Merge branch 'save_floors' into 'master'
Save floors Closes #62 et #61 See merge request ynerant/squirrel-battle!58
This commit is contained in:
commit
4a80dc36ad
|
@ -57,7 +57,7 @@ Dans le `pack de textures`_ ASCII, il est représenté par le caractère ``8``.
|
||||||
Dans le `pack de textures`_ écureuil, il est représenté par l'émoji ``🧸``.
|
Dans le `pack de textures`_ écureuil, il est représenté par l'émoji ``🧸``.
|
||||||
|
|
||||||
|
|
||||||
Pyguargue
|
Pygargue
|
||||||
---------
|
---------
|
||||||
Son nom est fixé à `eagle`. Il a par défaut une force à **1000** et **5000** points de vie.
|
Son nom est fixé à `eagle`. Il a par défaut une force à **1000** et **5000** points de vie.
|
||||||
|
|
||||||
|
|
|
@ -22,7 +22,7 @@ Pack de textures
|
||||||
.. _Bouclier: entities/items.html#bouclier
|
.. _Bouclier: entities/items.html#bouclier
|
||||||
.. _Hazel: ../index.html
|
.. _Hazel: ../index.html
|
||||||
.. _Plastron: ../entities/items.html#plastron
|
.. _Plastron: ../entities/items.html#plastron
|
||||||
.. _Pyguargue: ../entities/monsters.html#Pyguargue
|
.. _Pygargue: ../entities/monsters.html#Pygargue
|
||||||
.. _Casque: ../entities/items.html#Casque
|
.. _Casque: ../entities/items.html#Casque
|
||||||
.. _Anneau: ../entities/items.html#Anneau
|
.. _Anneau: ../entities/items.html#Anneau
|
||||||
.. _Trompette: ../entities/items.html#Trompette
|
.. _Trompette: ../entities/items.html#Trompette
|
||||||
|
@ -64,7 +64,7 @@ Chaque tuile fait un caractère de large.
|
||||||
* Bouclier_ : ``D``
|
* Bouclier_ : ``D``
|
||||||
* Hazel_ : ``¤``
|
* Hazel_ : ``¤``
|
||||||
* Plastron_ : ``(``
|
* Plastron_ : ``(``
|
||||||
* Pyguargue_ : ``µ``
|
* Pygargue_ : ``µ``
|
||||||
* Casque_ : ``0``
|
* Casque_ : ``0``
|
||||||
* Anneau_ : ``o``
|
* Anneau_ : ``o``
|
||||||
* Trompette_ : ``/``
|
* Trompette_ : ``/``
|
||||||
|
@ -95,7 +95,7 @@ Chaque tuile fait 2 caractères de large pour afficher les émojis proprement.
|
||||||
* Bouclier_ : ``🛡️``
|
* Bouclier_ : ``🛡️``
|
||||||
* Hazel_ : ``🌰``
|
* Hazel_ : ``🌰``
|
||||||
* Plastron_ : ``🦺``
|
* Plastron_ : ``🦺``
|
||||||
* Pyguargue_ : ``🦅``
|
* Pygargue_ : ``🦅``
|
||||||
* Casque_ : ``⛑️``
|
* Casque_ : ``⛑️``
|
||||||
* Anneau_ : ``💍``
|
* Anneau_ : ``💍``
|
||||||
* Trompette_ : ``🎺``
|
* Trompette_ : ``🎺``
|
||||||
|
|
|
@ -3,8 +3,10 @@
|
||||||
|
|
||||||
import curses
|
import curses
|
||||||
|
|
||||||
|
from ..entities.items import Monocle
|
||||||
from ..entities.player import Player
|
from ..entities.player import Player
|
||||||
from ..game import Game
|
from ..game import Game
|
||||||
|
from ..interfaces import FightingEntity
|
||||||
from ..translations import gettext as _
|
from ..translations import gettext as _
|
||||||
from .display import Display
|
from .display import Display
|
||||||
|
|
||||||
|
@ -13,6 +15,7 @@ class StatsDisplay(Display):
|
||||||
"""
|
"""
|
||||||
A class to handle the display of the stats of the player.
|
A class to handle the display of the stats of the player.
|
||||||
"""
|
"""
|
||||||
|
game: Game
|
||||||
player: Player
|
player: Player
|
||||||
|
|
||||||
def __init__(self, *args, **kwargs):
|
def __init__(self, *args, **kwargs):
|
||||||
|
@ -20,6 +23,7 @@ class StatsDisplay(Display):
|
||||||
self.pad = self.newpad(self.rows, self.cols)
|
self.pad = self.newpad(self.rows, self.cols)
|
||||||
|
|
||||||
def update(self, game: Game) -> None:
|
def update(self, game: Game) -> None:
|
||||||
|
self.game = game
|
||||||
self.player = game.player
|
self.player = game.player
|
||||||
|
|
||||||
def update_pad(self) -> None:
|
def update_pad(self) -> None:
|
||||||
|
@ -77,6 +81,47 @@ class StatsDisplay(Display):
|
||||||
self.addstr(self.pad, 15, 0, _("YOU ARE DEAD"), curses.COLOR_RED,
|
self.addstr(self.pad, 15, 0, _("YOU ARE DEAD"), curses.COLOR_RED,
|
||||||
bold=True, blink=True, standout=True)
|
bold=True, blink=True, standout=True)
|
||||||
|
|
||||||
|
if self.player.map.tiles[self.player.y][self.player.x].is_ladder():
|
||||||
|
msg = _("Use {key} to use the ladder") \
|
||||||
|
.format(key=self.game.settings.KEY_LADDER.upper())
|
||||||
|
self.addstr(self.pad, self.height - 2, 0, msg,
|
||||||
|
italic=True, reverse=True)
|
||||||
|
|
||||||
|
self.update_entities_stats()
|
||||||
|
|
||||||
|
def update_entities_stats(self) -> None:
|
||||||
|
"""
|
||||||
|
Display information about a near entity if we have a monocle.
