Menu key handler moved
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@ -102,6 +102,10 @@ class Game:
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if key == KeyValues.ENTER:
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option = self.main_menu.validate()
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if option == menus.MainMenuValues.START:
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self.new_game()
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self.display_actions(DisplayActions.UPDATE)
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self.state = GameMode.PLAY
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if option == menus.MainMenuValues.RESUME:
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self.state = GameMode.PLAY
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elif option == menus.MainMenuValues.SAVE:
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self.save_game()
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