Problems can be accepted or rejected. Draw can go to the end

Signed-off-by: Emmy D'Anello <emmy.danello@animath.fr>
This commit is contained in:
Emmy D'Anello 2023-03-25 06:21:39 +01:00
parent 598cb168c3
commit 022d8140a7
Signed by: ynerant
GPG Key ID: 3A75C55819C8CF85
4 changed files with 282 additions and 26 deletions

View File

@ -27,8 +27,8 @@ def ensure_orga(f):
class DrawConsumer(AsyncJsonWebsocketConsumer):
async def connect(self):
tournament_id = self.scope['url_route']['kwargs']['tournament_id']
self.tournament = await Tournament.objects.filter(pk=tournament_id)\
self.tournament_id = self.scope['url_route']['kwargs']['tournament_id']
self.tournament = await Tournament.objects.filter(pk=self.tournament_id)\
.prefetch_related('draw__current_round__current_pool__current_team').aget()
self.participations = []
@ -65,6 +65,10 @@ class DrawConsumer(AsyncJsonWebsocketConsumer):
async def receive_json(self, content, **kwargs):
print(content)
# Refresh tournament
self.tournament = await Tournament.objects.filter(pk=self.tournament_id)\
.prefetch_related('draw__current_round__current_pool__current_team').aget()
match content['type']:
case 'start_draw':
await self.start_draw(**content)
@ -74,6 +78,10 @@ class DrawConsumer(AsyncJsonWebsocketConsumer):
await self.process_dice(**content)
case 'draw_problem':
await self.select_problem(**content)
case 'accept':
await self.accept_problem(**content)
case 'reject':
await self.reject_problem(**content)
@ensure_orga
async def start_draw(self, fmt, **kwargs):
@ -104,6 +112,12 @@ class DrawConsumer(AsyncJsonWebsocketConsumer):
draw.current_round = r1
await sync_to_async(draw.save)()
async for td in r1.teamdraw_set.prefetch_related('participation__team').all():
await self.channel_layer.group_send(f"team-{td.participation.team.trigram}",
{'type': 'draw.dice_visibility', 'visible': True})
await self.channel_layer.group_send(f"volunteer-{self.tournament.id}",
{'type': 'draw.dice_visibility', 'visible': True})
await self.alert(_("Draw started!"), 'success')
await self.channel_layer.group_send(f"tournament-{self.tournament.id}",
@ -131,8 +145,23 @@ class DrawConsumer(AsyncJsonWebsocketConsumer):
async def process_dice(self, trigram: str | None = None, **kwargs):
state = await sync_to_async(self.tournament.draw.get_state)()
if self.registration.is_volunteer:
participation = await Participation.objects.filter(team__trigram=trigram).prefetch_related('team').aget()
if trigram:
participation = await Participation.objects.filter(team__trigram=trigram)\
.prefetch_related('team').aget()
else:
# First free team
if state == 'DICE_ORDER_POULE':
participation = await Participation.objects\
.filter(teamdraw__pool=self.tournament.draw.current_round.current_pool,
teamdraw__last_dice__isnull=True).prefetch_related('team').afirst()
else:
participation = await Participation.objects\
.filter(teamdraw__round=self.tournament.draw.current_round,
teamdraw__last_dice__isnull=True).prefetch_related('team').afirst()
trigram = participation.team.trigram
else:
participation = await Participation.objects.filter(team__participants=self.registration)\
.prefetch_related('team').aget()
@ -141,7 +170,6 @@ class DrawConsumer(AsyncJsonWebsocketConsumer):
team_draw = await TeamDraw.objects.filter(participation=participation,
round_id=self.tournament.draw.current_round_id).aget()
state = await sync_to_async(self.tournament.draw.get_state)()
match state:
case 'DICE_SELECT_POULES':
if team_draw.last_dice is not None:
@ -207,10 +235,10 @@ class DrawConsumer(AsyncJsonWebsocketConsumer):
if self.tournament.draw.current_round.number == 2 \
and await self.tournament.draw.current_round.pool_set.acount() >= 2:
# Check that we don't have a same pool as the first day
async for p1 in Pool.objects.filter(round__draw=self.tournament.draw, number=1).all():