|
||||||
|
"""
|
||||||
|
for dy, dx in [(-1, 0), (0, -1), (0, 1), (1, 0)]:
|
||||||
|
for entity in self.player.map.find_entities(FightingEntity):
|
||||||
|
if entity == self.player:
|
||||||
|
continue
|
||||||
|
|
||||||
|
if entity.y == self.player.y + dy \
|
||||||
|
and entity.x == self.player.x + dx:
|
||||||
|
if entity.is_friendly():
|
||||||
|
msg = _("Move to the friendly entity to talk to it") \
|
||||||
|
if self.game.waiting_for_friendly_key else \
|
||||||
|
_("Use {key} then move to talk to the entity") \
|
||||||
|
.format(key=self.game.settings.KEY_CHAT.upper())
|
||||||
|
self.addstr(self.pad, self.height - 1, 0, msg,
|
||||||
|
italic=True, reverse=True)
|
||||||
|
|
||||||
|
if isinstance(self.player.equipped_secondary, Monocle):
|
||||||
|
# Truth monocle
|
||||||
|
message = f"{entity.translated_name.capitalize()} " \
|
||||||
|
f"{self.pack[entity.name.upper()]}\n" \
|
||||||
|
f"STR {entity.strength}\n" \
|
||||||
|
f"INT {entity.intelligence}\n" \
|
||||||
|
f"CHR {entity.charisma}\n" \
|
||||||
|
f"DEX {entity.dexterity}\n" \
|
||||||
|
f"CON {entity.constitution}\n" \
|
||||||
|
f"CRI {entity.critical}%"
|
||||||
|
self.addstr(self.pad, 17, 0, message)
|
||||||
|
# Only display one entity
|
||||||
|
break
|
||||||
|
|
||||||
def display(self) -> None:
|
def display(self) -> None:
|
||||||
self.pad.erase()
|
self.pad.erase()
|
||||||
self.update_pad()
|
self.update_pad()
|
||||||
|
|
|
@ -84,6 +84,7 @@ TexturePack.ASCII_PACK = TexturePack(
|
||||||
HEDGEHOG='*',
|
HEDGEHOG='*',
|
||||||
HELMET='0',
|
HELMET='0',
|
||||||
MERCHANT='M',
|
MERCHANT='M',
|
||||||
|
MONOCLE='ô',
|
||||||
PLAYER='@',
|
PLAYER='@',
|
||||||
RABBIT='Y',
|
RABBIT='Y',
|
||||||
RING_OF_CRITICAL_DAMAGE='o',
|
RING_OF_CRITICAL_DAMAGE='o',
|
||||||
|
@ -121,6 +122,7 @@ TexturePack.SQUIRREL_PACK = TexturePack(
|
||||||
HELMET='⛑️ ',
|
HELMET='⛑️ ',
|
||||||
PLAYER='🐿️ ️',
|
PLAYER='🐿️ ️',
|
||||||
MERCHANT='🦜',
|
MERCHANT='🦜',
|
||||||
|
MONOCLE='🧐',
|
||||||
RABBIT='🐇',
|
RABBIT='🐇',
|
||||||
RING_OF_CRITICAL_DAMAGE='💍',
|
RING_OF_CRITICAL_DAMAGE='💍',
|
||||||
RING_OF_MORE_EXPERIENCE='💍',
|
RING_OF_MORE_EXPERIENCE='💍',
|
||||||
|
|
|
@ -86,8 +86,8 @@ class Item(Entity):
|
||||||
"""
|
"""
|
||||||
Returns the list of all item classes.
|
Returns the list of all item classes.
|
||||||
"""
|
"""
|
||||||
return [BodySnatchPotion, Bomb, Heart, Shield, Sword,
|
return [BodySnatchPotion, Chestplate, Bomb, Heart, Helmet, Monocle,
|
||||||
Chestplate, Helmet, RingCritical, RingXP]
|
Shield, Sword, RingCritical, RingXP]
|
||||||
|
|
||||||
def be_sold(self, buyer: InventoryHolder, seller: InventoryHolder) -> bool:
|
def be_sold(self, buyer: InventoryHolder, seller: InventoryHolder) -> bool:
|
||||||
"""
|
"""
|
||||||
|
@ -453,3 +453,9 @@ class RingXP(Ring):
|
||||||
experience: float = 2, *args, **kwargs):
|
experience: float = 2, *args, **kwargs):
|
||||||
super().__init__(name=name, price=price, experience=experience,
|
super().__init__(name=name, price=price, experience=experience,
|
||||||
*args, **kwargs)
|
*args, **kwargs)
|
||||||
|
|
||||||
|
|
||||||
|
class Monocle(Item):
|
||||||
|
def __init__(self, name: str = "monocle", price: int = 10,
|
||||||
|
*args, **kwargs):
|
||||||
|
super().__init__(name=name, price=price, *args, **kwargs)
|
||||||
|
|
|
@ -335,14 +335,16 @@ class Game:
|
||||||
"""
|
"""
|
||||||
Saves the game to a dictionary.
|
Saves the game to a dictionary.
|
||||||
"""
|
"""
|
||||||
return self.map.save_state()
|
return dict(map_index=self.map_index,
|
||||||
|
maps=[m.save_state() for m in self.maps])
|
||||||
|
|
||||||
def load_state(self, d: dict) -> None:
|
def load_state(self, d: dict) -> None:
|
||||||
"""
|
"""
|
||||||
Loads the game from a dictionary.
|
Loads the game from a dictionary.
|
||||||
"""
|
"""
|
||||||
try:
|
try:
|
||||||
self.map.load_state(d)
|
self.map_index = d["map_index"]
|
||||||
|
self.maps = [Map().load_state(map_dict) for map_dict in d["maps"]]
|
||||||
except KeyError:
|
except KeyError:
|
||||||
self.message = _("Some keys are missing in your save file.\n"
|
self.message = _("Some keys are missing in your save file.\n"
|
||||||
"Your save seems to be corrupt. It got deleted.")
|
"Your save seems to be corrupt. It got deleted.")
|
||||||
|
@ -359,6 +361,8 @@ class Game:
|
||||||
return
|
return
|
||||||
|
|
||||||
self.player = players[0]
|
self.player = players[0]
|
||||||
|
self.map.compute_visibility(self.player.y, self.player.x,
|
||||||
|
self.player.vision)
|
||||||
self.display_actions(DisplayActions.UPDATE)
|
self.display_actions(DisplayActions.UPDATE)
|
||||||
|
|
||||||
def load_game(self) -> None:
|
def load_game(self) -> None:
|
||||||
|
|
|
@ -80,18 +80,18 @@ class Map:
|
||||||
currentx: int
|
currentx: int
|
||||||
currenty: int
|
currenty: int
|
||||||
|
|
||||||
def __init__(self, width: int, height: int, tiles: list,
|
def __init__(self, width: int = 0, height: int = 0, tiles: list = None,
|
||||||
start_y: int, start_x: int):
|
start_y: int = 0, start_x: int = 0):
|
||||||
self.floor = 0
|
self.floor = 0
|
||||||
self.width = width
|
self.width = width
|
||||||
self.height = height
|
self.height = height
|
||||||
self.start_y = start_y
|
self.start_y = start_y
|
||||||
self.start_x = start_x
|
self.start_x = start_x
|
||||||
self.tiles = tiles
|
self.tiles = tiles or []
|
||||||
self.visibility = [[False for _ in range(len(tiles[0]))]
|
self.visibility = [[False for _ in range(len(self.tiles[0]))]
|
||||||
for _ in range(len(tiles))]
|
for _ in range(len(self.tiles))]
|
||||||
self.seen_tiles = [[False for _ in range(len(tiles[0]))]
|
self.seen_tiles = [[False for _ in range(len(tiles[0]))]
|
||||||
for _ in range(len(tiles))]
|
for _ in range(len(self.tiles))]
|
||||||
self.entities = []
|
self.entities = []
|
||||||
self.logs = Logs()
|
self.logs = Logs()
|
||||||
|
|
||||||
|
@ -338,9 +338,10 @@ class Map:
|
||||||
for enti in self.entities:
|
for enti in self.entities:
|
||||||
d["entities"].append(enti.save_state())
|
d["entities"].append(enti.save_state())
|
||||||
d["map"] = self.draw_string(TexturePack.ASCII_PACK)
|
d["map"] = self.draw_string(TexturePack.ASCII_PACK)
|
||||||
|
d["seen_tiles"] = self.seen_tiles
|
||||||
return d
|
return d
|
||||||
|
|
||||||
def load_state(self, d: dict) -> None:
|
def load_state(self, d: dict) -> "Map":
|
||||||
"""
|
"""
|
||||||
Loads the map's attributes from a dictionary.
|
Loads the map's attributes from a dictionary.
