diff --git a/dungeonbattle/game.py b/dungeonbattle/game.py index aa91a7e..262469c 100644 --- a/dungeonbattle/game.py +++ b/dungeonbattle/game.py @@ -1,8 +1,9 @@ import sys from typing import Any -from .display.display import Display +from .display.mapdisplay import MapDisplay from .display.menudisplay import MenuDisplay +from .display.texturepack import TexturePack from .entities.player import Player from .interfaces import Map from .settings import Settings @@ -39,7 +40,11 @@ class Game: self.player = Player() self.player.move(1, 6) self.m.add_entity(self.player) - self.current_display = MenuDisplay(self, self.main_menu, 0, 0) + self.menu_display = MenuDisplay(screen, self.main_menu, 0, 0) + self.map_display = MapDisplay( + screen, self.m, self.player, + TexturePack.get_pack(self.settings.TEXTURE_PACK)) + self.current_display = self.menu_display @staticmethod def load_game(filename: str) -> None: @@ -90,6 +95,7 @@ class Game: option = self.main_menu.validate() if option == menus.MainMenuValues.START: self.state = GameMode.PLAY + self.current_display = self.map_display elif option == menus.MainMenuValues.SETTINGS: self.state = GameMode.SETTINGS elif option == menus.MainMenuValues.EXIT: diff --git a/dungeonbattle/mapdisplay.py b/dungeonbattle/mapdisplay.py deleted file mode 100644 index 095b7cb..0000000 --- a/dungeonbattle/mapdisplay.py +++ /dev/null @@ -1,34 +0,0 @@ -#!/usr/bin/env python -import curses - -from dungeonbattle.entities.player import Player -from dungeonbattle.interfaces import Map - - -class MapDisplay: - def __init__(self, m: Map, player: Player, init_pad: bool = True): - self.map = m - self.player = player - if init_pad: - self.pad = curses.newpad(m.height, m.width + 1) - - def update_pad(self) -> None: - self.pad.addstr(0, 0, self.map.draw_string()) - # TODO Not all entities should be a player - for e in self.map.entities: - self.pad.addstr(e.y, e.x, '🐿') - - def display(self, y: int, x: int) -> None: - deltay, deltax = (curses.LINES // 2) + 1, (curses.COLS // 2) + 1 - pminrow, pmincol = y - deltay, x - deltax - sminrow, smincol = max(-pminrow, 0), max(-pmincol, 0) - deltay, deltax = curses.LINES - deltay, curses.COLS - deltax - smaxrow = self.map.height - (y + deltay) + curses.LINES - 1 - smaxrow = min(smaxrow, curses.LINES - 1) - smaxcol = self.map.width - (x + deltax) + curses.COLS - 1 - smaxcol = min(smaxcol, curses.COLS - 1) - pminrow = max(0, min(self.map.height, pminrow)) - pmincol = max(0, min(self.map.width, pmincol)) - self.pad.clear() - self.update_pad() - self.pad.refresh(pminrow, pmincol, sminrow, smincol, smaxrow, smaxcol)