Changed Map.large_neighbourhood so we can also request only immediate neighbours, ignoring diagonals
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@ -180,14 +180,15 @@ class Map:
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dictclasses = Entity.get_all_entity_classes_in_a_dict()
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dictclasses = Entity.get_all_entity_classes_in_a_dict()
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for entisave in d["entities"]:
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for entisave in d["entities"]:
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self.add_entity(dictclasses[entisave["type"]](**entisave))
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self.add_entity(dictclasses[entisave["type"]](**entisave))
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def neighbourhood(self, y, x, large=False):
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def large_neighbourhood(self, y, x):
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"""
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"""
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Returns up to 8 nearby coordinates, in a 3x3 square around the input coordinate.
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Returns up to 8 nearby coordinates, in a 3x3 square around the input coordinate if large is
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Does not return coordinates if they are out of bounds.
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set to True, or in a 5-square cross by default. Does not return coordinates if they are out
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of bounds.
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"""
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"""
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neighbours = []
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neighbours = []
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for dy, dx in product([-1, 0, 1], [-1, 0, 1]):
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dyxs = product([-1, 0, 1], [-1, 0, 1]) if large else [[0, -1], [0, 1], [-1, 0], [1, 0]]
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for dy, dx in dyxs:
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if 0 < y+dy < self.height and 0 < x+dx < self.width:
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if 0 < y+dy < self.height and 0 < x+dx < self.width:
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neighbours.append([y+dy, x+dx])
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neighbours.append([y+dy, x+dx])
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return neighbours
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return neighbours
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@ -108,7 +108,7 @@ class Generator:
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for x in range(width):
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for x in range(width):
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for y in range(height):
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for y in range(height):
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if grid[y][x] == Tile.EMPTY:
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if grid[y][x] == Tile.EMPTY:
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c = sum([1 if grid[j][i] == Tile.FLOOR else 0 for j, i in result.large_neighbourhood(y, x)])
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c = sum([1 if grid[j][i] == Tile.FLOOR else 0 for j, i in result.neighbourhood(y, x, large=True])
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if c == 4 and self.params["no_lone_walls"]:
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if c == 4 and self.params["no_lone_walls"]:
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result.tiles[y][x] = Tile.FLOOR
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result.tiles[y][x] = Tile.FLOOR
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elif c > 0:
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elif c > 0:
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