Merge branch 'wait' into 'master'
Add waiting key, fixes #16 Closes #16 See merge request ynerant/squirrel-battle!49
This commit is contained in:
commit
cd5b7086f2
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@ -48,5 +48,5 @@ class Sunflower(FriendlyEntity):
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super().__init__(name="sunflower", maxhealth=maxhealth, *args, **kwargs)
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super().__init__(name="sunflower", maxhealth=maxhealth, *args, **kwargs)
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@property
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@property
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def dialogue_option(self):
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def dialogue_option(self) -> list:
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return [_("Flower power!!"), _("The sun is warm today")]
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return [_("Flower power!!"), _("The sun is warm today")]
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@ -46,6 +46,7 @@ class KeyValues(Enum):
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DROP = auto()
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DROP = auto()
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SPACE = auto()
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SPACE = auto()
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CHAT = auto()
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CHAT = auto()
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WAIT = auto()
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@staticmethod
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@staticmethod
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def translate_key(key: str, settings: Settings) -> Optional["KeyValues"]:
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def translate_key(key: str, settings: Settings) -> Optional["KeyValues"]:
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@ -78,4 +79,6 @@ class KeyValues(Enum):
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return KeyValues.SPACE
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return KeyValues.SPACE
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elif key == settings.KEY_CHAT:
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elif key == settings.KEY_CHAT:
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return KeyValues.CHAT
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return KeyValues.CHAT
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elif key == settings.KEY_WAIT:
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return KeyValues.WAIT
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return None
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return None
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@ -128,6 +128,8 @@ class Game:
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elif key == KeyValues.CHAT:
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elif key == KeyValues.CHAT:
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# Wait for the direction of the friendly entity
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# Wait for the direction of the friendly entity
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self.waiting_for_friendly_key = True
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self.waiting_for_friendly_key = True
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elif key == KeyValues.WAIT:
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self.map.tick()
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def handle_friendly_entity_chat(self, key: KeyValues) -> None:
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def handle_friendly_entity_chat(self, key: KeyValues) -> None:
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"""
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"""
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@ -8,7 +8,7 @@ msgid ""
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msgstr ""
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msgstr ""
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"Project-Id-Version: squirrelbattle 3.14.1\n"
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"Project-Id-Version: squirrelbattle 3.14.1\n"
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"Report-Msgid-Bugs-To: squirrel-battle@crans.org\n"
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"Report-Msgid-Bugs-To: squirrel-battle@crans.org\n"
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"POT-Creation-Date: 2020-12-12 17:24+0100\n"
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"POT-Creation-Date: 2020-12-12 18:02+0100\n"
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"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
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"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
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"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
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"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
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"Language-Team: LANGUAGE <LL@li.org>\n"
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"Language-Team: LANGUAGE <LL@li.org>\n"
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@ -58,11 +58,11 @@ msgstr "Die Bombe explodiert."
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msgid "{player} exchanged its body with {entity}."
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msgid "{player} exchanged its body with {entity}."
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msgstr "{player} täuscht seinem Körper mit {entity} aus."
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msgstr "{player} täuscht seinem Körper mit {entity} aus."
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#: squirrelbattle/game.py:203 squirrelbattle/tests/game_test.py:573
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#: squirrelbattle/game.py:205 squirrelbattle/tests/game_test.py:573
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msgid "You do not have enough money"
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msgid "You do not have enough money"
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msgstr "Sie haben nicht genug Geld"
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msgstr "Sie haben nicht genug Geld"
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#: squirrelbattle/game.py:247
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#: squirrelbattle/game.py:249
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msgid ""
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msgid ""
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"Some keys are missing in your save file.\n"
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"Some keys are missing in your save file.\n"
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"Your save seems to be corrupt. It got deleted."
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"Your save seems to be corrupt. It got deleted."
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@ -70,7 +70,7 @@ msgstr ""
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"In Ihrer Speicherdatei fehlen einige Schlüssel.\n"
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"In Ihrer Speicherdatei fehlen einige Schlüssel.\n"
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"Ihre Speicherung scheint korrupt zu sein. Es wird gelöscht."