|
||||||
"""
|
"""
|
||||||
|
@ -351,11 +352,16 @@ class Map:
|
||||||
self.currentx = d["currentx"]
|
self.currentx = d["currentx"]
|
||||||
self.currenty = d["currenty"]
|
self.currenty = d["currenty"]
|
||||||
self.tiles = self.load_dungeon_from_string(d["map"])
|
self.tiles = self.load_dungeon_from_string(d["map"])
|
||||||
|
self.seen_tiles = d["seen_tiles"]
|
||||||
|
self.visibility = [[False for _ in range(len(self.tiles[0]))]
|
||||||
|
for _ in range(len(self.tiles))]
|
||||||
self.entities = []
|
self.entities = []
|
||||||
dictclasses = Entity.get_all_entity_classes_in_a_dict()
|
dictclasses = Entity.get_all_entity_classes_in_a_dict()
|
||||||
for entisave in d["entities"]:
|
for entisave in d["entities"]:
|
||||||
self.add_entity(dictclasses[entisave["type"]](**entisave))
|
self.add_entity(dictclasses[entisave["type"]](**entisave))
|
||||||
|
|
||||||
|
return self
|
||||||
|
|
||||||
|
|
||||||
class Tile(Enum):
|
class Tile(Enum):
|
||||||
"""
|
"""
|
||||||
|
@ -629,24 +635,26 @@ class Entity:
|
||||||
from squirrelbattle.entities.friendly import Merchant, Sunflower, \
|
from squirrelbattle.entities.friendly import Merchant, Sunflower, \
|
||||||
Trumpet
|
Trumpet
|
||||||
from squirrelbattle.entities.items import BodySnatchPotion, Bomb, \
|
from squirrelbattle.entities.items import BodySnatchPotion, Bomb, \
|
||||||
Heart, Sword, Shield, Chestplate, Helmet, RingCritical, RingXP
|
Heart, Monocle, Sword, Shield, Chestplate, Helmet, \
|
||||||
|
RingCritical, RingXP
|
||||||
return {
|
return {
|
||||||
"Tiger": Tiger,
|
|
||||||
"Bomb": Bomb,
|
"Bomb": Bomb,
|
||||||
|
"Chestplate": Chestplate,
|
||||||
"Heart": Heart,
|
"Heart": Heart,
|
||||||
"BodySnatchPotion": BodySnatchPotion,
|
"BodySnatchPotion": BodySnatchPotion,
|
||||||
|
"Eagle": GiantSeaEagle,
|
||||||
"Hedgehog": Hedgehog,
|
"Hedgehog": Hedgehog,
|
||||||
"Rabbit": Rabbit,
|
"Helmet": Helmet,
|
||||||
"TeddyBear": TeddyBear,
|
|
||||||
"Player": Player,
|
"Player": Player,
|
||||||
"Merchant": Merchant,
|
"Merchant": Merchant,
|
||||||
|
"Monocle": Monocle,
|
||||||
"Sunflower": Sunflower,
|
"Sunflower": Sunflower,
|
||||||
"Sword": Sword,
|
"Sword": Sword,
|
||||||
"Trumpet": Trumpet,
|
"Trumpet": Trumpet,
|
||||||
"Eagle": GiantSeaEagle,
|
|
||||||
"Shield": Shield,
|
"Shield": Shield,
|
||||||
"Chestplate": Chestplate,
|
"TeddyBear": TeddyBear,
|
||||||
"Helmet": Helmet,
|
"Tiger": Tiger,
|
||||||
|
"Rabbit": Rabbit,
|
||||||
"RingCritical": RingCritical,
|
"RingCritical": RingCritical,
|
||||||
"RingXP": RingXP,
|
"RingXP": RingXP,
|
||||||
}
|
}
|
||||||
|
|
|
@ -8,7 +8,7 @@ msgid ""
|
||||||
msgstr ""
|
msgstr ""
|
||||||
"Project-Id-Version: squirrelbattle 3.14.1\n"
|
"Project-Id-Version: squirrelbattle 3.14.1\n"
|
||||||
"Report-Msgid-Bugs-To: squirrel-battle@crans.org\n"
|
"Report-Msgid-Bugs-To: squirrel-battle@crans.org\n"
|
||||||
"POT-Creation-Date: 2021-01-08 12:03+0100\n"
|
"POT-Creation-Date: 2021-01-08 15:15+0100\n"
|
||||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||||
|
@ -17,6 +17,12 @@ msgstr ""
|
||||||
"Content-Type: text/plain; charset=UTF-8\n"
|
"Content-Type: text/plain; charset=UTF-8\n"
|
||||||
"Content-Transfer-Encoding: 8bit\n"
|
"Content-Transfer-Encoding: 8bit\n"
|
||||||
|
|
||||||
|
msgid "ring_of_critical_damage"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
msgid "ring_of_more_experience"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
#, python-brace-format
|
#, python-brace-format
|
||||||
msgid "{name} takes {amount} damage."
|
msgid "{name} takes {amount} damage."
|
||||||
msgstr "{name} nimmt {amount} Schadenspunkte."
|
msgstr "{name} nimmt {amount} Schadenspunkte."
|
||||||
|
@ -43,30 +49,44 @@ msgstr "BESTAND"
|
||||||
msgid "STALL"
|
msgid "STALL"
|
||||||
msgstr "STAND"
|
msgstr "STAND"
|
||||||
|
|
||||||
#: squirrelbattle/display/statsdisplay.py:40
|
#: squirrelbattle/display/statsdisplay.py:44
|
||||||
msgid "Inventory:"
|
msgid "Inventory:"
|
||||||
msgstr "Bestand:"
|
msgstr "Bestand:"
|
||||||
|
|
||||||
#: squirrelbattle/display/statsdisplay.py:57
|
#: squirrelbattle/display/statsdisplay.py:61
|
||||||
msgid "Equipped main:"
|
msgid "Equipped main:"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#: squirrelbattle/display/statsdisplay.py:61
|
#: squirrelbattle/display/statsdisplay.py:65
|
||||||
msgid "Equipped secondary:"
|
msgid "Equipped secondary:"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#: squirrelbattle/display/statsdisplay.py:66
|
#: squirrelbattle/display/statsdisplay.py:70
|
||||||
msgid "Equipped chestplate:"
|
msgid "Equipped chestplate:"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#: squirrelbattle/display/statsdisplay.py:70
|
#: squirrelbattle/display/statsdisplay.py:74
|
||||||
msgid "Equipped helmet:"
|
msgid "Equipped helmet:"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#: squirrelbattle/display/statsdisplay.py:77
|
#: squirrelbattle/display/statsdisplay.py:81
|
||||||
msgid "YOU ARE DEAD"
|
msgid "YOU ARE DEAD"
|
||||||
msgstr "SIE WURDEN GESTORBEN"
|
msgstr "SIE WURDEN GESTORBEN"
|
||||||
|
|
||||||
|
#: squirrelbattle/display/statsdisplay.py:85
|
||||||
|
#, python-brace-format
|
||||||
|
msgid "Use {key} to use the ladder"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: squirrelbattle/display/statsdisplay.py:94
|
||||||
|
msgid "Move to the friendly entity to talk to it"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: squirrelbattle/display/statsdisplay.py:96
|
||||||
|
#, python-brace-format
|
||||||
|
msgid "Use {key} then move to talk to the entity"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
#. TODO
|
#. TODO
|
||||||
#: squirrelbattle/entities/friendly.py:33
|
#: squirrelbattle/entities/friendly.py:33
|
||||||
msgid "I don't sell any squirrel"
|
msgid "I don't sell any squirrel"
|
||||||
|
@ -106,7 +126,7 @@ msgstr "Der Spieler klettert auf dem Stock {floor} hinoben."
