Write and load settings at the start of the game
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@ -1,5 +1,6 @@
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from .interfaces import Map
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from .interfaces import Map
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from .mapdisplay import MapDisplay
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from .mapdisplay import MapDisplay
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from .settings import Settings
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from .term_manager import TermManager
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from .term_manager import TermManager
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@ -8,6 +9,9 @@ class Game:
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def init(self) -> None:
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def init(self) -> None:
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Game.INSTANCE = self
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Game.INSTANCE = self
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self.settings = Settings()
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self.settings.load_settings()
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self.settings.write_settings()
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with TermManager() as term_manager:
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with TermManager() as term_manager:
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self._start_game(term_manager.screen)
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self._start_game(term_manager.screen)
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@ -1,4 +1,5 @@
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import json
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import json
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import os
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from typing import Any, Generator
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from typing import Any, Generator
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@ -64,14 +65,15 @@ class Settings:
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d = dict()
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d = dict()
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for key in self.settings_keys:
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for key in self.settings_keys:
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d[key] = getattr(self, key)
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d[key] = getattr(self, key)
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return json.dumps(d)
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return json.dumps(d, indent=4)
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def load_settings(self) -> None:
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def load_settings(self) -> None:
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"""
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"""
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Loads the settings from a file
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Loads the settings from a file
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"""
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"""
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with open("settings.json", "r") as f:
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if os.path.isfile("settings.json"):
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self.loads_from_string(f.read())
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with open("settings.json", "r") as f:
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self.loads_from_string(f.read())
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def write_settings(self) -> None:
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def write_settings(self) -> None:
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"""
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"""
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