61 lines
1.4 KiB
Go
61 lines
1.4 KiB
Go
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// Package messaging defines a structure to communication between inputs and outputs
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package messaging
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import (
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"sync"
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)
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// Stream makes packages able to subscribe to an incoming stream
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type Stream struct {
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// Different qualities of this stream
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qualities map[string]*Quality
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// Mutex to lock outputs map
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lockQualities sync.Mutex
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// Count clients for statistics
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nbClients int
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}
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func newStream() (s *Stream) {
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s = &Stream{}
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s.qualities = make(map[string]*Quality)
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s.nbClients = 0
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return s
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}
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// CreateQuality creates a new quality associated with this stream.
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func (s *Stream) CreateQuality(name string) (quality *Quality) {
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s.lockQualities.Lock()
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quality = newQuality()
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s.qualities[name] = quality
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s.lockQualities.Unlock()
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return quality
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}
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// DeleteQuality removes a quality.
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func (s *Stream) DeleteQuality(name string) {
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// Make sure we did not already close this output
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s.lockQualities.Lock()
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if _, ok := s.qualities[name]; ok {
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s.qualities[name].Close()
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delete(s.qualities, name)
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}
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s.lockQualities.Unlock()
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}
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// ClientCount returns the number of clients.
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func (s *Stream) ClientCount() int {
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return s.nbClients
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}
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// IncrementClientCount increments the number of clients.
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func (s *Stream) IncrementClientCount() {
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s.nbClients++
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}
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// DecrementClientCount decrements the number of clients.
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func (s *Stream) DecrementClientCount() {
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s.nbClients--
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}
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