|
||||||
msgid "The buyer does not have enough money"
|
msgid "The buyer does not have enough money"
|
||||||
msgstr "Der Kaufer hat nicht genug Geld"
|
msgstr "Der Kaufer hat nicht genug Geld"
|
||||||
|
|
||||||
#: squirrelbattle/game.py:347
|
#: squirrelbattle/game.py:349
|
||||||
msgid ""
|
msgid ""
|
||||||
"Some keys are missing in your save file.\n"
|
"Some keys are missing in your save file.\n"
|
||||||
"Your save seems to be corrupt. It got deleted."
|
"Your save seems to be corrupt. It got deleted."
|
||||||
|
@ -114,7 +134,7 @@ msgstr ""
|
||||||
"In Ihrer Speicherdatei fehlen einige Schlüssel.\n"
|
"In Ihrer Speicherdatei fehlen einige Schlüssel.\n"
|
||||||
"Ihre Speicherung scheint korrupt zu sein. Es wird gelöscht."
|
"Ihre Speicherung scheint korrupt zu sein. Es wird gelöscht."
|
||||||
|
|
||||||
#: squirrelbattle/game.py:355
|
#: squirrelbattle/game.py:357
|
||||||
msgid ""
|
msgid ""
|
||||||
"No player was found on this map!\n"
|
"No player was found on this map!\n"
|
||||||
"Maybe you died?"
|
"Maybe you died?"
|
||||||
|
@ -122,7 +142,7 @@ msgstr ""
|
||||||
"Auf dieser Karte wurde kein Spieler gefunden!\n"
|
"Auf dieser Karte wurde kein Spieler gefunden!\n"
|
||||||
"Vielleicht sind Sie gestorben?"
|
"Vielleicht sind Sie gestorben?"
|
||||||
|
|
||||||
#: squirrelbattle/game.py:375
|
#: squirrelbattle/game.py:379
|
||||||
msgid ""
|
msgid ""
|
||||||
"The JSON file is not correct.\n"
|
"The JSON file is not correct.\n"
|
||||||
"Your save seems corrupted. It got deleted."
|
"Your save seems corrupted. It got deleted."
|
||||||
|
@ -130,26 +150,26 @@ msgstr ""
|
||||||
"Die JSON-Datei ist nicht korrekt.\n"
|
"Die JSON-Datei ist nicht korrekt.\n"
|
||||||
"Ihre Speicherung scheint korrumpiert. Sie wurde gelöscht."
|
"Ihre Speicherung scheint korrumpiert. Sie wurde gelöscht."
|
||||||
|
|
||||||
#: squirrelbattle/interfaces.py:712
|
#: squirrelbattle/interfaces.py:718
|
||||||
msgid "It's a critical hit!"
|
msgid "It's a critical hit!"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#: squirrelbattle/interfaces.py:713
|
#: squirrelbattle/interfaces.py:719
|
||||||
#, python-brace-format
|
#, python-brace-format
|
||||||
msgid "{name} hits {opponent}."
|
msgid "{name} hits {opponent}."
|
||||||
msgstr "{name} schlägt {opponent}."
|
msgstr "{name} schlägt {opponent}."
|
||||||
|
|
||||||
#: squirrelbattle/interfaces.py:727
|
#: squirrelbattle/interfaces.py:733
|
||||||
#, python-brace-format
|
#, python-brace-format
|
||||||
msgid "{name} takes {damage} damage."
|
msgid "{name} takes {damage} damage."
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#: squirrelbattle/interfaces.py:729
|
#: squirrelbattle/interfaces.py:735
|
||||||
#, python-brace-format
|
#, python-brace-format
|
||||||
msgid "{name} dies."
|
msgid "{name} dies."
|
||||||
msgstr "{name} stirbt."
|
msgstr "{name} stirbt."
|
||||||
|
|
||||||
#: squirrelbattle/interfaces.py:763
|
#: squirrelbattle/interfaces.py:769
|
||||||
#, python-brace-format
|
#, python-brace-format
|
||||||
msgid "{entity} said: {message}"
|
msgid "{entity} said: {message}"
|
||||||
msgstr "{entity} hat gesagt: {message}"
|
msgstr "{entity} hat gesagt: {message}"
|
||||||
|
@ -284,42 +304,50 @@ msgstr "Teddybär"
|
||||||
msgid "tiger"
|
msgid "tiger"
|
||||||
msgstr "Tiger"
|
msgstr "Tiger"
|
||||||
|
|
||||||
#: squirrelbattle/tests/translations_test.py:71
|
#: squirrelbattle/tests/translations_test.py:70
|
||||||
|
msgid "eagle"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: squirrelbattle/tests/translations_test.py:72
|
||||||
msgid "body snatch potion"
|
msgid "body snatch potion"
|
||||||
msgstr "Leichenfleddererzaubertrank"
|
msgstr "Leichenfleddererzaubertrank"
|
||||||
|
|
||||||
#: squirrelbattle/tests/translations_test.py:72
|
#: squirrelbattle/tests/translations_test.py:73
|
||||||
msgid "bomb"
|
msgid "bomb"
|
||||||
msgstr "Bombe"
|
msgstr "Bombe"
|
||||||
|
|
||||||
#: squirrelbattle/tests/translations_test.py:73
|
#: squirrelbattle/tests/translations_test.py:74
|
||||||
msgid "explosion"
|
msgid "explosion"
|
||||||
msgstr "Explosion"
|
msgstr "Explosion"
|
||||||
|
|
||||||
#: squirrelbattle/tests/translations_test.py:74
|
#: squirrelbattle/tests/translations_test.py:75
|
||||||
msgid "heart"
|
msgid "heart"
|
||||||
msgstr "Herz"
|
msgstr "Herz"
|
||||||
|
|
||||||
#: squirrelbattle/tests/translations_test.py:75
|
#: squirrelbattle/tests/translations_test.py:76
|
||||||
msgid "sword"
|
msgid "sword"
|
||||||
msgstr "schwert"
|
msgstr "schwert"
|
||||||
|
|
||||||
#: squirrelbattle/tests/translations_test.py:76
|
#: squirrelbattle/tests/translations_test.py:77
|
||||||
msgid "helmet"
|
msgid "helmet"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#: squirrelbattle/tests/translations_test.py:77
|
#: squirrelbattle/tests/translations_test.py:78
|
||||||
msgid "chestplate"
|
msgid "chestplate"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#: squirrelbattle/tests/translations_test.py:78
|
#: squirrelbattle/tests/translations_test.py:79
|
||||||
msgid "shield"
|
msgid "shield"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#: squirrelbattle/tests/translations_test.py:79
|
#: squirrelbattle/tests/translations_test.py:80
|
||||||
msgid "ring_of_critical_damage"
|
msgid "ring of critical damage"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#: squirrelbattle/tests/translations_test.py:81
|
#: squirrelbattle/tests/translations_test.py:82
|
||||||
msgid "ring_of_more_experience"
|
msgid "ring of more experience"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: squirrelbattle/tests/translations_test.py:84
|
||||||
|
msgid "monocle"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
|
@ -8,7 +8,7 @@ msgid ""
|
||||||
msgstr ""
|
msgstr ""
|
||||||
"Project-Id-Version: squirrelbattle 3.14.1\n"
|
"Project-Id-Version: squirrelbattle 3.14.1\n"
|
||||||
"Report-Msgid-Bugs-To: squirrel-battle@crans.org\n"
|
"Report-Msgid-Bugs-To: squirrel-battle@crans.org\n"
|
||||||
"POT-Creation-Date: 2021-01-08 12:03+0100\n"
|
"POT-Creation-Date: 2021-01-08 15:15+0100\n"
|
||||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||||
|
@ -17,6 +17,12 @@ msgstr ""
|
||||||
"Content-Type: text/plain; charset=UTF-8\n"
|
"Content-Type: text/plain; charset=UTF-8\n"
|
||||||
"Content-Transfer-Encoding: 8bit\n"
|
"Content-Transfer-Encoding: 8bit\n"
|
||||||
|
|
||||||
|
msgid "ring_of_critical_damage"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
msgid "ring_of_more_experience"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
#, python-brace-format
|
#, python-brace-format
|
||||||
msgid "{name} takes {amount} damage."
