We can open an empty inventory!
This commit is contained in:
parent
268e2d0dd2
commit
39af791012
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@ -6,8 +6,8 @@ from squirrelbattle.display.display import VerticalSplit, HorizontalSplit
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from squirrelbattle.display.mapdisplay import MapDisplay
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from squirrelbattle.display.messagedisplay import MessageDisplay
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from squirrelbattle.display.statsdisplay import StatsDisplay
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from squirrelbattle.display.menudisplay import SettingsMenuDisplay, \
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MainMenuDisplay
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from squirrelbattle.display.menudisplay import MainMenuDisplay, \
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InventoryDisplay, SettingsMenuDisplay
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from squirrelbattle.display.logsdisplay import LogsDisplay
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from squirrelbattle.display.texturepack import TexturePack
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from typing import Any
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@ -23,10 +23,11 @@ class DisplayManager:
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pack = TexturePack.get_pack(self.game.settings.TEXTURE_PACK)
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self.mapdisplay = MapDisplay(screen, pack)
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self.statsdisplay = StatsDisplay(screen, pack)
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self.logsdisplay = LogsDisplay(screen, pack)
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self.inventorydisplay = InventoryDisplay(screen, pack)
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self.mainmenudisplay = MainMenuDisplay(self.game.main_menu,
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screen, pack)
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self.settingsmenudisplay = SettingsMenuDisplay(screen, pack)
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self.logsdisplay = LogsDisplay(screen, pack)
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self.messagedisplay = MessageDisplay(screen=screen, pack=None)
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self.hbar = HorizontalSplit(screen, pack)
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self.vbar = VerticalSplit(screen, pack)
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@ -46,6 +47,7 @@ class DisplayManager:
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d.pack = TexturePack.get_pack(self.game.settings.TEXTURE_PACK)
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self.mapdisplay.update_map(self.game.map)
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self.statsdisplay.update_player(self.game.player)
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self.inventorydisplay.update_menu(self.game.inventory_menu)
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self.settingsmenudisplay.update_menu(self.game.settings_menu)
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self.logsdisplay.update_logs(self.game.logs)
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self.messagedisplay.update_message(self.game.message)
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@ -64,10 +66,12 @@ class DisplayManager:
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self.rows // 5 - 1, self.cols * 4 // 5)
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self.hbar.refresh(self.rows * 4 // 5, 0, 1, self.cols * 4 // 5)
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self.vbar.refresh(0, self.cols * 4 // 5, self.rows, 1)
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if self.game.state == GameMode.MAINMENU:
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elif self.game.state == GameMode.INVENTORY:
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self.inventorydisplay.refresh(0, 0, self.rows, self.cols)
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elif self.game.state == GameMode.MAINMENU:
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self.mainmenudisplay.refresh(0, 0, self.rows, self.cols)
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if self.game.state == GameMode.SETTINGS:
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self.settingsmenudisplay.refresh(0, 0, self.rows, self.cols - 1)
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elif self.game.state == GameMode.SETTINGS:
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self.settingsmenudisplay.refresh(0, 0, self.rows, self.cols)
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if self.game.message:
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height, width = 0, 0
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@ -100,3 +100,8 @@ class MainMenuDisplay(Display):
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self.menudisplay.refresh(
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menuy, menux, min(self.menudisplay.preferred_height,
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self.height - menuy), menuwidth)
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class InventoryDisplay(MenuDisplay):
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def update_pad(self) -> None:
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pass
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@ -37,6 +37,7 @@ class KeyValues(Enum):
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LEFT = auto()
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RIGHT = auto()
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ENTER = auto()
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INVENTORY = auto()
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SPACE = auto()
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@staticmethod
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@ -58,6 +59,8 @@ class KeyValues(Enum):
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return KeyValues.UP
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elif key == settings.KEY_ENTER:
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return KeyValues.ENTER
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elif key == settings.KEY_INVENTORY:
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return KeyValues.INVENTORY
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elif key == ' ':
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return KeyValues.SPACE
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return None
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@ -39,6 +39,7 @@ class Game:
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self.main_menu = menus.MainMenu()
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self.settings_menu = menus.SettingsMenu()