async for p1 in Pool.objects.filter(round__draw=self.tournament.draw, round__number=1).all():
async for p2 in Pool.objects.filter(round_id=self.tournament.draw.current_round_id).all():
if set(await p1.teamdraw_set.avalues('id')) \
== set(await p2.teamdraw_set.avalues('id')):
if await sync_to_async(lambda: set(td['id'] for td in p1.teamdraw_set.values('id')))() \
== await sync_to_async(lambda:set(td['id'] for td in p2.teamdraw_set.values('id')))():
await TeamDraw.objects.filter(round=self.tournament.draw.current_round)\
.aupdate(last_dice=None, pool=None, passage_index=None)
for td in tds:
@ -248,6 +276,8 @@ class DrawConsumer(AsyncJsonWebsocketConsumer):
async for td in pool.teamdraw_set.prefetch_related('participation__team').all():
await self.channel_layer.group_send(f"team-{td.participation.team.trigram}",
{'type': 'draw.dice_visibility', 'visible': True})
await self.channel_layer.group_send(f"volunteer-{self.tournament.id}",
{'type': 'draw.dice_visibility', 'visible': True})
await self.channel_layer.group_send(f"tournament-{self.tournament.id}",
{'type': 'draw.send_poules',
@ -349,9 +379,166 @@ class DrawConsumer(AsyncJsonWebsocketConsumer):
{'type': 'draw.buttons_visibility', 'visible': True})
await self.channel_layer.group_send(f"team-{self.tournament.id}",
{'type': 'draw.draw_problem', 'team': trigram, 'problem': problem})
self.tournament.draw.last_message = ""
await sync_to_async(self.tournament.draw.save)()
await self.channel_layer.group_send(f"tournament-{self.tournament.id}",
{'type': 'draw.set_info', 'draw': self.tournament.draw})
async def accept_problem(self, **kwargs):
state = await sync_to_async(self.tournament.draw.get_state)()
if state != 'WAITING_CHOOSE_PROBLEM':
return await self.alert(_("This is not the time for this."), 'danger')
r = await sync_to_async(lambda: self.tournament.draw.current_round)()
pool = await sync_to_async(lambda: r.current_pool)()
td = await sync_to_async(lambda: pool.current_team)()
if not self.registration.is_volunteer:
participation = await Participation.objects.filter(team__participants=self.registration)\
.prefetch_related('team').aget()
if participation.id != td.participation_id:
return await self.alert("This is not your turn.", 'danger')
td.accepted = td.purposed
td.purposed = None
await sync_to_async(td.save)()
trigram = await sync_to_async(lambda: td.participation.team.trigram)()
msg = f"L'équipe <strong>{trigram}</strong> a accepté le problème <strong>{td.accepted}</strong>. "
if pool.size == 5 and await pool.teamdraw_set.filter(accepted=td.accepted).acount() < 2:
msg += "Une équipe peut encore l'accepter."
else:
msg += "Plus personne ne peut l'accepter."
self.tournament.draw.last_message = msg
await sync_to_async(self.tournament.draw.save)()
await self.channel_layer.group_send(f"team-{trigram}",
{'type': 'draw.buttons_visibility', 'visible': False})
await self.channel_layer.group_send(f"volunteer-{self.tournament.id}",
{'type': 'draw.buttons_visibility', 'visible': False})
await self.channel_layer.group_send(f"tournament-{self.tournament.id}",
{'type': 'draw.set_problem',
'round': r.number,
'team': trigram,
'problem': td.accepted})
if await pool.teamdraw_set.filter(accepted__isnull=True).aexists():
# Continue
next_td = await pool.next_td()
pool.current_team = next_td
await sync_to_async(pool.save)()
new_trigram = await sync_to_async(lambda: next_td.participation.team.trigram)()
await self.channel_layer.group_send(f"team-{new_trigram}",
{'type': 'draw.box_visibility', 'visible': True})
await self.channel_layer.group_send(f"volunteer-{self.tournament.id}",
{'type': 'draw.box_visibility', 'visible': True})
else:
# Pool is ended
msg += f"<br><br>Le tirage de la poule {pool.get_letter_display()}{r.number} est terminé. " \
f"Le tableau récapitulatif est en bas."