|
msgid "{name} takes {amount} damage."
|
||||||
msgstr "{name} recibe {amount} daño."
|
msgstr "{name} recibe {amount} daño."
|
||||||
|
@ -43,30 +49,44 @@ msgstr "INVENTORIO"
|
||||||
msgid "STALL"
|
msgid "STALL"
|
||||||
msgstr "PUESTO"
|
msgstr "PUESTO"
|
||||||
|
|
||||||
#: squirrelbattle/display/statsdisplay.py:40
|
#: squirrelbattle/display/statsdisplay.py:44
|
||||||
msgid "Inventory:"
|
msgid "Inventory:"
|
||||||
msgstr "Inventorio :"
|
msgstr "Inventorio :"
|
||||||
|
|
||||||
#: squirrelbattle/display/statsdisplay.py:57
|
#: squirrelbattle/display/statsdisplay.py:61
|
||||||
msgid "Equipped main:"
|
msgid "Equipped main:"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#: squirrelbattle/display/statsdisplay.py:61
|
#: squirrelbattle/display/statsdisplay.py:65
|
||||||
msgid "Equipped secondary:"
|
msgid "Equipped secondary:"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#: squirrelbattle/display/statsdisplay.py:66
|
#: squirrelbattle/display/statsdisplay.py:70
|
||||||
msgid "Equipped chestplate:"
|
msgid "Equipped chestplate:"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#: squirrelbattle/display/statsdisplay.py:70
|
#: squirrelbattle/display/statsdisplay.py:74
|
||||||
msgid "Equipped helmet:"
|
msgid "Equipped helmet:"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#: squirrelbattle/display/statsdisplay.py:77
|
#: squirrelbattle/display/statsdisplay.py:81
|
||||||
msgid "YOU ARE DEAD"
|
msgid "YOU ARE DEAD"
|
||||||
msgstr "ERES MUERTO"
|
msgstr "ERES MUERTO"
|
||||||
|
|
||||||
|
#: squirrelbattle/display/statsdisplay.py:85
|
||||||
|
#, python-brace-format
|
||||||
|
msgid "Use {key} to use the ladder"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: squirrelbattle/display/statsdisplay.py:94
|
||||||
|
msgid "Move to the friendly entity to talk to it"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: squirrelbattle/display/statsdisplay.py:96
|
||||||
|
#, python-brace-format
|
||||||
|
msgid "Use {key} then move to talk to the entity"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
#: squirrelbattle/entities/friendly.py:33
|
#: squirrelbattle/entities/friendly.py:33
|
||||||
msgid "I don't sell any squirrel"
|
msgid "I don't sell any squirrel"
|
||||||
msgstr "No vendo ninguna ardilla"
|
msgstr "No vendo ninguna ardilla"
|
||||||
|
@ -105,7 +125,7 @@ msgstr ""
|
||||||
msgid "The buyer does not have enough money"
|
msgid "The buyer does not have enough money"
|
||||||
msgstr "El comprador no tiene suficiente dinero"
|
msgstr "El comprador no tiene suficiente dinero"
|
||||||
|
|
||||||
#: squirrelbattle/game.py:347
|
#: squirrelbattle/game.py:349
|
||||||
msgid ""
|
msgid ""
|
||||||
"Some keys are missing in your save file.\n"
|
"Some keys are missing in your save file.\n"
|
||||||
"Your save seems to be corrupt. It got deleted."
|
"Your save seems to be corrupt. It got deleted."
|
||||||
|
@ -113,7 +133,7 @@ msgstr ""
|
||||||
"Algunas claves faltan en su archivo de guarda.\n"
|
"Algunas claves faltan en su archivo de guarda.\n"
|
||||||
"Su guarda parece a ser corruptido. Fue eliminado."
|
"Su guarda parece a ser corruptido. Fue eliminado."
|
||||||
|
|
||||||
#: squirrelbattle/game.py:355
|
#: squirrelbattle/game.py:357
|
||||||
msgid ""
|
msgid ""
|
||||||
"No player was found on this map!\n"
|
"No player was found on this map!\n"
|
||||||
"Maybe you died?"
|
"Maybe you died?"
|
||||||
|
@ -121,7 +141,7 @@ msgstr ""
|
||||||
"No jugador encontrado sobre la carta !\n"
|
"No jugador encontrado sobre la carta !\n"
|
||||||
"¿ Quizas murió ?"
|
"¿ Quizas murió ?"
|
||||||
|
|
||||||
#: squirrelbattle/game.py:375
|
#: squirrelbattle/game.py:379
|
||||||
msgid ""
|
msgid ""
|
||||||
"The JSON file is not correct.\n"
|
"The JSON file is not correct.\n"
|
||||||
"Your save seems corrupted. It got deleted."
|
"Your save seems corrupted. It got deleted."
|
||||||
|
@ -129,26 +149,26 @@ msgstr ""
|
||||||
"El JSON archivo no es correcto.\n"
|
"El JSON archivo no es correcto.\n"
|
||||||
"Su guarda parece corrupta. Fue eliminada."
|
"Su guarda parece corrupta. Fue eliminada."
|
||||||
|
|
||||||
#: squirrelbattle/interfaces.py:712
|
#: squirrelbattle/interfaces.py:718
|
||||||
msgid "It's a critical hit!"
|
msgid "It's a critical hit!"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#: squirrelbattle/interfaces.py:713
|
#: squirrelbattle/interfaces.py:719
|
||||||
#, python-brace-format
|
#, python-brace-format
|
||||||
msgid "{name} hits {opponent}."
|
msgid "{name} hits {opponent}."
|
||||||
msgstr "{name} golpea a {opponent}."
|
msgstr "{name} golpea a {opponent}."
|
||||||
|
|
||||||
#: squirrelbattle/interfaces.py:727
|
#: squirrelbattle/interfaces.py:733
|
||||||
#, python-brace-format
|
#, python-brace-format
|
||||||
msgid "{name} takes {damage} damage."
|
msgid "{name} takes {damage} damage."
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#: squirrelbattle/interfaces.py:729
|
#: squirrelbattle/interfaces.py:735
|
||||||
#, python-brace-format
|
#, python-brace-format
|
||||||
msgid "{name} dies."
|
msgid "{name} dies."
|
||||||
msgstr "{name} se muere."
|
msgstr "{name} se muere."