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"Ihre Speicherung scheint korrupt zu sein. Es wird gelöscht."
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#: squirrelbattle/game.py:255
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#: squirrelbattle/game.py:257
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msgid ""
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msgid ""
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"No player was found on this map!\n"
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"No player was found on this map!\n"
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"Maybe you died?"
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"Maybe you died?"
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@ -78,7 +78,7 @@ msgstr ""
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"Auf dieser Karte wurde kein Spieler gefunden!\n"
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"Auf dieser Karte wurde kein Spieler gefunden!\n"
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"Vielleicht sind Sie gestorben?"
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"Vielleicht sind Sie gestorben?"
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#: squirrelbattle/game.py:275
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#: squirrelbattle/game.py:277
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msgid ""
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msgid ""
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"The JSON file is not correct.\n"
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"The JSON file is not correct.\n"
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"Your save seems corrupted. It got deleted."
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"Your save seems corrupted. It got deleted."
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@ -193,57 +193,61 @@ msgid "Key used to talk to a friendly entity"
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msgstr "Taste um mit einer friedlicher Entität zu sprechen"
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msgstr "Taste um mit einer friedlicher Entität zu sprechen"
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#: squirrelbattle/tests/translations_test.py:55
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#: squirrelbattle/tests/translations_test.py:55
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msgid "Key used to wait"
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msgstr "Wartentaste"
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#: squirrelbattle/tests/translations_test.py:56
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msgid "Texture pack"
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msgid "Texture pack"
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msgstr "Textur-Packung"
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msgstr "Textur-Packung"
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#: squirrelbattle/tests/translations_test.py:56
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#: squirrelbattle/tests/translations_test.py:57
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msgid "Language"
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msgid "Language"
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msgstr "Sprache"
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msgstr "Sprache"
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#: squirrelbattle/tests/translations_test.py:59
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#: squirrelbattle/tests/translations_test.py:60
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msgid "player"
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msgid "player"
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msgstr "Spieler"
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msgstr "Spieler"
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#: squirrelbattle/tests/translations_test.py:61
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#: squirrelbattle/tests/translations_test.py:62
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msgid "hedgehog"
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msgid "hedgehog"
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msgstr "Igel"
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msgstr "Igel"
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#: squirrelbattle/tests/translations_test.py:62
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#: squirrelbattle/tests/translations_test.py:63
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msgid "merchant"
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msgid "merchant"
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msgstr "Kaufmann"
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msgstr "Kaufmann"
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#: squirrelbattle/tests/translations_test.py:63
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#: squirrelbattle/tests/translations_test.py:64
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msgid "rabbit"
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msgid "rabbit"
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msgstr "Kanninchen"
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msgstr "Kanninchen"
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#: squirrelbattle/tests/translations_test.py:64
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#: squirrelbattle/tests/translations_test.py:65
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msgid "sunflower"
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msgid "sunflower"
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msgstr "Sonnenblume"
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msgstr "Sonnenblume"
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#: squirrelbattle/tests/translations_test.py:65
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#: squirrelbattle/tests/translations_test.py:66
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msgid "teddy bear"
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msgid "teddy bear"
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msgstr "Teddybär"
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msgstr "Teddybär"
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#: squirrelbattle/tests/translations_test.py:66
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#: squirrelbattle/tests/translations_test.py:67
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msgid "tiger"
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msgid "tiger"
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msgstr "Tiger"
