diff --git a/squirrelbattle/game.py b/squirrelbattle/game.py index d51a7fc..7e5874c 100644 --- a/squirrelbattle/game.py +++ b/squirrelbattle/game.py @@ -53,7 +53,6 @@ class Game: """ Creates a new game on the screen. """ - # TODO generate a new map procedurally self.maps = [] self.map_index = 0 self.map = broguelike.Generator().run() @@ -188,9 +187,7 @@ class Game: self.map_index = 0 return while self.map_index >= len(self.maps): - # TODO: generate a new map - self.maps.append(Map.load(ResourceManager.get_asset_path( - "example_map_2.txt"))) + self.maps.append(broguelike.Generator().run()) new_map = self.map new_map.floor = self.map_index old_map.remove_entity(self.player)