|
||||||
|
|
||||||
#: squirrelbattle/interfaces.py:763
|
#: squirrelbattle/interfaces.py:769
|
||||||
#, python-brace-format
|
#, python-brace-format
|
||||||
msgid "{entity} said: {message}"
|
msgid "{entity} said: {message}"
|
||||||
msgstr "{entity} dijo : {message}"
|
msgstr "{entity} dijo : {message}"
|
||||||
|
@ -283,42 +303,50 @@ msgstr "osito de peluche"
|
||||||
msgid "tiger"
|
msgid "tiger"
|
||||||
msgstr "tigre"
|
msgstr "tigre"
|
||||||
|
|
||||||
#: squirrelbattle/tests/translations_test.py:71
|
#: squirrelbattle/tests/translations_test.py:70
|
||||||
|
msgid "eagle"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: squirrelbattle/tests/translations_test.py:72
|
||||||
msgid "body snatch potion"
|
msgid "body snatch potion"
|
||||||
msgstr "poción de intercambio"
|
msgstr "poción de intercambio"
|
||||||
|
|
||||||
#: squirrelbattle/tests/translations_test.py:72
|
#: squirrelbattle/tests/translations_test.py:73
|
||||||
msgid "bomb"
|
msgid "bomb"
|
||||||
msgstr "bomba"
|
msgstr "bomba"
|
||||||
|
|
||||||
#: squirrelbattle/tests/translations_test.py:73
|
#: squirrelbattle/tests/translations_test.py:74
|
||||||
msgid "explosion"
|
msgid "explosion"
|
||||||
msgstr "explosión"
|
msgstr "explosión"
|
||||||
|
|
||||||
#: squirrelbattle/tests/translations_test.py:74
|
#: squirrelbattle/tests/translations_test.py:75
|
||||||
msgid "heart"
|
msgid "heart"
|
||||||
msgstr "corazón"
|
msgstr "corazón"
|
||||||
|
|
||||||
#: squirrelbattle/tests/translations_test.py:75
|
#: squirrelbattle/tests/translations_test.py:76
|
||||||
msgid "sword"
|
msgid "sword"
|
||||||
msgstr "espada"
|
msgstr "espada"
|
||||||
|
|
||||||
#: squirrelbattle/tests/translations_test.py:76
|
#: squirrelbattle/tests/translations_test.py:77
|
||||||
msgid "helmet"
|
msgid "helmet"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#: squirrelbattle/tests/translations_test.py:77
|
#: squirrelbattle/tests/translations_test.py:78
|
||||||
msgid "chestplate"
|
msgid "chestplate"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#: squirrelbattle/tests/translations_test.py:78
|
#: squirrelbattle/tests/translations_test.py:79
|
||||||
msgid "shield"
|
msgid "shield"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#: squirrelbattle/tests/translations_test.py:79
|
#: squirrelbattle/tests/translations_test.py:80
|
||||||
msgid "ring_of_critical_damage"
|
msgid "ring of critical damage"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
||||||
#: squirrelbattle/tests/translations_test.py:81
|
#: squirrelbattle/tests/translations_test.py:82
|
||||||
msgid "ring_of_more_experience"
|
msgid "ring of more experience"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: squirrelbattle/tests/translations_test.py:84
|
||||||
|
msgid "monocle"
|
||||||
msgstr ""
|
msgstr ""
|
||||||
|
|
|
@ -8,7 +8,7 @@ msgid ""
|
||||||
msgstr ""
|
msgstr ""
|
||||||
"Project-Id-Version: squirrelbattle 3.14.1\n"
|
"Project-Id-Version: squirrelbattle 3.14.1\n"
|
||||||
"Report-Msgid-Bugs-To: squirrel-battle@crans.org\n"
|
"Report-Msgid-Bugs-To: squirrel-battle@crans.org\n"
|
||||||
"POT-Creation-Date: 2021-01-08 12:03+0100\n"
|
"POT-Creation-Date: 2021-01-08 15:15+0100\n"
|
||||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||||
|
@ -43,30 +43,44 @@ msgstr "INVENTAIRE"
|
||||||
msgid "STALL"
|
msgid "STALL"
|
||||||
msgstr "STAND"
|
msgstr "STAND"
|
||||||
|
|
||||||
#: squirrelbattle/display/statsdisplay.py:40
|
#: squirrelbattle/display/statsdisplay.py:44
|
||||||
msgid "Inventory:"
|
msgid "Inventory:"
|
||||||
msgstr "Inventaire :"
|
msgstr "Inventaire :"
|
||||||
|
|
||||||
#: squirrelbattle/display/statsdisplay.py:57
|
#: squirrelbattle/display/statsdisplay.py:61
|
||||||
msgid "Equipped main:"
|
msgid "Equipped main:"
|
||||||
msgstr "Équipement principal :"
|
msgstr "Équipement principal :"
|
||||||
|
|
||||||
#: squirrelbattle/display/statsdisplay.py:61
|
#: squirrelbattle/display/statsdisplay.py:65
|
||||||
msgid "Equipped secondary:"
|
msgid "Equipped secondary:"
|
||||||
msgstr "Équipement secondaire :"
|
msgstr "Équipement secondaire :"
|
||||||
|
|
||||||
#: squirrelbattle/display/statsdisplay.py:66
|
#: squirrelbattle/display/statsdisplay.py:70
|
||||||
msgid "Equipped chestplate:"
|
msgid "Equipped chestplate:"
|
||||||
msgstr "Plastron équipé :"
|
msgstr "Plastron équipé :"
|
||||||
|
|
||||||
#: squirrelbattle/display/statsdisplay.py:70
|
#: squirrelbattle/display/statsdisplay.py:74
|
||||||
msgid "Equipped helmet:"
|
msgid "Equipped helmet:"
|
||||||
msgstr "Casque équipé :"
|
msgstr "Casque équipé :"
|
||||||
|
|
||||||
#: squirrelbattle/display/statsdisplay.py:77
|
#: squirrelbattle/display/statsdisplay.py:81
|
||||||
msgid "YOU ARE DEAD"
|
msgid "YOU ARE DEAD"
|
||||||
msgstr "VOUS ÊTES MORT"
|
msgstr "VOUS ÊTES MORT"
|
||||||
|
|
||||||
|
#: squirrelbattle/display/statsdisplay.py:85
|
||||||
|
#, python-brace-format
|
||||||
|
msgid "Use {key} to use the ladder"
|
||||||
|
msgstr "Appuyez sur {key} pour utiliser l'échelle"
|
||||||
|
|
||||||
|
#: squirrelbattle/display/statsdisplay.py:94
|
||||||
|
msgid "Move to the friendly entity to talk to it"
|
||||||
|
msgstr "Avancez vers l'entité pour lui parler"
|
||||||
|
|
||||||
|
#: squirrelbattle/display/statsdisplay.py:96
|
||||||
|
#, python-brace-format
|
||||||
|
msgid "Use {key} then move to talk to the entity"
|
||||||
|
msgstr "Appuyez sur {key} puis déplacez-vous pour parler"
|
||||||
|
|
||||||
#. TODO
|
#. TODO
|
||||||
#: squirrelbattle/entities/friendly.py:33
|
#: squirrelbattle/entities/friendly.py:33
|
||||||
msgid "I don't sell any squirrel"
|
msgid "I don't sell any squirrel"
|
||||||
|
@ -106,7 +120,7 @@ msgstr "Le joueur monte à l'étage {floor}."
|
||||||
msgid "The buyer does not have enough money"
|
msgid "The buyer does not have enough money"
|
||||||
msgstr "L'acheteur n'a pas assez d'argent"
|
msgstr "L'acheteur n'a pas assez d'argent"
|
||||||
|
|
||||||
#: squirrelbattle/game.py:347
|
#: squirrelbattle/game.py:349
|
||||||
msgid ""
|
msgid ""
|
||||||
"Some keys are missing in your save file.\n"
|
"Some keys are missing in your save file.\n"
|
||||||
"Your save seems to be corrupt. It got deleted."
|
"Your save seems to be corrupt. It got deleted."
|
||||||
|
@ -114,7 +128,7 @@ msgstr ""
|
||||||
"Certaines clés de votre ficher de sauvegarde sont manquantes.\n"
|
"Certaines clés de votre ficher de sauvegarde sont manquantes.\n"
|
||||||
"Votre sauvegarde semble corrompue. Elle a été supprimée."
