From 97ecd13c778abfb610013ef037f98b86a9fe8639 Mon Sep 17 00:00:00 2001 From: eichhornchen Date: Sun, 10 Jan 2021 15:45:26 +0100 Subject: [PATCH] Readme got even better ! --- README.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/README.md b/README.md index 36482de..4c1356c 100644 --- a/README.md +++ b/README.md @@ -47,7 +47,7 @@ The game is translated (almost entirely) in English, French, German and Spanish. Controls in-game are pretty basic : use zqsd or the keyboard arrows to move. To hit an ennemy, simply go in its direction if it is in an adjacent tile. -There are several special control keys. They can be changed in the settings menu. +There are several special control keys, they can be changed in the settings menu : * To close a store menu or go back to the main menu, use Space * To open/close the inventory, use i @@ -59,6 +59,8 @@ There are several special control keys. They can be changed in the settings menu * To wait a turn (rather than moving), use w * To use a ladder, use < +The dungeon consists in empty tiles (you can not go there), walls (which you can not cross) and floor ( :) ). Entities that move are usually monsters, but if you see a trumpet (or a '/'), do not kill it ! It is a familiar that will help you defeat monsters. Entities that do not move are either entities to which you can talk, like merchants and ... chests for some reason, or objects. Differentiating the two is not difficult, trying to go on the same tile as a living entity (or a chest) is impossible. Objects have pretty clear names, so it should not be too difficult determining what they do (if you still don't know, you can either read the docs, or test for yourself (beware of surprises though)) + And that is all you need to get started! You can now start your adventure and don't worry, floors are randomly generated, so it won't always be the same boring level. ## Documentation