From d40a61554ed5cfbeaff61075bd098e64a65abe57 Mon Sep 17 00:00:00 2001 From: Charles Peyrat Date: Fri, 11 Dec 2020 01:04:30 +0100 Subject: [PATCH] Changing the way the tile matrix is declared so that every column is represented by a different list --- dungeonbattle/mapgeneration/randomwalk.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/dungeonbattle/mapgeneration/randomwalk.py b/dungeonbattle/mapgeneration/randomwalk.py index 3aaad70..de08e9c 100644 --- a/dungeonbattle/mapgeneration/randomwalk.py +++ b/dungeonbattle/mapgeneration/randomwalk.py @@ -58,7 +58,7 @@ class Generator: def run(self): width, height = self.params["width"], self.params["height"] walkers = [Walker(width//2, height//2)] - grid = [[Tile.WALL] * width] * height + grid = [[Tile.WALL for _ in range(width)] for _ in range(height)] count = 0 while count < self.params["fill"] * width*height: # because we can't add or remove walkers while looping over the pop