|
"Votre sauvegarde semble corrompue. Elle a été supprimée."
|
||||||
|
|
||||||
#: squirrelbattle/game.py:355
|
#: squirrelbattle/game.py:357
|
||||||
msgid ""
|
msgid ""
|
||||||
"No player was found on this map!\n"
|
"No player was found on this map!\n"
|
||||||
"Maybe you died?"
|
"Maybe you died?"
|
||||||
|
@ -122,7 +136,7 @@ msgstr ""
|
||||||
"Aucun joueur n'a été trouvé sur la carte !\n"
|
"Aucun joueur n'a été trouvé sur la carte !\n"
|
||||||
"Peut-être êtes-vous mort ?"
|
"Peut-être êtes-vous mort ?"
|
||||||
|
|
||||||
#: squirrelbattle/game.py:375
|
#: squirrelbattle/game.py:379
|
||||||
msgid ""
|
msgid ""
|
||||||
"The JSON file is not correct.\n"
|
"The JSON file is not correct.\n"
|
||||||
"Your save seems corrupted. It got deleted."
|
"Your save seems corrupted. It got deleted."
|
||||||
|
@ -130,26 +144,26 @@ msgstr ""
|
||||||
"Le fichier JSON de sauvegarde est incorrect.\n"
|
"Le fichier JSON de sauvegarde est incorrect.\n"
|
||||||
"Votre sauvegarde semble corrompue. Elle a été supprimée."
|
"Votre sauvegarde semble corrompue. Elle a été supprimée."
|
||||||
|
|
||||||
#: squirrelbattle/interfaces.py:712
|
#: squirrelbattle/interfaces.py:718
|
||||||
msgid "It's a critical hit!"
|
msgid "It's a critical hit!"
|
||||||
msgstr "C'est un coup critique !"
|
msgstr "C'est un coup critique !"
|
||||||
|
|
||||||
#: squirrelbattle/interfaces.py:713
|
#: squirrelbattle/interfaces.py:719
|
||||||
#, python-brace-format
|
#, python-brace-format
|
||||||
msgid "{name} hits {opponent}."
|
msgid "{name} hits {opponent}."
|
||||||
msgstr "{name} frappe {opponent}."
|
msgstr "{name} frappe {opponent}."
|
||||||
|
|
||||||
#: squirrelbattle/interfaces.py:727
|
#: squirrelbattle/interfaces.py:733
|
||||||
#, python-brace-format
|
#, python-brace-format
|
||||||
msgid "{name} takes {damage} damage."
|
msgid "{name} takes {damage} damage."
|
||||||
msgstr "{name} prend {damage} dégâts."
|
msgstr "{name} prend {damage} dégâts."
|
||||||
|
|
||||||
#: squirrelbattle/interfaces.py:729
|
#: squirrelbattle/interfaces.py:735
|
||||||
#, python-brace-format
|
#, python-brace-format
|
||||||
msgid "{name} dies."
|
msgid "{name} dies."
|
||||||
msgstr "{name} meurt."
|
msgstr "{name} meurt."
|
||||||
|
|
||||||
#: squirrelbattle/interfaces.py:763
|
#: squirrelbattle/interfaces.py:769
|
||||||
#, python-brace-format
|
#, python-brace-format
|
||||||
msgid "{entity} said: {message}"
|
msgid "{entity} said: {message}"
|
||||||
msgstr "{entity} a dit : {message}"
|
msgstr "{entity} a dit : {message}"
|
||||||
|
@ -284,42 +298,50 @@ msgstr "nounours"
|
||||||
msgid "tiger"
|
msgid "tiger"
|
||||||
msgstr "tigre"
|
msgstr "tigre"
|
||||||
|
|
||||||
#: squirrelbattle/tests/translations_test.py:71
|
#: squirrelbattle/tests/translations_test.py:70
|
||||||
|
msgid "eagle"
|
||||||
|
msgstr "pygargue"
|
||||||
|
|
||||||
|
#: squirrelbattle/tests/translations_test.py:72
|
||||||
msgid "body snatch potion"
|
msgid "body snatch potion"
|
||||||
msgstr "potion d'arrachage de corps"
|
msgstr "potion d'arrachage de corps"
|
||||||
|
|
||||||
#: squirrelbattle/tests/translations_test.py:72
|
#: squirrelbattle/tests/translations_test.py:73
|
||||||
msgid "bomb"
|
msgid "bomb"
|
||||||
msgstr "bombe"
|
msgstr "bombe"
|
||||||
|
|
||||||
#: squirrelbattle/tests/translations_test.py:73
|
#: squirrelbattle/tests/translations_test.py:74
|
||||||
msgid "explosion"
|
msgid "explosion"
|
||||||
msgstr "explosion"
|
msgstr "explosion"
|
||||||
|
|
||||||
#: squirrelbattle/tests/translations_test.py:74
|
#: squirrelbattle/tests/translations_test.py:75
|
||||||
msgid "heart"
|
msgid "heart"
|
||||||
msgstr "cœur"
|
msgstr "cœur"
|
||||||
|
|
||||||
#: squirrelbattle/tests/translations_test.py:75
|
#: squirrelbattle/tests/translations_test.py:76
|
||||||
msgid "sword"
|
msgid "sword"
|
||||||
msgstr "épée"
|
msgstr "épée"
|
||||||
|
|
||||||
#: squirrelbattle/tests/translations_test.py:76
|
#: squirrelbattle/tests/translations_test.py:77
|
||||||
msgid "helmet"
|
msgid "helmet"
|
||||||
msgstr "casque"
|
msgstr "casque"
|
||||||
|
|
||||||
#: squirrelbattle/tests/translations_test.py:77
|
#: squirrelbattle/tests/translations_test.py:78
|
||||||
msgid "chestplate"
|
msgid "chestplate"
|
||||||
msgstr "plastron"
|
msgstr "plastron"
|
||||||
|
|
||||||
#: squirrelbattle/tests/translations_test.py:78
|
#: squirrelbattle/tests/translations_test.py:79
|
||||||
msgid "shield"
|
msgid "shield"
|
||||||
msgstr "bouclier"
|
msgstr "bouclier"
|
||||||
|
|
||||||
#: squirrelbattle/tests/translations_test.py:79
|
#: squirrelbattle/tests/translations_test.py:80
|
||||||
msgid "ring of critical damage"
|
msgid "ring of critical damage"
|
||||||
msgstr "anneau de coup critique"
|
msgstr "anneau de coup critique"
|
||||||
|
|
||||||
#: squirrelbattle/tests/translations_test.py:81
|
#: squirrelbattle/tests/translations_test.py:82
|
||||||
msgid "ring of more experience"
|
msgid "ring of more experience"
|
||||||
msgstr "anneau de plus d'expérience"
|
msgstr "anneau de plus d'expérience"
|
||||||
|
|
||||||
|
#: squirrelbattle/tests/translations_test.py:84
|
||||||
|
msgid "monocle"
|
||||||
|
msgstr "monocle"
|
||||||
|
|
|
@ -1,11 +1,12 @@
|
||||||
# Copyright (C) 2020 by ÿnérant, eichhornchen, nicomarg, charlse
|
# Copyright (C) 2020 by ÿnérant, eichhornchen, nicomarg, charlse
|
||||||
# SPDX-License-Identifier: GPL-3.0-or-later
|
# SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
import random
|
||||||
import unittest
|
import unittest
|
||||||
|
|
||||||
from squirrelbattle.entities.items import BodySnatchPotion, Bomb, Heart, Item, \
|
from squirrelbattle.entities.items import BodySnatchPotion, Bomb, Heart, Item, \
|
||||||
Explosion
|
Explosion
|
||||||
from squirrelbattle.entities.monsters import Tiger, Hedgehog, Rabbit, TeddyBear
|
from squirrelbattle.entities.monsters import Tiger, Hedgehog, Rabbit,\
|
||||||
|
TeddyBear, GiantSeaEagle
|
||||||
from squirrelbattle.entities.friendly import Trumpet
|
from squirrelbattle.entities.friendly import Trumpet
|
||||||
from squirrelbattle.entities.player import Player
|
from squirrelbattle.entities.player import Player
|
||||||
from squirrelbattle.interfaces import Entity, Map
|
from squirrelbattle.interfaces import Entity, Map
|
||||||
|
@ -264,3 +265,17 @@ class TestEntities(unittest.TestCase):
|
||||||
|
|
||||||
player_state = player.save_state()
|
player_state = player.save_state()
|
||||||
self.assertEqual(player_state["current_xp"], 10)
|
self.assertEqual(player_state["current_xp"], 10)
|
||||||
|
|
||||||
|
def test_critical_hit(self) -> None:
|
||||||
|
"""
|
||||||
|
Ensure that critical hits are working.