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msgstr "Tiger"
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#: squirrelbattle/tests/translations_test.py:68
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#: squirrelbattle/tests/translations_test.py:69
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msgid "body snatch potion"
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msgid "body snatch potion"
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msgstr "Leichenfleddererzaubertrank"
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msgstr "Leichenfleddererzaubertrank"
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#: squirrelbattle/tests/translations_test.py:69
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#: squirrelbattle/tests/translations_test.py:70
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msgid "bomb"
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msgid "bomb"
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msgstr "Bombe"
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msgstr "Bombe"
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#: squirrelbattle/tests/translations_test.py:70
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#: squirrelbattle/tests/translations_test.py:71
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msgid "explosion"
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msgid "explosion"
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msgstr "Explosion"
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msgstr "Explosion"
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#: squirrelbattle/tests/translations_test.py:71
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#: squirrelbattle/tests/translations_test.py:72
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msgid "heart"
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msgid "heart"
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msgstr "Herz"
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msgstr "Herz"
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#: squirrelbattle/tests/translations_test.py:72
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#: squirrelbattle/tests/translations_test.py:73
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msgid "sword"
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msgid "sword"
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msgstr "schwert"
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msgstr "schwert"
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@ -8,7 +8,7 @@ msgid ""
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msgstr ""
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msgstr ""
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||||||
"Project-Id-Version: squirrelbattle 3.14.1\n"
|
"Project-Id-Version: squirrelbattle 3.14.1\n"
|
||||||
"Report-Msgid-Bugs-To: squirrel-battle@crans.org\n"
|
"Report-Msgid-Bugs-To: squirrel-battle@crans.org\n"
|
||||||
"POT-Creation-Date: 2020-12-12 17:24+0100\n"
|
"POT-Creation-Date: 2020-12-12 18:02+0100\n"
|
||||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||||
"Language-Team: LANGUAGE <LL@li.org>\n"
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"Language-Team: LANGUAGE <LL@li.org>\n"
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||||||
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@ -57,11 +57,11 @@ msgstr "La bomba está explotando."
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msgid "{player} exchanged its body with {entity}."
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msgid "{player} exchanged its body with {entity}."
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msgstr "{player} intercambió su cuerpo con {entity}."
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msgstr "{player} intercambió su cuerpo con {entity}."
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|
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#: squirrelbattle/game.py:203 squirrelbattle/tests/game_test.py:573
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#: squirrelbattle/game.py:205 squirrelbattle/tests/game_test.py:573
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msgid "You do not have enough money"
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msgid "You do not have enough money"
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msgstr "No tienes suficiente dinero"
|
msgstr "No tienes suficiente dinero"
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|
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||||||
#: squirrelbattle/game.py:247
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#: squirrelbattle/game.py:249
|
||||||
msgid ""
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msgid ""
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||||||
"Some keys are missing in your save file.\n"
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"Some keys are missing in your save file.\n"
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||||||
"Your save seems to be corrupt. It got deleted."
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"Your save seems to be corrupt. It got deleted."
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||||||
|
@ -69,7 +69,7 @@ msgstr ""
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"Algunas claves faltan en su archivo de guarda.\n"
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"Algunas claves faltan en su archivo de guarda.\n"
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"Su guarda parece a ser corruptido. Fue eliminado."
|
"Su guarda parece a ser corruptido. Fue eliminado."
|
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|
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#: squirrelbattle/game.py:255
|
#: squirrelbattle/game.py:257
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msgid ""
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msgid ""
|
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"No player was found on this map!\n"
|
"No player was found on this map!\n"
|
||||||
"Maybe you died?"
|
"Maybe you died?"
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|
@ -77,7 +77,7 @@ msgstr ""
|
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"No jugador encontrado sobre la carta !\n"
|
"No jugador encontrado sobre la carta !\n"
|
||||||
"¿ Quizas murió ?"
|
"¿ Quizas murió ?"
|
||||||
|
|
||||||
#: squirrelbattle/game.py:275
|
#: squirrelbattle/game.py:277
|
||||||
msgid ""
|
msgid ""
|
||||||
"The JSON file is not correct.\n"
|
"The JSON file is not correct.\n"
|
||||||
"Your save seems corrupted. It got deleted."
|
"Your save seems corrupted. It got deleted."
