This commit is contained in:
Yohann D'ANELLO 2020-11-10 20:34:22 +01:00
parent 1ff2e26cd4
commit 5c95bf11e7
7 changed files with 72 additions and 71 deletions

View File

@ -2,6 +2,7 @@ from dungeonbattle.game import Game
from dungeonbattle.display.display_manager import DisplayManager
from dungeonbattle.term_manager import TermManager
class Bootstrap:
@staticmethod
@ -11,4 +12,4 @@ class Bootstrap:
game.new_game()
display = DisplayManager(term_manager.screen, game)
game.display_refresh = display.refresh
game.run(term_manager.screen)
game.run(term_manager.screen)

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@ -1,11 +1,15 @@
import curses
from typing import Any, Union
from typing import Any
from dungeonbattle.tests.screen import FakePad
class Display:
x: int
y: int
width: int
height: int
def __init__(self, screen: Any, pack: Any):
self.screen = screen
self.pack = pack
@ -13,19 +17,19 @@ class Display:
def newpad(self, height: int, width: int) -> Union[FakePad, Any]:
return curses.newpad(height, width) if self.screen else FakePad()
def resize(self, y, x, height, width):
def resize(self, y: int, x: int, height: int, width: int) -> None:
self.x = x
self.y = y
self.width = width
self.height = height
def refresh(self, *args):
def refresh(self, *args) -> None:
if len(args) == 4:
self.resize(*args)
self.display()
def display(self):
pass
def display(self) -> None:
raise NotImplementedError
@property
def rows(self) -> int:

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@ -8,18 +8,20 @@ from dungeonbattle.game import Game, GameMode
class DisplayManager:
def __init__(self, screen: Any, g: Game):
self.game = g
self.screen = screen
pack = TexturePack.get_pack(self.game.settings.TEXTURE_PACK)
self.mapdisplay = MapDisplay(screen, pack)
self.statsdisplay = StatsDisplay(screen, pack)
self.mainmenudisplay = MainMenuDisplay(self.game.main_menu, screen, pack)
self.displays = [self.statsdisplay, self.mapdisplay, self.mainmenudisplay]
self.mainmenudisplay = MainMenuDisplay(self.game.main_menu,
screen, pack)
self.displays = [self.statsdisplay, self.mapdisplay,
self.mainmenudisplay]
self.update_game_components()
def update_game_components(self):
def update_game_components(self) -> None:
for d in self.displays:
d.pack = TexturePack.get_pack(self.game.settings.TEXTURE_PACK)
self.mapdisplay.update_map(self.game.map)
@ -28,11 +30,10 @@ class DisplayManager:
def refresh(self) -> None:
if self.game.state == GameMode.PLAY:
self.mapdisplay.refresh(0, 0, self.rows * 4 // 5, self.cols)
self.statsdisplay.refresh(self.rows*4//5, 0, self.rows//5, self.cols)
self.statsdisplay.refresh(self.rows * 4 // 5, 0,
self.rows // 5, self.cols)
if self.game.state == GameMode.MAINMENU:
self.mainmenudisplay.refresh(0,0,self.rows, self.cols)
# self.menudisplay.refresh(self.position)
self.mainmenudisplay.refresh(0, 0, self.rows, self.cols)
def ensure_resized(self, *pads) -> bool:
"""
@ -52,4 +53,4 @@ class DisplayManager:
@property
def cols(self) -> int:
return curses.COLS if self.screen else 42
return curses.COLS if self.screen else 42

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@ -1,21 +1,18 @@
#!/usr/bin/env python
from typing import Any
import curses
from dungeonbattle.display.texturepack import TexturePack
from dungeonbattle.entities.player import Player
from dungeonbattle.interfaces import Map
from .display import Display
class MapDisplay(Display):
player: Player
def __init__(self, *args):
super().__init__(*args)
def update_map(self, m: Map):
def update_map(self, m: Map) -> None:
self.map = m
self.pad = curses.newpad(m.height, m.width + 1)
self.pad = self.newpad(m.height, m.width + 1)
def update_pad(self) -> None:
self.pad.addstr(0, 0, self.map.draw_string(self.pack))
@ -36,4 +33,4 @@ class MapDisplay(Display):
pmincol = max(0, min(self.map.width, pmincol))
self.pad.clear()
self.update_pad()
self.pad.refresh(pminrow, pmincol, sminrow, smincol, smaxrow, smaxcol)
self.pad.refresh(pminrow, pmincol, sminrow, smincol, smaxrow, smaxcol)