|
||||||
|
"""
|
||||||
|
random.seed(2) # Next random.randint(1, 100) will output 8
|
||||||
|
self.player.critical = 10
|
||||||
|
sea_eagle = GiantSeaEagle()
|
||||||
|
self.map.add_entity(sea_eagle)
|
||||||
|
sea_eagle.move(2, 6)
|
||||||
|
old_health = sea_eagle.health
|
||||||
|
self.player.hit(sea_eagle)
|
||||||
|
self.assertEqual(sea_eagle.health,
|
||||||
|
old_health - self.player.strength * 4)
|
||||||
|
|
|
@ -1,8 +1,8 @@
|
||||||
# Copyright (C) 2020 by ÿnérant, eichhornchen, nicomarg, charlse
|
# Copyright (C) 2020 by ÿnérant, eichhornchen, nicomarg, charlse
|
||||||
# SPDX-License-Identifier: GPL-3.0-or-later
|
# SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
import curses
|
import curses
|
||||||
import os
|
import os
|
||||||
import random
|
|
||||||
import unittest
|
import unittest
|
||||||
|
|
||||||
from ..bootstrap import Bootstrap
|
from ..bootstrap import Bootstrap
|
||||||
|
@ -10,7 +10,7 @@ from ..display.display import Display
|
||||||
from ..display.display_manager import DisplayManager
|
from ..display.display_manager import DisplayManager
|
||||||
from ..entities.friendly import Merchant, Sunflower
|
from ..entities.friendly import Merchant, Sunflower
|
||||||
from ..entities.items import Bomb, Heart, Sword, Explosion, Shield, Helmet, \
|
from ..entities.items import Bomb, Heart, Sword, Explosion, Shield, Helmet, \
|
||||||
Chestplate, RingCritical
|
Chestplate, RingCritical, Monocle
|
||||||
from ..entities.monsters import GiantSeaEagle
|
from ..entities.monsters import GiantSeaEagle
|
||||||
from ..entities.player import Player
|
from ..entities.player import Player
|
||||||
from ..enums import DisplayActions
|
from ..enums import DisplayActions
|
||||||
|
@ -66,6 +66,7 @@ class TestGame(unittest.TestCase):
|
||||||
|
|
||||||
new_state = self.game.save_state()
|
new_state = self.game.save_state()
|
||||||
self.assertEqual(old_state, new_state)
|
self.assertEqual(old_state, new_state)
|
||||||
|
self.assertIsNone(self.game.message)
|
||||||
|
|
||||||
# Ensure that the bomb is loaded
|
# Ensure that the bomb is loaded
|
||||||
self.assertTrue(self.game.player.inventory)
|
self.assertTrue(self.game.player.inventory)
|
||||||
|
@ -583,6 +584,7 @@ class TestGame(unittest.TestCase):
|
||||||
|
|
||||||
# Buy a heart
|
# Buy a heart
|
||||||
merchant.inventory[1] = Heart()
|
merchant.inventory[1] = Heart()
|
||||||
|
self.game.display_actions(DisplayActions.REFRESH)
|
||||||
item = self.game.store_menu.validate()
|
item = self.game.store_menu.validate()
|
||||||
self.assertIn(item, merchant.inventory)
|
self.assertIn(item, merchant.inventory)
|
||||||
self.assertEqual(item, merchant.inventory[1])
|
self.assertEqual(item, merchant.inventory[1])
|
||||||
|
@ -701,19 +703,21 @@ class TestGame(unittest.TestCase):
|
||||||
self.game.save_state()
|
self.game.save_state()
|
||||||
ring.unequip()
|
ring.unequip()
|
||||||
|
|
||||||
def test_critical_hit(self) -> None:
|
def test_monocle(self) -> None:
|
||||||
"""
|
"""
|
||||||
Ensure that critical hits are working.
|
The player is wearing a monocle, then the stats are displayed.
|
||||||
"""
|
"""
|
||||||
random.seed(2) # Next random.randint(1, 100) will output 8
|
self.game.state = GameMode.PLAY
|
||||||
self.game.player.critical = 10
|
|
||||||
|
monocle = Monocle()
|
||||||
|
monocle.hold(self.game.player)
|
||||||
|
monocle.equip()
|
||||||
|
|
||||||
sea_eagle = GiantSeaEagle()
|
sea_eagle = GiantSeaEagle()
|
||||||
self.game.map.add_entity(sea_eagle)
|
self.game.map.add_entity(sea_eagle)
|
||||||
sea_eagle.move(2, 6)
|
sea_eagle.move(2, 6)
|
||||||
old_health = sea_eagle.health
|
|
||||||
self.game.player.hit(sea_eagle)
|
self.game.display_actions(DisplayActions.REFRESH)
|
||||||
self.assertEqual(sea_eagle.health,
|
|
||||||
old_health - self.game.player.strength * 4)
|
|
||||||
|
|
||||||
def test_ladders(self) -> None:
|
def test_ladders(self) -> None:
|
||||||
"""
|
"""
|
||||||
|
|
|
@ -67,6 +67,7 @@ class TestTranslations(unittest.TestCase):
|
||||||
self.assertEqual(_("sunflower"), "tournesol")
|
self.assertEqual(_("sunflower"), "tournesol")
|
||||||
self.assertEqual(_("teddy bear"), "nounours")
|
self.assertEqual(_("teddy bear"), "nounours")
|
||||||
self.assertEqual(_("tiger"), "tigre")
|
self.assertEqual(_("tiger"), "tigre")
|
||||||
|
self.assertEqual(_("eagle"), "pygargue")
|
||||||
|
|
||||||
self.assertEqual(_("body snatch potion"), "potion d'arrachage de corps")
|
self.assertEqual(_("body snatch potion"), "potion d'arrachage de corps")
|
||||||
self.assertEqual(_("bomb"), "bombe")
|
self.assertEqual(_("bomb"), "bombe")
|
||||||
|
@ -80,3 +81,4 @@ class TestTranslations(unittest.TestCase):
|
||||||
"anneau de coup critique")
|
"anneau de coup critique")
|
||||||
self.assertEqual(_("ring of more experience"),
|
self.assertEqual(_("ring of more experience"),
|
||||||
"anneau de plus d'expérience")
|
"anneau de plus d'expérience")
|
||||||
|
self.assertEqual(_("monocle"), "monocle")
|
||||||
|
|
Loading…
Reference in New Issue