Display a message on a popup
This commit is contained in:
parent
3282ebaefa
commit
5cdb12e8a8
|
@ -4,6 +4,7 @@
|
|||
import curses
|
||||
from squirrelbattle.display.display import VerticalSplit, HorizontalSplit
|
||||
from squirrelbattle.display.mapdisplay import MapDisplay
|
||||
from squirrelbattle.display.messagedisplay import MessageDisplay
|
||||
from squirrelbattle.display.statsdisplay import StatsDisplay
|
||||
from squirrelbattle.display.menudisplay import SettingsMenuDisplay, \
|
||||
MainMenuDisplay
|
||||
|
@ -26,11 +27,12 @@ class DisplayManager:
|
|||
screen, pack)
|
||||
self.settingsmenudisplay = SettingsMenuDisplay(screen, pack)
|
||||
self.logsdisplay = LogsDisplay(screen, pack)
|
||||
self.messagedisplay = MessageDisplay(screen)
|
||||
self.hbar = HorizontalSplit(screen, pack)
|
||||
self.vbar = VerticalSplit(screen, pack)
|
||||
self.displays = [self.statsdisplay, self.mapdisplay,
|
||||
self.mainmenudisplay, self.settingsmenudisplay,
|
||||
self.logsdisplay]
|
||||
self.logsdisplay, self.messagedisplay]
|
||||
self.update_game_components()
|
||||
|
||||
def handle_display_action(self, action: DisplayActions) -> None:
|
||||
|
@ -46,6 +48,7 @@ class DisplayManager:
|
|||
self.statsdisplay.update_player(self.game.player)
|
||||
self.settingsmenudisplay.update_menu(self.game.settings_menu)
|
||||
self.logsdisplay.update_logs(self.game.logs)
|
||||
self.messagedisplay.update_message(self.game.message)
|
||||
|
||||
def refresh(self) -> None:
|
||||
if self.game.state == GameMode.PLAY:
|
||||
|
@ -65,6 +68,15 @@ class DisplayManager:
|
|||
self.mainmenudisplay.refresh(0, 0, self.rows, self.cols)
|
||||
if self.game.state == GameMode.SETTINGS:
|
||||
self.settingsmenudisplay.refresh(0, 0, self.rows, self.cols - 1)
|
||||
|
||||
if self.game.message:
|
||||
height, width = 0, 0
|
||||
for line in self.game.message.split("\n"):
|
||||
height += 1
|
||||
width = max(width, len(line))
|
||||
y, x = (self.rows - height) // 2, (self.cols - width) // 2
|
||||
self.messagedisplay.refresh(y, x, height, width)
|
||||
|
||||
self.resize_window()
|
||||
|
||||
def resize_window(self) -> bool:
|
||||
|
|
|
@ -0,0 +1,26 @@
|
|||
# Copyright (C) 2020 by ÿnérant, eichhornchen, nicomarg, charlse
|
||||
# SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
from squirrelbattle.display.display import Box, Display
|
||||
|
||||
|
||||
class MessageDisplay(Display):
|
||||
def __init__(self, *args, **kwargs):
|
||||
super().__init__(*args, **kwargs)
|
||||
|
||||
self.box = Box(*args, **kwargs)
|
||||
self.message = ""
|
||||
self.pad = self.newpad(1, 1)
|
||||
|
||||
def update_message(self, msg: str) -> None:
|
||||
self.message = msg
|
||||
|
||||
def display(self) -> None:
|
||||
self.box.refresh(self.y - 1, self.x - 2,
|
||||
self.height + 2, self.width + 4)
|
||||
self.box.display()
|
||||
self.pad.erase()
|
||||
self.addstr(self.pad, 0, 0, self.message)
|
||||
self.refresh_pad(self.pad, 0, 0, self.y, self.x,
|
||||
self.height + self.y - 1,
|
||||
self.width + self.x - 1)
|
|
@ -37,6 +37,7 @@ class Game:
|
|||
self.settings.write_settings()
|
||||
self.settings_menu.update_values(self.settings)
|
||||
self.logs = Logs()
|
||||
self.message = "Vive les écureuils"
|
||||
|
||||
def new_game(self) -> None:
|
||||
"""
|
||||
|
|
Loading…
Reference in New Issue