diff --git a/squirrelbattle/display/texturepack.py b/squirrelbattle/display/texturepack.py index fbd5273..10b9532 100644 --- a/squirrelbattle/display/texturepack.py +++ b/squirrelbattle/display/texturepack.py @@ -20,26 +20,26 @@ class TexturePack: BODY_SNATCH_POTION: str BOMB: str - HEART: str - HEDGEHOG: str + CHESTPLATE: str + EAGLE: str EMPTY: str FLOOR: str HAZELNUT: str + HEART: str + HEDGEHOG: str + HELMET: str MERCHANT: str PLAYER: str RABBIT: str + RING_OF_CRITICAL_DAMAGE: str + RING_OF_MORE_EXPERIENCE: str + SHIELD: str SUNFLOWER: str SWORD: str TEDDY_BEAR: str TIGER: str TRUMPET: str WALL: str - EAGLE: str - SHIELD: str - CHESTPLATE: str - HELMET: str - RING_OF_MORE_EXPERIENCE: str - RING_OF_CRITICAL_DAMAGE: str ASCII_PACK: "TexturePack" SQUIRREL_PACK: "TexturePack" @@ -71,15 +71,20 @@ TexturePack.ASCII_PACK = TexturePack( BODY_SNATCH_POTION='S', BOMB='ç', + CHESTPLATE='(', + EAGLE='µ', EMPTY=' ', EXPLOSION='%', FLOOR='.', HAZELNUT='¤', HEART='❤', HEDGEHOG='*', + HELMET='0', MERCHANT='M', PLAYER='@', RABBIT='Y', + RING_OF_CRITICAL_DAMAGE='o', + RING_OF_MORE_EXPERIENCE='o', SHIELD='D', SUNFLOWER='I', SWORD='\u2020', @@ -87,11 +92,6 @@ TexturePack.ASCII_PACK = TexturePack( TIGER='n', TRUMPET='/', WALL='#', - EAGLE='µ', - CHESTPLATE='(', - HELMET='0', - RING_OF_MORE_EXPERIENCE='o', - RING_OF_CRITICAL_DAMAGE='o', ) TexturePack.SQUIRREL_PACK = TexturePack( @@ -104,15 +104,20 @@ TexturePack.SQUIRREL_PACK = TexturePack( BODY_SNATCH_POTION='🔀', BOMB='💣', + CHESTPLATE='🦺', + EAGLE='🦅', EMPTY=' ', EXPLOSION='💥', FLOOR='██', HAZELNUT='🌰', HEART='💜', HEDGEHOG='🦔', + HELMET='⛑️', PLAYER='🐿️ ️', MERCHANT='🦜', RABBIT='🐇', + RING_OF_CRITICAL_DAMAGE='💍', + RING_OF_MORE_EXPERIENCE='💍', SHIELD='🛡️ ', SUNFLOWER='🌻', SWORD='🗡️ ', @@ -120,9 +125,4 @@ TexturePack.SQUIRREL_PACK = TexturePack( TIGER='🐅', TRUMPET='🎺', WALL='🧱', - EAGLE='🦅', - CHESTPLATE='🦺', - HELMET='⛑️', - RING_OF_MORE_EXPERIENCE='💍', - RING_OF_CRITICAL_DAMAGE='💍', )