|
||||||
|
@ -192,57 +192,61 @@ msgid "Key used to talk to a friendly entity"
|
||||||
msgstr "Tecla para hablar con una entidad amiga"
|
msgstr "Tecla para hablar con una entidad amiga"
|
||||||
|
|
||||||
#: squirrelbattle/tests/translations_test.py:55
|
#: squirrelbattle/tests/translations_test.py:55
|
||||||
|
msgid "Key used to wait"
|
||||||
|
msgstr "Tecla para espera"
|
||||||
|
|
||||||
|
#: squirrelbattle/tests/translations_test.py:56
|
||||||
msgid "Texture pack"
|
msgid "Texture pack"
|
||||||
msgstr "Paquete de texturas"
|
msgstr "Paquete de texturas"
|
||||||
|
|
||||||
#: squirrelbattle/tests/translations_test.py:56
|
#: squirrelbattle/tests/translations_test.py:57
|
||||||
msgid "Language"
|
msgid "Language"
|
||||||
msgstr "Languaje"
|
msgstr "Languaje"
|
||||||
|
|
||||||
#: squirrelbattle/tests/translations_test.py:59
|
#: squirrelbattle/tests/translations_test.py:60
|
||||||
msgid "player"
|
msgid "player"
|
||||||
msgstr "jugador"
|
msgstr "jugador"
|
||||||
|
|
||||||
#: squirrelbattle/tests/translations_test.py:61
|
#: squirrelbattle/tests/translations_test.py:62
|
||||||
msgid "hedgehog"
|
msgid "hedgehog"
|
||||||
msgstr "erizo"
|
msgstr "erizo"
|
||||||
|
|
||||||
#: squirrelbattle/tests/translations_test.py:62
|
#: squirrelbattle/tests/translations_test.py:63
|
||||||
msgid "merchant"
|
msgid "merchant"
|
||||||
msgstr "comerciante"
|
msgstr "comerciante"
|
||||||
|
|
||||||
#: squirrelbattle/tests/translations_test.py:63
|
#: squirrelbattle/tests/translations_test.py:64
|
||||||
msgid "rabbit"
|
msgid "rabbit"
|
||||||
msgstr "conejo"
|
msgstr "conejo"
|
||||||
|
|
||||||
#: squirrelbattle/tests/translations_test.py:64
|
#: squirrelbattle/tests/translations_test.py:65
|
||||||
msgid "sunflower"
|
msgid "sunflower"
|
||||||
msgstr "girasol"
|
msgstr "girasol"
|
||||||
|
|
||||||
#: squirrelbattle/tests/translations_test.py:65
|
#: squirrelbattle/tests/translations_test.py:66
|
||||||
msgid "teddy bear"
|
msgid "teddy bear"
|
||||||
msgstr "osito de peluche"
|
msgstr "osito de peluche"
|
||||||
|
|
||||||
#: squirrelbattle/tests/translations_test.py:66
|
#: squirrelbattle/tests/translations_test.py:67
|
||||||
msgid "tiger"
|
msgid "tiger"
|
||||||
msgstr "tigre"
|
msgstr "tigre"
|
||||||
|
|
||||||
#: squirrelbattle/tests/translations_test.py:68
|
#: squirrelbattle/tests/translations_test.py:69
|
||||||
msgid "body snatch potion"
|
msgid "body snatch potion"
|
||||||
msgstr "poción de intercambio"
|
msgstr "poción de intercambio"
|
||||||
|
|
||||||
#: squirrelbattle/tests/translations_test.py:69
|
#: squirrelbattle/tests/translations_test.py:70
|
||||||
msgid "bomb"
|
msgid "bomb"
|
||||||
msgstr "bomba"
|
msgstr "bomba"
|
||||||
|
|
||||||
#: squirrelbattle/tests/translations_test.py:70
|
#: squirrelbattle/tests/translations_test.py:71
|
||||||
msgid "explosion"
|
msgid "explosion"
|
||||||
msgstr "explosión"
|
msgstr "explosión"
|
||||||
|
|
||||||
#: squirrelbattle/tests/translations_test.py:71
|
#: squirrelbattle/tests/translations_test.py:72
|
||||||
msgid "heart"
|
msgid "heart"
|
||||||
msgstr "corazón"
|
msgstr "corazón"
|
||||||
|
|
||||||
#: squirrelbattle/tests/translations_test.py:72
|
#: squirrelbattle/tests/translations_test.py:73
|
||||||
msgid "sword"
|
msgid "sword"
|
||||||
msgstr "espada"
|
msgstr "espada"
|
||||||
|
|
|
@ -8,7 +8,7 @@ msgid ""
|
||||||
msgstr ""
|
msgstr ""
|
||||||
"Project-Id-Version: squirrelbattle 3.14.1\n"
|
"Project-Id-Version: squirrelbattle 3.14.1\n"
|
||||||
"Report-Msgid-Bugs-To: squirrel-battle@crans.org\n"
|
"Report-Msgid-Bugs-To: squirrel-battle@crans.org\n"
|
||||||
"POT-Creation-Date: 2020-12-12 17:24+0100\n"
|
"POT-Creation-Date: 2020-12-12 18:02+0100\n"
|
||||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||||
|
@ -58,11 +58,11 @@ msgstr "La bombe explose."