self.tournament.draw.last_message = msg
await sync_to_async(self.tournament.draw.save)()
if await r.teamdraw_set.filter(accepted__isnull=True).aexists():
# Next pool
next_pool = await r.next_pool()
r.current_pool = next_pool
await sync_to_async(r.save)()
await self.channel_layer.group_send(f"tournament-{self.tournament.id}",
{'type': 'draw.dice_visibility', 'visible': True})
else:
# Round is ended
# TODO: For the final tournament, add some adjustments
# TODO: Make some adjustments for 5-teams-pools
if r.number == 1:
# Next round
r2 = await self.tournament.draw.round_set.filter(number=2).aget()
self.tournament.draw.current_round = r2
msg += "<br><br>Le tirage au sort du tour 1 est terminé."
self.tournament.draw.last_message = msg
await sync_to_async(self.tournament.draw.save)()
for participation in self.participations:
await self.channel_layer.group_send(
f"tournament-{self.tournament.id}",
{'type': 'draw.dice', 'team': participation.team.trigram, 'result': None})
await self.channel_layer.group_send(f"team-{participation.team.trigram}",
{'type': 'draw.dice_visibility', 'visible': True})
await self.channel_layer.group_send(f"volunteer-{self.tournament.id}",
{'type': 'draw.dice_visibility', 'visible': True})
await self.channel_layer.group_send(f"tournament-{self.tournament.id}",
{'type': 'draw.set_info', 'draw': self.tournament.draw})
await self.channel_layer.group_send(f"tournament-{self.tournament.id}",
{'type': 'draw.set_active', 'draw': self.tournament.draw})
async def reject_problem(self, **kwargs):
state = await sync_to_async(self.tournament.draw.get_state)()
if state != 'WAITING_CHOOSE_PROBLEM':
return await self.alert(_("This is not the time for this."), 'danger')
r = await sync_to_async(lambda: self.tournament.draw.current_round)()
pool = await sync_to_async(lambda: r.current_pool)()
td = await sync_to_async(lambda: pool.current_team)()
if not self.registration.is_volunteer:
participation = await Participation.objects.filter(team__participants=self.registration)\
.prefetch_related('team').aget()
if participation.id != td.participation_id:
return await self.alert("This is not your turn.", 'danger')
problem = td.purposed
already_refused = problem in td.rejected
if not already_refused:
td.rejected.append(problem)
td.purposed = None
await sync_to_async(td.save)()
remaining = settings.PROBLEM_COUNT - 5 - len(td.rejected)
trigram = await sync_to_async(lambda: td.participation.team.trigram)()
msg = f"L'équipe <strong>{trigram}</strong> a refusé le problème <strong>{problem}</strong>. "
if remaining >= 0:
msg += f"Il lui reste {remaining} refus sans pénalité."
else:
if already_refused:
msg += "Cela n'ajoute pas de pénalité."
else:
msg += "Cela ajoute une pénalité de 0.5 sur le coefficient de l'oral de læ défenseur⋅se."
