diff --git a/squirrelbattle/game.py b/squirrelbattle/game.py index ed576ed..ff5d465 100644 --- a/squirrelbattle/game.py +++ b/squirrelbattle/game.py @@ -129,7 +129,7 @@ class Game: elif key == KeyValues.EQUIP: self.inventory_menu.validate().equip() elif key == KeyValues.DROP: - self.inventory_menu.validate().use() + self.inventory_menu.validate().drop() # Ensure that the cursor has a good position self.inventory_menu.position = min(self.inventory_menu.position, diff --git a/squirrelbattle/settings.py b/squirrelbattle/settings.py index 7460b98..4004645 100644 --- a/squirrelbattle/settings.py +++ b/squirrelbattle/settings.py @@ -30,7 +30,7 @@ class Settings: self.KEY_INVENTORY = ['i', 'Key used to open the inventory'] self.KEY_USE = ['u', 'Key used to use an item in the inventory'] self.KEY_EQUIP = ['e', 'Key used to equip an item in the inventory'] - self.KEY_DROP = ['d', 'Key used to drop an item in the inventory'] + self.KEY_DROP = ['r', 'Key used to drop an item in the inventory'] self.TEXTURE_PACK = ['ascii', 'Texture pack'] self.LOCALE = [locale.getlocale()[0][:2], 'Language']