|
||||||
msgid "{player} exchanged its body with {entity}."
|
msgid "{player} exchanged its body with {entity}."
|
||||||
msgstr "{player} a échangé son corps avec {entity}."
|
msgstr "{player} a échangé son corps avec {entity}."
|
||||||
|
|
||||||
#: squirrelbattle/game.py:203 squirrelbattle/tests/game_test.py:573
|
#: squirrelbattle/game.py:205 squirrelbattle/tests/game_test.py:573
|
||||||
msgid "You do not have enough money"
|
msgid "You do not have enough money"
|
||||||
msgstr "Vous n'avez pas assez d'argent"
|
msgstr "Vous n'avez pas assez d'argent"
|
||||||
|
|
||||||
#: squirrelbattle/game.py:247
|
#: squirrelbattle/game.py:249
|
||||||
msgid ""
|
msgid ""
|
||||||
"Some keys are missing in your save file.\n"
|
"Some keys are missing in your save file.\n"
|
||||||
"Your save seems to be corrupt. It got deleted."
|
"Your save seems to be corrupt. It got deleted."
|
||||||
|
@ -70,7 +70,7 @@ msgstr ""
|
||||||
"Certaines clés de votre ficher de sauvegarde sont manquantes.\n"
|
"Certaines clés de votre ficher de sauvegarde sont manquantes.\n"
|
||||||
"Votre sauvegarde semble corrompue. Elle a été supprimée."
|
"Votre sauvegarde semble corrompue. Elle a été supprimée."
|
||||||
|
|
||||||
#: squirrelbattle/game.py:255
|
#: squirrelbattle/game.py:257
|
||||||
msgid ""
|
msgid ""
|
||||||
"No player was found on this map!\n"
|
"No player was found on this map!\n"
|
||||||
"Maybe you died?"
|
"Maybe you died?"
|
||||||
|
@ -78,7 +78,7 @@ msgstr ""
|
||||||
"Aucun joueur n'a été trouvé sur la carte !\n"
|
"Aucun joueur n'a été trouvé sur la carte !\n"
|
||||||
"Peut-être êtes-vous mort ?"
|
"Peut-être êtes-vous mort ?"
|
||||||
|
|
||||||
#: squirrelbattle/game.py:275
|
#: squirrelbattle/game.py:277
|
||||||
msgid ""
|
msgid ""
|
||||||
"The JSON file is not correct.\n"
|
"The JSON file is not correct.\n"
|
||||||
"Your save seems corrupted. It got deleted."
|
"Your save seems corrupted. It got deleted."