self.tournament.draw.last_message = msg
await sync_to_async(self.tournament.draw.save)()
await self.channel_layer.group_send(f"team-{trigram}",
{'type': 'draw.buttons_visibility', 'visible': False})
await self.channel_layer.group_send(f"volunteer-{self.tournament.id}",
{'type': 'draw.buttons_visibility', 'visible': False})
await self.channel_layer.group_send(f"tournament-{self.tournament.id}",
{'type': 'draw.reject_problem',
'round': r.number, 'team': trigram, 'rejected': td.rejected})
if already_refused:
next_td = td
else:
next_td = await pool.next_td()
pool.current_team = next_td
await sync_to_async(pool.save)()
new_trigram = await sync_to_async(lambda: next_td.participation.team.trigram)()
await self.channel_layer.group_send(f"team-{new_trigram}",
{'type': 'draw.box_visibility', 'visible': True})
await self.channel_layer.group_send(f"volunteer-{self.tournament.id}",
{'type': 'draw.box_visibility', 'visible': True})
await self.channel_layer.group_send(f"tournament-{self.tournament.id}",
{'type': 'draw.set_info', 'draw': self.tournament.draw})
await self.channel_layer.group_send(f"tournament-{self.tournament.id}",
{'type': 'draw.set_active', 'draw': self.tournament.draw})
async def draw_alert(self, content):
return await self.alert(**content)
@ -388,3 +575,11 @@ class DrawConsumer(AsyncJsonWebsocketConsumer):
'team': r.current_pool.current_team.participation.team.trigram \
if r.current_pool and r.current_pool.current_team else None,
})())
async def draw_set_problem(self, content):
await self.send_json({'type': 'set_problem', 'round': content['round'],
'team': content['team'], 'problem': content['problem']})
async def draw_reject_problem(self, content):
await self.send_json({'type': 'reject_problem', 'round': content['round'],
'team': content['team'], 'rejected': content['rejected']})

View File

@ -36,12 +36,12 @@ class Draw(models.Model):
return 'DICE_SELECT_POULES'
elif self.current_round.current_pool.current_team is None:
return 'DICE_ORDER_POULE'
elif self.current_round.current_pool.current_team.accepted is not None:
return 'DRAW_ENDED'
elif self.current_round.current_pool.current_team.purposed is None:
return 'WAITING_DRAW_PROBLEM'
elif self.current_round.current_pool.current_team.accepted is None:
return 'WAITING_CHOOSE_PROBLEM'
else:
return 'DRAW_ENDED'
return 'WAITING_CHOOSE_PROBLEM'
@property
def information(self):
@ -85,9 +85,11 @@ class Draw(models.Model):
else:
s += "Elle peut décider d'accepter ou de refuser ce problème. "
if len(td.rejected) >= settings.PROBLEM_COUNT - 5:
s += "Refuser ce problème ajoutera une nouvelle pénalité de 0.5 sur le coefficient de l'oral de læ défenseurse."
s += "Refuser ce problème ajoutera une nouvelle pénalité de 0.5 sur le coefficient de l'oral de læ défenseurse."
else:
s += f"Il reste {settings.PROBLEM_COUNT - 5 - len(td.rejected)} refus sans pénalité."
case 'DRAW_ENDED':
s += "Le tirage au sort est terminé. Les solutions des autres équipes peuvent être trouvées dans l'onglet « Ma participation »."
s += "<br><br>" if s else ""
s += """Pour plus de détails sur le déroulement du tirage au sort,
@ -131,6 +133,10 @@ class Round(models.Model):
def team_draws(self):
return self.teamdraw_set.order_by('pool__letter', 'passage_index').all()
async def next_pool(self):
pool = await sync_to_async(lambda: self.current_pool)()
return await self.pool_set.aget(letter=pool.letter + 1)
def __str__(self):
return self.get_number_display()
@ -178,6 +184,16 @@ class Pool(models.Model):
async def atrigrams(self):
return await sync_to_async(lambda: self.trigrams)()
async def next_td(self):
td = await sync_to_async(lambda: self.current_team)()
current_index = (td.choose_index + 1) % self.size
td = await self.teamdraw_set.aget(choose_index=current_index)
while td.accepted:
current_index += 1
current_index %= self.size