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self.settings_menu.update_values(self.settings)
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self.inventory_menu = menus.InventoryMenu()
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self.logs = Logs()
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self.message = None
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@ -104,6 +105,8 @@ class Game:
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elif key == KeyValues.RIGHT:
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if self.player.move_right():
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self.map.tick()
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elif key == KeyValues.INVENTORY:
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self.state = GameMode.INVENTORY
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elif key == KeyValues.SPACE:
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self.state = GameMode.MAINMENU
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@ -8,7 +8,7 @@ msgid ""
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msgstr ""
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"Project-Id-Version: squirrelbattle 3.14.1\n"
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"Report-Msgid-Bugs-To: squirrel-battle@crans.org\n"
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"POT-Creation-Date: 2020-11-28 16:03+0100\n"
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"POT-Creation-Date: 2020-12-04 14:18+0100\n"
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"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
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"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
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"Language-Team: LANGUAGE <LL@li.org>\n"
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@ -17,8 +17,8 @@ msgstr ""
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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#: squirrelbattle/tests/game_test.py:284 squirrelbattle/tests/game_test.py:287
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#: squirrelbattle/tests/translations_test.py:16
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#: squirrelbattle/tests/game_test.py:290
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msgid "New game"
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msgstr "Neu Spiel"
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@ -79,38 +79,42 @@ msgid "Key to validate a menu"
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msgstr "Menütaste"
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#: squirrelbattle/tests/translations_test.py:45
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msgid "Key used to open the inventory"
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msgstr "Bestandtaste"
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#: squirrelbattle/tests/translations_test.py:47
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msgid "Texture pack"
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msgstr "Textur-Packung"
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#: squirrelbattle/tests/translations_test.py:46
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#: squirrelbattle/tests/translations_test.py:48
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msgid "Language"
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msgstr "Sprache"
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#: squirrelbattle/tests/translations_test.py:49
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#: squirrelbattle/tests/translations_test.py:51
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msgid "player"
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msgstr "Spieler"
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#: squirrelbattle/tests/translations_test.py:51
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#: squirrelbattle/tests/translations_test.py:53
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msgid "tiger"
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msgstr "Tiger"
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#: squirrelbattle/tests/translations_test.py:52
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#: squirrelbattle/tests/translations_test.py:54
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msgid "hedgehog"
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msgstr "Igel"
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#: squirrelbattle/tests/translations_test.py:53
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#: squirrelbattle/tests/translations_test.py:55
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msgid "rabbit"
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msgstr "Kanninchen"
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#: squirrelbattle/tests/translations_test.py:54
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#: squirrelbattle/tests/translations_test.py:56
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msgid "teddy bear"
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msgstr "Teddybär"
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#: squirrelbattle/tests/translations_test.py:56
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#: squirrelbattle/tests/translations_test.py:58
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msgid "bomb"
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msgstr "Bombe"
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#: squirrelbattle/tests/translations_test.py:57
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#: squirrelbattle/tests/translations_test.py:59
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msgid "heart"
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msgstr "Herz"
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@ -8,7 +8,7 @@ msgid ""
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msgstr ""
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"Project-Id-Version: squirrelbattle 3.14.1\n"
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"Report-Msgid-Bugs-To: squirrel-battle@crans.org\n"
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"POT-Creation-Date: 2020-11-28 16:03+0100\n"
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"POT-Creation-Date: 2020-12-04 14:18+0100\n"
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"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
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"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
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"Language-Team: LANGUAGE <LL@li.org>\n"
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@ -38,6 +38,7 @@ msgstr ""
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#: squirrelbattle/menus.py:45 squirrelbattle/tests/translations_test.py:14
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#: squirrelbattle/tests/game_test.py:284 squirrelbattle/tests/game_test.py:287
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#: squirrelbattle/tests/translations_test.py:16
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#: squirrelbattle/tests/game_test.py:290
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msgid "New game"
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msgstr ""
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@ -145,12 +146,14 @@ msgstr ""
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#: squirrelbattle/settings.py:31 squirrelbattle/tests/translations_test.py:39
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#: squirrelbattle/tests/translations_test.py:43
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#: squirrelbattle/tests/translations_test.py:45
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#: squirrelbattle/tests/translations_test.py:47
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msgid "Texture pack"
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msgstr ""
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#: squirrelbattle/settings.py:32 squirrelbattle/tests/translations_test.py:40
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#: squirrelbattle/tests/translations_test.py:44
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#: squirrelbattle/tests/translations_test.py:46
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#: squirrelbattle/tests/translations_test.py:48
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msgid "Language"
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msgstr ""
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@ -161,35 +164,46 @@ msgstr ""
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#: squirrelbattle/tests/translations_test.py:47
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#: squirrelbattle/tests/translations_test.py:49
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#: squirrelbattle/tests/translations_test.py:51
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msgid "player"
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msgstr ""
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#: squirrelbattle/tests/translations_test.py:49
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#: squirrelbattle/tests/translations_test.py:51
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#: squirrelbattle/tests/translations_test.py:53
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msgid "tiger"
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msgstr ""
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#: squirrelbattle/tests/translations_test.py:50
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#: squirrelbattle/tests/translations_test.py:52
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#: squirrelbattle/tests/translations_test.py:54
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msgid "hedgehog"
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msgstr ""
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#: squirrelbattle/tests/translations_test.py:51
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#: squirrelbattle/tests/translations_test.py:53
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#: squirrelbattle/tests/translations_test.py:55
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msgid "rabbit"
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msgstr ""
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#: squirrelbattle/tests/translations_test.py:52
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#: squirrelbattle/tests/translations_test.py:54
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#: squirrelbattle/tests/translations_test.py:56
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msgid "teddy bear"
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msgstr ""
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#: squirrelbattle/tests/translations_test.py:54
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#: squirrelbattle/tests/translations_test.py:56
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#: squirrelbattle/tests/translations_test.py:58
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msgid "bomb"
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msgstr ""
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#: squirrelbattle/tests/translations_test.py:55
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#: squirrelbattle/tests/translations_test.py:57
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#: squirrelbattle/tests/translations_test.py:59
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msgid "heart"
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msgstr ""
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#: squirrelbattle/tests/translations_test.py:45
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msgid "Key used to open the inventory"
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msgstr ""
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@ -8,7 +8,7 @@ msgid ""
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msgstr ""
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"Project-Id-Version: squirrelbattle 3.14.1\n"
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"Report-Msgid-Bugs-To: squirrel-battle@crans.org\n"
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"POT-Creation-Date: 2020-11-28 16:03+0100\n"
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"POT-Creation-Date: 2020-12-04 14:18+0100\n"
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"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
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"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
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"Language-Team: LANGUAGE <LL@li.org>\n"
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@ -25,43 +25,43 @@ msgstr "Inventaire :"
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msgid "YOU ARE DEAD"
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msgstr "VOUS ÊTES MORT"
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#: squirrelbattle/interfaces.py:394 squirrelbattle/interfaces.py:398
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#: squirrelbattle/interfaces.py:398
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#, python-brace-format
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msgid "{name} hits {opponent}."
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msgstr "{name} frappe {opponent}."
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#: squirrelbattle/interfaces.py:405 squirrelbattle/interfaces.py:410
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#: squirrelbattle/interfaces.py:410
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#, python-brace-format
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msgid "{name} takes {amount} damage."
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msgstr "{name} prend {amount} points de dégât."
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#: squirrelbattle/menus.py:45 squirrelbattle/tests/translations_test.py:14
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#: squirrelbattle/tests/game_test.py:284 squirrelbattle/tests/game_test.py:287
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#: squirrelbattle/menus.py:45
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#: squirrelbattle/tests/translations_test.py:16
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#: squirrelbattle/tests/game_test.py:290
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msgid "New game"
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msgstr "Nouvelle partie"
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#: squirrelbattle/menus.py:46 squirrelbattle/tests/translations_test.py:15
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#: squirrelbattle/menus.py:46
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#: squirrelbattle/tests/translations_test.py:17
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msgid "Resume"
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msgstr "Continuer"
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#: squirrelbattle/menus.py:47 squirrelbattle/tests/translations_test.py:17
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#: squirrelbattle/menus.py:47
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#: squirrelbattle/tests/translations_test.py:19
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msgid "Save"
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msgstr "Sauvegarder"
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#: squirrelbattle/menus.py:48 squirrelbattle/tests/translations_test.py:16
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#: squirrelbattle/menus.py:48
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#: squirrelbattle/tests/translations_test.py:18
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msgid "Load"
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msgstr "Charger"
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#: squirrelbattle/menus.py:49 squirrelbattle/tests/translations_test.py:18
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#: squirrelbattle/menus.py:49
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#: squirrelbattle/tests/translations_test.py:20
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msgid "Settings"
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msgstr "Paramètres"
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#: squirrelbattle/menus.py:50 squirrelbattle/tests/translations_test.py:19
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#: squirrelbattle/menus.py:50
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#: squirrelbattle/tests/translations_test.py:21
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msgid "Exit"
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msgstr "Quitter"
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@ -78,7 +78,7 @@ msgstr ""
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"Certaines clés de votre ficher de sauvegarde sont manquantes.\n"
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"Votre sauvegarde semble corrompue. Elle a été supprimée."
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#: squirrelbattle/game.py:155 squirrelbattle/game.py:156
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#: squirrelbattle/game.py:156
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msgid ""
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"No player was found on this map!\n"
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"Maybe you died?"
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"Aucun joueur n'a été trouvé sur la carte !\n"
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"Peut-être êtes-vous mort ?"
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#: squirrelbattle/game.py:175 squirrelbattle/game.py:176
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#: squirrelbattle/game.py:176
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msgid ""
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"The JSON file is not correct.\n"
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"Your save seems corrupted. It got deleted."
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"Le fichier JSON de sauvegarde est incorrect.\n"
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"Votre sauvegarde semble corrompue. Elle a été supprimée."
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#: squirrelbattle/settings.py:21 squirrelbattle/tests/translations_test.py:21
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#: squirrelbattle/tests/translations_test.py:25
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#: squirrelbattle/settings.py:21
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#: squirrelbattle/tests/translations_test.py:27
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msgid "Main key to move up"
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msgstr "Touche principale pour aller vers le haut"
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#: squirrelbattle/settings.py:22 squirrelbattle/tests/translations_test.py:23
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#: squirrelbattle/tests/translations_test.py:27
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#: squirrelbattle/settings.py:22
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#: squirrelbattle/tests/translations_test.py:29
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msgid "Secondary key to move up"
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msgstr "Touche secondaire pour aller vers le haut"
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#: squirrelbattle/settings.py:23 squirrelbattle/tests/translations_test.py:25
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#: squirrelbattle/tests/translations_test.py:29
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#: squirrelbattle/settings.py:23
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#: squirrelbattle/tests/translations_test.py:31
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msgid "Main key to move down"
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msgstr "Touche principale pour aller vers le bas"
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#: squirrelbattle/settings.py:24 squirrelbattle/tests/translations_test.py:27
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#: squirrelbattle/tests/translations_test.py:31
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#: squirrelbattle/settings.py:24
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#: squirrelbattle/tests/translations_test.py:33
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msgid "Secondary key to move down"
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msgstr "Touche secondaire pour aller vers le bas"
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#: squirrelbattle/settings.py:25 squirrelbattle/tests/translations_test.py:29
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#: squirrelbattle/tests/translations_test.py:33
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#: squirrelbattle/settings.py:25
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#: squirrelbattle/tests/translations_test.py:35
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msgid "Main key to move left"
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msgstr "Touche principale pour aller vers la gauche"
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#: squirrelbattle/settings.py:26 squirrelbattle/tests/translations_test.py:31
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#: squirrelbattle/tests/translations_test.py:35
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#: squirrelbattle/settings.py:26
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#: squirrelbattle/tests/translations_test.py:37
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msgid "Secondary key to move left"
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msgstr "Touche secondaire pour aller vers la gauche"
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#: squirrelbattle/settings.py:27 squirrelbattle/tests/translations_test.py:33
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#: squirrelbattle/tests/translations_test.py:37
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#: squirrelbattle/settings.py:27
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#: squirrelbattle/tests/translations_test.py:39
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msgid "Main key to move right"
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msgstr "Touche principale pour aller vers la droite"
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#: squirrelbattle/settings.py:29 squirrelbattle/tests/translations_test.py:35
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#: squirrelbattle/tests/translations_test.py:39
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#: squirrelbattle/settings.py:29
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#: squirrelbattle/tests/translations_test.py:41
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msgid "Secondary key to move right"
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msgstr "Touche secondaire pour aller vers la droite"
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#: squirrelbattle/settings.py:30 squirrelbattle/tests/translations_test.py:37
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#: squirrelbattle/tests/translations_test.py:41
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#: squirrelbattle/settings.py:30
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#: squirrelbattle/tests/translations_test.py:43
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msgid "Key to validate a menu"
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msgstr "Touche pour valider un menu"
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#: squirrelbattle/settings.py:31 squirrelbattle/tests/translations_test.py:39
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#: squirrelbattle/tests/translations_test.py:43
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#: squirrelbattle/tests/translations_test.py:45
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msgid "Key used to open the inventory"
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msgstr "Touche utilisée pour ouvrir l'inventaire"
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#: squirrelbattle/settings.py:31
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#: squirrelbattle/tests/translations_test.py:47
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msgid "Texture pack"
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msgstr "Pack de textures"
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|
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#: squirrelbattle/settings.py:32 squirrelbattle/tests/translations_test.py:40
|
||||
#: squirrelbattle/tests/translations_test.py:44
|
||||
#: squirrelbattle/tests/translations_test.py:46
|
||||
#: squirrelbattle/settings.py:32
|
||||
#: squirrelbattle/tests/translations_test.py:48
|
||||
msgid "Language"
|
||||
msgstr "Langue"
|
||||
|
||||
#: squirrelbattle/interfaces.py:407 squirrelbattle/interfaces.py:412
|
||||
#: squirrelbattle/interfaces.py:412
|
||||
#, python-brace-format
|
||||
msgid "{name} dies."
|
||||
msgstr "{name} meurt."
|
||||
|
||||
#: squirrelbattle/tests/translations_test.py:47
|
||||
#: squirrelbattle/tests/translations_test.py:49
|
||||
#: squirrelbattle/tests/translations_test.py:51
|
||||
msgid "player"
|
||||
msgstr "joueur"
|
||||
|
||||
#: squirrelbattle/tests/translations_test.py:49
|
||||
#: squirrelbattle/tests/translations_test.py:51
|
||||
#: squirrelbattle/tests/translations_test.py:53
|
||||
msgid "tiger"
|
||||
msgstr "tigre"
|
||||
|
||||
#: squirrelbattle/tests/translations_test.py:50
|
||||
#: squirrelbattle/tests/translations_test.py:52
|
||||
#: squirrelbattle/tests/translations_test.py:54
|
||||
msgid "hedgehog"
|
||||
msgstr "hérisson"
|
||||
|
||||
#: squirrelbattle/tests/translations_test.py:51
|
||||
#: squirrelbattle/tests/translations_test.py:53
|
||||
#: squirrelbattle/tests/translations_test.py:55
|
||||
msgid "rabbit"
|
||||
msgstr "lapin"
|
||||
|
||||
#: squirrelbattle/tests/translations_test.py:52
|
||||
#: squirrelbattle/tests/translations_test.py:54
|
||||
#: squirrelbattle/tests/translations_test.py:56
|
||||
msgid "teddy bear"
|
||||
msgstr "nounours"
|
||||
|
||||
#: squirrelbattle/tests/translations_test.py:54
|
||||
#: squirrelbattle/tests/translations_test.py:56
|
||||
#: squirrelbattle/tests/translations_test.py:58
|
||||
msgid "bomb"
|
||||
msgstr "bombe"
|
||||
|
||||
#: squirrelbattle/tests/translations_test.py:55
|
||||
#: squirrelbattle/tests/translations_test.py:57
|
||||
#: squirrelbattle/tests/translations_test.py:59
|
||||
msgid "heart"
|
||||
msgstr "cœur"
|
||||
|
|
|
@ -115,3 +115,8 @@ class SettingsMenu(Menu):
|
|||
game.settings.write_settings()
|
||||
self.waiting_for_key = False
|
||||
self.update_values(game.settings)
|
||||
|
||||
|
||||
class InventoryMenu(Menu):
|
||||
# FIXME Use real menu
|
||||
values = ["bomb"]
|
||||
|
|
|
@ -27,6 +27,7 @@ class Settings:
|
|||
self.KEY_RIGHT_PRIMARY = ['d', 'Main key to move right']
|
||||
self.KEY_RIGHT_SECONDARY = ['KEY_RIGHT', 'Secondary key to move right']
|
||||
self.KEY_ENTER = ['\n', 'Key to validate a menu']
|
||||
self.KEY_INVENTORY = ['i', 'Key used to open the inventory']
|
||||
self.TEXTURE_PACK = ['ascii', 'Texture pack']
|
||||
self.LOCALE = [locale.getlocale()[0][:2], 'Language']
|
||||
|
||||
|
|
|
@ -266,6 +266,7 @@ class TestGame(unittest.TestCase):
|
|||
self.game.handle_key_pressed(KeyValues.DOWN)
|
||||
self.game.handle_key_pressed(KeyValues.DOWN)
|
||||
self.game.handle_key_pressed(KeyValues.DOWN)
|
||||
self.game.handle_key_pressed(KeyValues.DOWN)
|
||||
|
||||
# Change texture pack
|
||||
self.assertEqual(self.game.settings.TEXTURE_PACK, "ascii")
|
||||
|
|
|
@ -4,9 +4,13 @@
|
|||
import unittest
|
||||
|
||||
from squirrelbattle.settings import Settings
|
||||
from squirrelbattle.translations import Translator
|
||||
|
||||
|
||||
class TestSettings(unittest.TestCase):
|
||||
def setUp(self) -> None:
|
||||
Translator.setlocale("en")
|
||||
|
||||
def test_settings(self) -> None:
|
||||
"""
|
||||
Ensure that settings are well loaded.
|
||||
|
|
|
@ -42,6 +42,8 @@ class TestTranslations(unittest.TestCase):
|
|||
"Touche secondaire pour aller vers la droite")
|
||||
self.assertEqual(_("Key to validate a menu"),
|
||||
"Touche pour valider un menu")
|
||||
self.assertEqual(_("Key used to open the inventory"),
|
||||
"Touche utilisée pour ouvrir l'inventaire")
|
||||
self.assertEqual(_("Texture pack"), "Pack de textures")
|
||||
self.assertEqual(_("Language"), "Langue")
|
||||
|
||||
|
|
Loading…
Reference in New Issue