|
||||||
|
@ -193,57 +193,61 @@ msgid "Key used to talk to a friendly entity"
|
||||||
msgstr "Touche pour parler à une entité pacifique"
|
msgstr "Touche pour parler à une entité pacifique"
|
||||||
|
|
||||||
#: squirrelbattle/tests/translations_test.py:55
|
#: squirrelbattle/tests/translations_test.py:55
|
||||||
|
msgid "Key used to wait"
|
||||||
|
msgstr "Touche pour attendre"
|
||||||
|
|
||||||
|
#: squirrelbattle/tests/translations_test.py:56
|
||||||
msgid "Texture pack"
|
msgid "Texture pack"
|
||||||
msgstr "Pack de textures"
|
msgstr "Pack de textures"
|
||||||
|
|
||||||
#: squirrelbattle/tests/translations_test.py:56
|
#: squirrelbattle/tests/translations_test.py:57
|
||||||
msgid "Language"
|
msgid "Language"
|
||||||
msgstr "Langue"
|
msgstr "Langue"
|
||||||
|
|
||||||
#: squirrelbattle/tests/translations_test.py:59
|
#: squirrelbattle/tests/translations_test.py:60
|
||||||
msgid "player"
|
msgid "player"
|
||||||
msgstr "joueur"
|
msgstr "joueur"
|
||||||
|
|
||||||
#: squirrelbattle/tests/translations_test.py:61
|
#: squirrelbattle/tests/translations_test.py:62
|
||||||
msgid "hedgehog"
|
msgid "hedgehog"
|
||||||
msgstr "hérisson"
|
msgstr "hérisson"
|
||||||
|
|
||||||
#: squirrelbattle/tests/translations_test.py:62
|
#: squirrelbattle/tests/translations_test.py:63
|
||||||
msgid "merchant"
|
msgid "merchant"
|
||||||
msgstr "marchand"
|
msgstr "marchand"
|
||||||
|
|
||||||
#: squirrelbattle/tests/translations_test.py:63
|
#: squirrelbattle/tests/translations_test.py:64
|
||||||
msgid "rabbit"
|
msgid "rabbit"
|
||||||
msgstr "lapin"
|
msgstr "lapin"
|
||||||
|
|
||||||
#: squirrelbattle/tests/translations_test.py:64
|
#: squirrelbattle/tests/translations_test.py:65
|
||||||
msgid "sunflower"
|
msgid "sunflower"
|
||||||
msgstr "tournesol"
|
msgstr "tournesol"
|
||||||
|
|
||||||
#: squirrelbattle/tests/translations_test.py:65
|
#: squirrelbattle/tests/translations_test.py:66
|
||||||
msgid "teddy bear"
|
msgid "teddy bear"
|
||||||
msgstr "nounours"
|
msgstr "nounours"
|
||||||
|
|
||||||
#: squirrelbattle/tests/translations_test.py:66
|
#: squirrelbattle/tests/translations_test.py:67
|
||||||
msgid "tiger"
|
msgid "tiger"
|
||||||
msgstr "tigre"
|
msgstr "tigre"
|
||||||
|
|
||||||
#: squirrelbattle/tests/translations_test.py:68
|
#: squirrelbattle/tests/translations_test.py:69
|
||||||
msgid "body snatch potion"
|
msgid "body snatch potion"
|
||||||
msgstr "potion d'arrachage de corps"
|
msgstr "potion d'arrachage de corps"
|
||||||
|
|
||||||
#: squirrelbattle/tests/translations_test.py:69
|
#: squirrelbattle/tests/translations_test.py:70
|
||||||
msgid "bomb"
|
msgid "bomb"
|
||||||
msgstr "bombe"
|
msgstr "bombe"
|
||||||
|
|
||||||
#: squirrelbattle/tests/translations_test.py:70
|
#: squirrelbattle/tests/translations_test.py:71
|
||||||
msgid "explosion"
|
msgid "explosion"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#: squirrelbattle/tests/translations_test.py:71
|
#: squirrelbattle/tests/translations_test.py:72
|
||||||
msgid "heart"
|
msgid "heart"
|
||||||
msgstr "cœur"
|
msgstr "cœur"
|
||||||
|
|
||||||
#: squirrelbattle/tests/translations_test.py:72
|
#: squirrelbattle/tests/translations_test.py:73