td = await self.teamdraw_set.aget(choose_index=current_index)
return td
def __str__(self):
return f"{self.get_letter_display()}{self.round.number}"
@ -251,8 +267,9 @@ class TeamDraw(models.Model):
verbose_name=_('rejected problems'),
)
def current(self):
return TeamDraw.objects.get(participation=self.participation, round=self.round.draw.current_round)
@property
def penalty(self):
return max(0, 0.5 * (len(self.rejected) - (settings.PROBLEM_COUNT - 5)))
class Meta:
verbose_name = _('team draw')

View File

@ -20,6 +20,14 @@ function drawProblem(tid) {
sockets[tid].send(JSON.stringify({'type': 'draw_problem'}))
}
function acceptProblem(tid) {
sockets[tid].send(JSON.stringify({'type': 'accept'}))
}
function rejectProblem(tid) {
sockets[tid].send(JSON.stringify({'type': 'reject'}))
}
function showNotification(title, body, timeout = 5000) {
let notif = new Notification(title, {'body': body, 'icon': "/static/tfjm.svg"})
if (timeout)
@ -181,7 +189,7 @@ document.addEventListener('DOMContentLoaded', () => {
diceDiv.parentElement.style.order = c.toString()
c += 1
let teamLiId = `recap-team-${team}`
let teamLiId = `recap-${tournament.id}-round-${round}-team-${team}`
let teamLi = document.getElementById(teamLiId)
if (teamLi === null) {
@ -193,7 +201,7 @@ document.addEventListener('DOMContentLoaded', () => {
teamList.append(teamLi)
}
let acceptedDivId = `recap-team-${team}-accepted`
let acceptedDivId = `recap-${tournament.id}-round-${round}-team-${team}-accepted`
let acceptedDiv = document.getElementById(acceptedDivId)
if (acceptedDiv === null) {
acceptedDiv = document.createElement('div')
@ -203,7 +211,7 @@ document.addEventListener('DOMContentLoaded', () => {
teamLi.append(acceptedDiv)
}
let rejectedDivId = `recap-team-${team}-rejected`
let rejectedDivId = `recap-${tournament.id}-round-${round}-team-${team}-rejected`
let rejectedDiv = document.getElementById(rejectedDivId)
if (rejectedDiv === null) {
rejectedDiv = document.createElement('div')
@ -402,11 +410,38 @@ document.addEventListener('DOMContentLoaded', () => {
if (poolLi !== null)
poolLi.classList.add('list-group-item-success')
let teamLi = document.getElementById(`recap-team-${team}`)
let teamLi = document.getElementById(`recap-${tournament.id}-round-${round}-team-${team}`)
if (teamLi !== null)
teamLi.classList.add('list-group-item-info')
}
function setProblemAccepted(round, team, problem) {
let recapDiv = document.getElementById(`recap-${tournament.id}-round-${round}-team-${team}-accepted`)
recapDiv.classList.remove('text-bg-warning')
recapDiv.classList.add('text-bg-success')
recapDiv.textContent = `${team} 📃 ${problem}`
let tableSpan = document.getElementById(`table-${tournament.id}-round-${round}-problem-${team}`)
tableSpan.textContent = problem
}
function setProblemRejected(round, team, rejected) {
let recapDiv = document.getElementById(`recap-${tournament.id}-round-${round}-team-${team}-rejected`)
recapDiv.textContent = `🗑️ ${rejected.join(', ')}`
if (rejected.length >= 4) {
// TODO Fix this static value
let penaltyDiv = document.getElementById(`recap-${tournament.id}-round-${round}-team-${team}-penalty`)
if (penaltyDiv === null) {
penaltyDiv = document.createElement('div')
penaltyDiv.id = `recap-${tournament.id}-round-${round}-team-${team}-penalty`
penaltyDiv.classList.add('badge', 'rounded-pill', 'text-bg-info')
recapDiv.parentNode.append(penaltyDiv)
}
penaltyDiv.textContent = `${0.5 * (rejected.length - 3)}`
}
}
socket.addEventListener('message', e => {
const data = JSON.parse(e.data)
console.log(data)
@ -445,6 +480,12 @@ document.addEventListener('DOMContentLoaded', () => {
case 'set_active':
updateActiveRecap(data.round, data.poule, data.team)
break
case 'set_problem':
setProblemAccepted(data.round, data.team, data.problem)
break
case 'reject_problem':
setProblemRejected(data.round, data.team, data.rejected)
