From 8d9b5166b73a06c083156d323447e557af1057a2 Mon Sep 17 00:00:00 2001 From: Yohann D'ANELLO Date: Fri, 6 Nov 2020 18:11:59 +0100 Subject: [PATCH] Linting --- dungeonbattle/game.py | 24 ++++++++++++++---------- dungeonbattle/menus.py | 30 +++++++++++++++--------------- dungeonbattle/texturepack.py | 12 ++++++------ 3 files changed, 35 insertions(+), 31 deletions(-) diff --git a/dungeonbattle/game.py b/dungeonbattle/game.py index 1541898..1466dfd 100644 --- a/dungeonbattle/game.py +++ b/dungeonbattle/game.py @@ -1,13 +1,13 @@ +import sys from typing import Any -import sys from .interfaces import Map from .mapdisplay import MapDisplay from .settings import Settings -from .term_manager import TermManager from enum import Enum, auto from . import menus + class GameMode(Enum): MAINMENU = auto() PLAY = auto() @@ -34,7 +34,7 @@ class Game: self.settings.load_settings() self.settings.write_settings() - def new_game(self): + def new_game(self) -> None: # TODO generate a new map procedurally self.m = Map.load("example_map.txt") self.player = Player() @@ -43,11 +43,11 @@ class Game: self.d = MapDisplay(self.m, self.player) @staticmethod - def load_game(filename): + def load_game(filename: str) -> None: # TODO loading map from a file raise NotImplementedError() - def run(self, screen): + def run(self, screen: Any) -> None: while True: screen.clear() screen.refresh() @@ -55,14 +55,18 @@ class Game: key = screen.getkey() self.handle_key_pressed(self.translate_key(key)) - def translate_key(self, key:str) -> KeyValues: - if key in (self.settings.KEY_DOWN_SECONDARY, self.settings.KEY_DOWN_PRIMARY): + def translate_key(self, key: str) -> KeyValues: + if key in (self.settings.KEY_DOWN_SECONDARY, + self.settings.KEY_DOWN_PRIMARY): return KeyValues.DOWN - elif key in (self.settings.KEY_LEFT_PRIMARY, self.settings.KEY_LEFT_SECONDARY): + elif key in (self.settings.KEY_LEFT_PRIMARY, + self.settings.KEY_LEFT_SECONDARY): return KeyValues.LEFT - elif key in (self.settings.KEY_RIGHT_PRIMARY, self.settings.KEY_RIGHT_SECONDARY): + elif key in (self.settings.KEY_RIGHT_PRIMARY, + self.settings.KEY_RIGHT_SECONDARY): return KeyValues.RIGHT - elif key in (self.settings.KEY_UP_PRIMARY, self.settings.KEY_UP_SECONDARY): + elif key in (self.settings.KEY_UP_PRIMARY, + self.settings.KEY_UP_SECONDARY): return KeyValues.UP def handle_key_pressed(self, key: KeyValues) -> None: diff --git a/dungeonbattle/menus.py b/dungeonbattle/menus.py index f2da237..904fa17 100644 --- a/dungeonbattle/menus.py +++ b/dungeonbattle/menus.py @@ -2,32 +2,32 @@ from enum import Enum, auto class Menu: - - values:list + values: list def __init__(self): self.position = 0 - - def go_up(self): - self.position = max(0, self.position -1) - - def go_down(self): - self.position = min(len(self.values)-1, self.position +1) - - def validate(self): + + def go_up(self) -> None: + self.position = max(0, self.position - 1) + + def go_down(self) -> None: + self.position = min(len(self.values) - 1, self.position + 1) + + def validate(self) -> None: return self.values[self.position] + class MainMenuValues(Enum): START = auto() SETTINGS = auto() EXIT = auto() -class MainMenu(Menu): - values = [ e for e in MainMenuValues ] +class MainMenu(Menu): + values = [e for e in MainMenuValues] + class ArbitraryMenu: - - def __init__(self, values:list): + def __init__(self, values: list): super().__init__(self) - self.values = values \ No newline at end of file + self.values = values diff --git a/dungeonbattle/texturepack.py b/dungeonbattle/texturepack.py index 3a4eb99..d9b5818 100644 --- a/dungeonbattle/texturepack.py +++ b/dungeonbattle/texturepack.py @@ -1,8 +1,8 @@ -#This is the base ascii texturepack +# This is the base ascii texturepack ascii = { - "EMPTY" : ' ', - "WALL" : '#', - "FLOOR" : '.', - "PLAYER" : '@' - } + "EMPTY": ' ', + "WALL": '#', + "FLOOR": '.', + "PLAYER": '@' +}