|
||||||
msgid "sword"
|
msgid "sword"
|
||||||
msgstr "épée"
|
msgstr "épée"
|
||||||
|
|
|
@ -32,6 +32,7 @@ class Settings:
|
||||||
self.KEY_EQUIP = ['e', 'Key used to equip an item in the inventory']
|
self.KEY_EQUIP = ['e', 'Key used to equip an item in the inventory']
|
||||||
self.KEY_DROP = ['r', 'Key used to drop an item in the inventory']
|
self.KEY_DROP = ['r', 'Key used to drop an item in the inventory']
|
||||||
self.KEY_CHAT = ['t', 'Key used to talk to a friendly entity']
|
self.KEY_CHAT = ['t', 'Key used to talk to a friendly entity']
|
||||||
|
self.KEY_WAIT = ['w', 'Key used to wait']
|
||||||
self.TEXTURE_PACK = ['ascii', 'Texture pack']
|
self.TEXTURE_PACK = ['ascii', 'Texture pack']
|
||||||
self.LOCALE = [locale.getlocale()[0][:2], 'Language']
|
self.LOCALE = [locale.getlocale()[0][:2], 'Language']
|
||||||
|
|
||||||
|
|
|
@ -8,7 +8,7 @@ from ..bootstrap import Bootstrap
|
||||||
from ..display.display import Display
|
from ..display.display import Display
|
||||||
from ..display.display_manager import DisplayManager
|
from ..display.display_manager import DisplayManager
|
||||||
from ..entities.friendly import Merchant, Sunflower
|
from ..entities.friendly import Merchant, Sunflower
|
||||||
from ..entities.items import Bomb, Heart, Sword
|
from ..entities.items import Bomb, Heart, Sword, Explosion
|
||||||
from ..entities.player import Player
|
from ..entities.player import Player
|
||||||
from ..enums import DisplayActions
|
from ..enums import DisplayActions
|
||||||
from ..game import Game, KeyValues, GameMode
|
from ..game import Game, KeyValues, GameMode
|
||||||
|
@ -140,6 +140,9 @@ class TestGame(unittest.TestCase):
|
||||||
self.assertEqual(KeyValues.translate_key(
|
self.assertEqual(KeyValues.translate_key(
|
||||||
self.game.settings.KEY_DROP, self.game.settings),
|
self.game.settings.KEY_DROP, self.game.settings),
|
||||||
KeyValues.DROP)
|
KeyValues.DROP)
|
||||||
|
self.assertEqual(KeyValues.translate_key(
|
||||||
|
self.game.settings.KEY_WAIT, self.game.settings),
|
||||||
|
KeyValues.WAIT)
|
||||||
self.assertEqual(KeyValues.translate_key(' ', self.game.settings),
|
self.assertEqual(KeyValues.translate_key(' ', self.game.settings),
|
||||||
KeyValues.SPACE)
|
KeyValues.SPACE)
|
||||||
self.assertEqual(KeyValues.translate_key('plop', self.game.settings),
|
self.assertEqual(KeyValues.translate_key('plop', self.game.settings),
|
||||||
|
@ -227,6 +230,12 @@ class TestGame(unittest.TestCase):
|
||||||
self.assertEqual(new_y, y)
|
self.assertEqual(new_y, y)
|
||||||
self.assertEqual(new_x, x - 1)
|
self.assertEqual(new_x, x - 1)
|
||||||
|
|
||||||
|
explosion = Explosion()
|
||||||
|
self.game.map.add_entity(explosion)
|
||||||
|
self.assertIn(explosion, self.game.map.entities)
|
||||||
|
self.game.handle_key_pressed(KeyValues.WAIT)
|
||||||
|
self.assertNotIn(explosion, self.game.map.entities)
|
||||||
|
|
||||||
self.game.handle_key_pressed(KeyValues.SPACE)
|
self.game.handle_key_pressed(KeyValues.SPACE)
|
||||||
self.assertEqual(self.game.state, GameMode.MAINMENU)
|
self.assertEqual(self.game.state, GameMode.MAINMENU)
|
||||||
|
|
||||||
|
@ -297,13 +306,13 @@ class TestGame(unittest.TestCase):
|
||||||