break
}
})

View File

@ -71,19 +71,19 @@
<ul id="recap-{{ tournament.id }}-round-{{ round.number }}-pool-{{ pool.get_letter_display }}-team-list"
class="list-group list-group-flush">
{% for td in pool.team_draws.all %}
<li id="recap-team-{{ td.participation.team.trigram }}"
<li id="recap-{{ tournament.id }}-round-{{ round.number }}-team-{{ td.participation.team.trigram }}"
class="list-group-item{% if tournament.draw.current_round.current_pool.current_team == td %} list-group-item-info{% endif %}"
data-tournament="{{ tournament.id }}">
<div id="recap-team-{{ td.participation.team.trigram }}-accepted"
<div id="recap-{{ tournament.id }}-round-{{ round.number }}-team-{{ td.participation.team.trigram }}-accepted"
class="badge rounded-pill text-bg-{% if td.accepted %}success{% else %}warning{% endif %}">
{{ td.participation.team.trigram }} 📃 {{ td.accepted|default:'?' }}
</div>
<div id="recap-team-{{ td.participation.team.trigram }}-rejected"
<div id="recap-{{ tournament.id }}-round-{{ round.number }}-team-{{ td.participation.team.trigram }}-rejected"
class="badge rounded-pill text-bg-danger">
🗑️ {{ td.rejected|join:', ' }}
</div>
{% if td.penalty %}
<div id="recap-team-{{ td.participation.team.trigram }}-penalty"
<div id="recap-{{ tournament.id }}-round-{{ round.number }}-team-{{ td.participation.team.trigram }}-penalty"
class="badge rounded-pill text-bg-info">
❌ {{ td.penalty }}
</div>
@ -108,7 +108,8 @@
</div>
<div id="launch-dice-{{ tournament.id }}"
{% if tournament.draw.get_state != 'DICE_SELECT_POULES' %}{% if tournament.draw.get_state != 'DICE_ORDER_POULE' or user.registration.team.trigram not in tournament.draw.current_round.current_pool.trigrams %}class="d-none"{% endif %}{% endif %}>
{% if tournament.draw.get_state != 'DICE_SELECT_POULES' and tournament.draw.get_state != 'DICE_ORDER_POULE' %}class="d-none"
{% else %}{% if not user.registration.is_volunteer and user.registration.team.trigram not in tournament.draw.current_round.current_pool.trigrams %}class="d-none"{% endif %}{% endif %}>
<div class="text-center">
<button class="btn btn-lg" style="font-size: 100pt" onclick="drawDice({{ tournament.id }})">
🎲
@ -120,7 +121,8 @@
</div>
<div id="draw-problem-{{ tournament.id }}"
{% if tournament.draw.get_state != 'WAITING_DRAW_PROBLEM' %}{% if user.registration.team.participation != tournament.draw.current_round.current_pool.current_team.participation and not user.is_volunteer %}class="d-none"{% endif %}{% endif %}>
{% if tournament.draw.get_state != 'WAITING_DRAW_PROBLEM' %}class="d-none"
{% else %}{% if user.registration.team.participation != tournament.draw.current_round.current_pool.current_team.participation and not user.registration.is_volunteer %}class="d-none"{% endif %}{% endif %}>
<div class="text-center">
<button class="btn btn-lg" style="font-size: 100pt" onclick="drawProblem({{ tournament.id }})">
🗳️
@ -132,13 +134,14 @@
</div>
<div id="buttons-{{ tournament.id }}"
{% if tournament.draw.get_state != 'WAITING_CHOOSE_PROBLEM' %}{% if user.registration.team.participation != tournament.draw.current_round.current_pool.current_team.participation and not user.is_volunteer %}class="d-none"{% endif %}{% endif %}>
{% if tournament.draw.get_state != 'WAITING_CHOOSE_PROBLEM' %}class="d-none"
{% else %}{% if user.registration.team.participation != tournament.draw.current_round.current_pool.current_team.participation and not user.registration.is_volunteer %}class="d-none"{% endif %}{% endif %}>
<div class="d-grid">
<div class="btn-group">
<button class="btn btn-success">
<button class="btn btn-success" onclick="acceptProblem({{ tournament.id }})">
{% trans "Accept" %}
</button>
<button class="btn btn-danger">
<button class="btn btn-danger" onclick="rejectProblem({{ tournament.id }})">
{% trans "Decline" %}
</button>
</div>