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@ -1,63 +1,63 @@
from dungeonbattle.menus import Menu, MainMenu
from typing import Any
from .display import Display
import curses
class MenuDisplay(Display):
position: int
def __init__(self, *args) :
super().__init__(*args)
self.menubox = self.newpad(self.rows,self.cols)
def update_menu(self, menu: Menu):
def __init__(self, *args):
super().__init__(*args)
self.menubox = self.newpad(self.rows, self.cols)
def update_menu(self, menu: Menu) -> None:
self.menu = menu
self.values = [ str(a) for a in menu.values ]
self.values = [str(a) for a in menu.values]
self.trueheight = len(self.values)
self.truewidth = max([len(a) for a in self.values])
#Menu values are printed in pad
self.pad = self.newpad(self.trueheight,self.truewidth+2)
for i in range(self.trueheight) :
self.pad.addstr(i,0," " + self.values[i])
# Menu values are printed in pad
self.pad = self.newpad(self.trueheight, self.truewidth + 2)
for i in range(self.trueheight):
self.pad.addstr(i, 0, " " + self.values[i])
def update_pad(self) -> None:
for i in range(self.trueheight):
self.pad.addstr(i,0," ")
self.pad.addstr(self.menu.position,0,">") #set a marker on the selected line
self.pad.addstr(i, 0, " ")
# set a marker on the selected line
self.pad.addstr(self.menu.position, 0, ">")
def display(self) -> None:
if self.height-2>=self.menu.position-1 :
if self.height - 2 >= self.menu.position - 1:
cornery = 0
elif self.height-2 >= self.trueheight-self.menu.position :
cornery = self.trueheight-self.height+2
elif self.height - 2 >= self.trueheight - self.menu.position:
cornery = self.trueheight - self.height + 2
# Menu box
self.menubox.addstr(0, 0, "" + "" * (self.width - 2) + "")
for i in range(1, self.height - 1):
self.menubox.addstr(i, 0, "" + " " * (self.width - 2) + "")
self.menubox.addstr(self.height - 1, 0,
"" + "" * (self.width - 2) + "")
#Menu box
self.menubox.addstr(0,0,""+""*(self.width-2)+"")
for i in range(1,self.height-1) :
self.menubox.addstr(i,0,""+" "*(self.width-2)+"")
self.menubox.addstr(self.height-1, 0, ""+""*(self.width-2)+"")
self.menubox.refresh(0, 0, self.y, self.x,
self.height + self.y,
self.width + self.x)
self.height + self.y,
self.width + self.x)
self.update_pad()
self.pad.refresh(cornery, 0, self.y+1, self.x+2,
self.height-1 + self.y,
self.width-1 + self.x)
self.pad.refresh(cornery, 0, self.y + 1, self.x + 2,
self.height - 1 + self.y,
self.width - 1 + self.x)
@property
def preferred_width(self) -> int:
return self.truewidth + 6
@property
def preferred_height(self) -> int:
return self.trueheight + 2
class MainMenuDisplay(Display):
def __init__(self, menu : MainMenu, *args) :
def __init__(self, menu: MainMenu, *args):
super().__init__(*args)
self.menu = menu
self.pad = self.newpad(self.rows, self.cols)
@ -67,13 +67,14 @@ class MainMenuDisplay(Display):
self.menudisplay = MenuDisplay(self.screen, self.pack)
self.menudisplay.update_menu(self.menu)
def display(self) -> None:
for i in range(len(self.title)) :
self.pad.addstr(4+i,self.width//2-len(self.title[0])//2-1,self.title[i])
self.pad.refresh(0,0,self.y,self.x,self.height,self.width)
for i in range(len(self.title)):
self.pad.addstr(4 + i, self.width // 2
- len(self.title[0]) // 2 - 1, self.title[i])
self.pad.refresh(0, 0, self.y, self.x, self.height, self.width)
menuwidth = min(self.menudisplay.preferred_width, self.width)
menuy, menux = len(self.title)+8, self.width//2-menuwidth//2-1
self.menudisplay.refresh(menuy, menux, min(self.menudisplay.preferred_height, self.height-menuy), menuwidth)
menuy, menux = len(self.title) + 8, self.width // 2 - menuwidth // 2 - 1
self.menudisplay.refresh(
menuy, menux, min(self.menudisplay.preferred_height,
self.height - menuy), menuwidth)

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@ -1,18 +1,16 @@
from typing import Any
from .display import Display
import curses
from dungeonbattle.entities.player import Player
class StatsDisplay(Display):
player: Player
def __init__(self, *args):
super().__init__(*args)
self.pad = self.newpad(self.rows, self.cols)
def update_player(self, p: Player):
def update_player(self, p: Player) -> None:
self.player = p
def update_pad(self) -> None:

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@ -1,7 +1,6 @@
import sys
from typing import Any
from .display.display import Display
from .entities.player import Player
from .interfaces import Map
from .settings import Settings