|
||||
price = f"{self.pack.HAZELNUT} {self.menu.merchant.hazel} Hazels"
|
||||
|
|
|
@ -24,6 +24,13 @@ class Item(Entity):
|
|||
self.held_by = held_by
|
||||
self.price = price
|
||||
|
||||
@property
|
||||
def description(self) -> str:
|
||||
"""
|
||||
In the inventory, indicate the usefulness of the item.
|
||||
"""
|
||||
return ""
|
||||
|
||||
def drop(self) -> None:
|
||||
"""
|
||||
The item is dropped from the inventory onto the floor.
|
||||
|
@ -109,6 +116,10 @@ class Heart(Item):
|
|||
super().__init__(name=name, price=price, *args, **kwargs)
|
||||
self.healing = healing
|
||||
|
||||
@property
|
||||
def description(self) -> str:
|
||||
return "HP+5"
|
||||
|
||||
def hold(self, entity: InventoryHolder) -> None:
|
||||
"""
|
||||
When holding a heart, the player is healed and
|
||||
|
@ -217,6 +228,10 @@ class Weapon(Item):
|
|||
super().__init__(*args, **kwargs)
|
||||
self.damage = damage
|
||||
|
||||
@property
|
||||
def description(self) -> str:
|
||||
return f"STR+{self.damage}" if self.damage else super().description
|
||||
|
||||
def save_state(self) -> dict:
|
||||
"""
|
||||
Saves the state of the weapon into a dictionary
|
||||
|
@ -261,6 +276,11 @@ class Armor(Item):
|
|||
super().__init__(*args, **kwargs)
|
||||
self.constitution = constitution
|
||||
|
||||
@property
|
||||
def description(self) -> str:
|
||||
return f"CON+{self.constitution}" if self.constitution \
|
||||
else super().description
|
||||
|
||||
def equip(self) -> None:
|
||||
super().equip()
|
||||
self.held_by.constitution += self.constitution
|
||||
|
@ -375,6 +395,14 @@ class Ring(Item):
|
|||
self.critical = critical
|
||||
self.experience = experience
|
||||
|
||||
@property
|
||||
def description(self) -> str:
|
||||
fields = [("MAX HP", self.maxhealth), ("STR", self.strength),
|
||||
("INT", self.intelligence), ("CHR", self.charisma),
|
||||
("DEX", self.dexterity), ("CON", self.constitution),
|
||||
("CRI", self.critical), ("XP", self.experience)]
|
||||
return ", ".join(f"{key}+{value}" for key, value in fields if value)
|
||||
|
||||
def equip(self) -> None:
|
||||
super().equip()
|
||||
self.held_by.maxhealth += self.maxhealth
|
||||
|
|
Loading…
Reference in New Issue