self.game.handle_key_pressed(KeyValues.ENTER)
|
self.game.handle_key_pressed(KeyValues.ENTER)
|
||||||
self.assertEqual(self.game.state, GameMode.SETTINGS)
|
self.assertEqual(self.game.state, GameMode.SETTINGS)
|
||||||
|
|
||||||
# Define the "move up" key to 'w'
|
# Define the "move up" key to 'h'
|
||||||
self.assertFalse(self.game.settings_menu.waiting_for_key)
|
self.assertFalse(self.game.settings_menu.waiting_for_key)
|
||||||
self.game.handle_key_pressed(KeyValues.ENTER)
|
self.game.handle_key_pressed(KeyValues.ENTER)
|
||||||
self.assertTrue(self.game.settings_menu.waiting_for_key)
|
self.assertTrue(self.game.settings_menu.waiting_for_key)
|
||||||
self.game.handle_key_pressed(None, 'w')
|
self.game.handle_key_pressed(None, 'h')
|
||||||
self.assertFalse(self.game.settings_menu.waiting_for_key)
|
self.assertFalse(self.game.settings_menu.waiting_for_key)
|
||||||
self.assertEqual(self.game.settings.KEY_UP_PRIMARY, 'w')
|
self.assertEqual(self.game.settings.KEY_UP_PRIMARY, 'h')
|
||||||
|
|
||||||
# Navigate to "move left"
|
# Navigate to "move left"
|
||||||
self.game.handle_key_pressed(KeyValues.DOWN)
|
self.game.handle_key_pressed(KeyValues.DOWN)
|
||||||
|
@ -324,7 +333,7 @@ class TestGame(unittest.TestCase):
|
||||||
self.assertEqual(self.game.settings.KEY_LEFT_PRIMARY, 'a')
|
self.assertEqual(self.game.settings.KEY_LEFT_PRIMARY, 'a')
|
||||||
|
|
||||||
# Navigate to "texture pack"
|
# Navigate to "texture pack"
|
||||||
for ignored in range(10):
|
for ignored in range(11):
|
||||||
self.game.handle_key_pressed(KeyValues.DOWN)
|
self.game.handle_key_pressed(KeyValues.DOWN)
|
||||||
|
|
||||||
# Change texture pack
|
# Change texture pack
|
||||||
|
@ -496,8 +505,8 @@ class TestGame(unittest.TestCase):
|
||||||
self.assertEqual(self.game.state, GameMode.PLAY)
|
self.assertEqual(self.game.state, GameMode.PLAY)
|
||||||
self.assertTrue(self.game.logs.messages)
|
self.assertTrue(self.game.logs.messages)
|
||||||
# Ensure that the message is a good message
|
# Ensure that the message is a good message
|
||||||
self.assertIn(self.game.logs.messages[1][16:],
|
self.assertTrue(any(self.game.logs.messages[1].endswith(msg)
|
||||||
Sunflower().dialogue_option)
|
for msg in Sunflower().dialogue_option))
|
||||||
|
|
||||||
# Test all directions to detect the friendly entity
|
# Test all directions to detect the friendly entity
|
||||||
self.game.player.move(3, 6)
|
self.game.player.move(3, 6)
|
||||||
|
|
|
@ -52,6 +52,7 @@ class TestTranslations(unittest.TestCase):
|
||||||
"Touche pour jeter un objet de l'inventaire")
|
"Touche pour jeter un objet de l'inventaire")
|
||||||
self.assertEqual(_("Key used to talk to a friendly entity"),
|
self.assertEqual(_("Key used to talk to a friendly entity"),
|
||||||
"Touche pour parler à une entité pacifique")
|
"Touche pour parler à une entité pacifique")
|
||||||
|
self.assertEqual(_("Key used to wait"), "Touche pour attendre")
|
||||||
self.assertEqual(_("Texture pack"), "Pack de textures")
|
self.assertEqual(_("Texture pack"), "Pack de textures")
|
||||||
self.assertEqual(_("Language"), "Langue")
|
self.assertEqual(_("Language"), "Langue")
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue