diff --git a/dungeonbattle/mapgeneration/randomwalk.py b/dungeonbattle/mapgeneration/randomwalk.py index c9234f9..e93a4e6 100644 --- a/dungeonbattle/mapgeneration/randomwalk.py +++ b/dungeonbattle/mapgeneration/randomwalk.py @@ -92,8 +92,8 @@ class Generator: walkers = next_walker_pop - start_x, start_y = randint(0, width), randint(0, height) + start_x, start_y = randint(0, width-1), randint(0, height-1) while grid[start_y][start_x] != Tile.FLOOR: - start_x, start_y = randint(0, width), randint(0, height) + start_x, start_y = randint(0, width-1), randint(0, height-1) return Map(width, height, grid, start_x, start_y)