Drop some tests
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import curses
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import time
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def main(screen) :
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pad = curses.newpad(curses.LINES, curses.COLS)
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with open("ascii_art.txt", "r") as file:
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title = file.read().split("\n")
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width = len(title[0])
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for i in range(len(title)) :
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pad.addstr(4+i,curses.COLS//2-width//2-1,title[i])
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pad.refresh(0,0,0,0,curses.LINES,curses.COLS)
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time.sleep(1)
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curses.wrapper(main)
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#!/usr/bin/env python
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from dungeonbattle.interfaces import Map
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from dungeonbattle.display.mapdisplay import MapDisplay
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from dungeonbattle.display.statsdisplay import StatsDisplay
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from dungeonbattle.settings import Settings
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from dungeonbattle.display.texturepack import TexturePack
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from dungeonbattle.entities.player import Player
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import curses
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import time
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def test(screen) :
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s = Settings()
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s.load_settings()
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s.write_settings()
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p = Player()
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p.y = 1
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p.x = 6
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p.health = 15
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p.intelligence = 4
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p.charisma = 2
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p.dexterity = 3
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p.constitution = 4
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m = Map.load("example_map2.txt")
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MD = MapDisplay(m, TexturePack.ASCII_PACK, curses.LINES * 4//5, curses.COLS)
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MD.display(p.y,p.x)
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SD = StatsDisplay(p,curses.LINES * 1//5, curses.COLS, 0, curses.LINES * 4//5)
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SD.refresh()
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time.sleep(6)
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