ghostream/messaging/streams.go

99 lines
2.2 KiB
Go

// Package messaging defines a structure to communication between inputs and outputs
package messaging
import (
"errors"
"log"
"sync"
)
// Streams hold all application streams.
type Streams struct {
// Associate each stream name to the stream
streams map[string]*Stream
// Mutex to lock streams
lockStreams sync.Mutex
// Subscribers get notified when a new stream is created
// Use a map to be able to delete a subscriber
eventSubscribers map[chan string]struct{}
// Mutex to lock eventSubscribers
lockSubscribers sync.Mutex
}
// New creates a new stream list.
func New() (l *Streams) {
l = &Streams{}
l.streams = make(map[string]*Stream)
l.eventSubscribers = make(map[chan string]struct{})
return l
}
// Subscribe to get notified on new stream.
func (l *Streams) Subscribe(output chan string) {
l.lockSubscribers.Lock()
l.eventSubscribers[output] = struct{}{}
l.lockSubscribers.Unlock()
}
// Unsubscribe to no longer get notified on new stream.
func (l *Streams) Unsubscribe(output chan string) {
// Make sure we did not already delete this subscriber
l.lockSubscribers.Lock()
if _, ok := l.eventSubscribers[output]; ok {
delete(l.eventSubscribers, output)
}
l.lockSubscribers.Unlock()
}
// Create a new stream.
func (l *Streams) Create(name string) (s *Stream, err error) {
// If stream already exist, fail
if _, ok := l.streams[name]; ok {
return nil, errors.New("stream already exists")
}
// Create stream
s = newStream()
l.lockStreams.Lock()
l.streams[name] = s
l.lockStreams.Unlock()
// Notify
l.lockSubscribers.Lock()
for sub := range l.eventSubscribers {
select {
case sub <- name:
default:
log.Printf("Failed to announce stream '%s' to subscriber", name)
}
}
l.lockSubscribers.Unlock()
return s, nil
}
// Get a stream.
func (l *Streams) Get(name string) (s *Stream, err error) {
// If stream does exist, return it
l.lockStreams.Lock()
s, ok := l.streams[name]
l.lockStreams.Unlock()
if !ok {
return nil, errors.New("stream does not exist")
}
return s, nil
}
// Delete a stream.
func (l *Streams) Delete(name string) {
// Make sure we did not already delete this stream
l.lockStreams.Lock()
if _, ok := l.streams[name]; ok {
l.streams[name].Close()
delete(l.streams, name)
}
l.lockStreams.Unlock()
}