Add labels
This commit is contained in:
parent
3e348cf91e
commit
d8111ef500
|
@ -8,67 +8,76 @@ import fr.ynerant.leveleditor.editor.CollidPanel;
|
||||||
|
|
||||||
import javax.swing.*;
|
import javax.swing.*;
|
||||||
import java.awt.*;
|
import java.awt.*;
|
||||||
import java.awt.event.WindowEvent;
|
|
||||||
import java.awt.event.WindowListener;
|
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
import java.util.Random;
|
import java.util.Random;
|
||||||
|
|
||||||
public class GameFrame extends JFrame implements WindowListener {
|
public class GameFrame extends JFrame {
|
||||||
private final Random RANDOM = new Random();
|
private final Random RANDOM = new Random();
|
||||||
private final RawMap map;
|
private final RawMap map;
|
||||||
|
|
||||||
private int round = 0;
|
private int round = 0;
|
||||||
private int hp = 20;
|
private int hp = 5;
|
||||||
private int reward = 20;
|
private int reward = 20;
|
||||||
private List<Mob> mobs = new ArrayList<>();
|
private List<Mob> mobs = new ArrayList<>();
|
||||||
private List<Tower> towers = new ArrayList<>();
|
private List<Tower> towers = new ArrayList<>();
|
||||||
|
|
||||||
|
private JLabel waveLabel;
|
||||||
|
private JLabel nbMobsLabel;
|
||||||
|
private JLabel hpLabel;
|
||||||
|
private JLabel rewardLabel;
|
||||||
|
private JLabel winLabel;
|
||||||
|
|
||||||
public GameFrame(RawMap map) {
|
public GameFrame(RawMap map) {
|
||||||
super("Jeu");
|
super("Jeu");
|
||||||
|
|
||||||
this.map = map;
|
this.map = map;
|
||||||
this.setSize(600, 600);
|
this.setSize(600, 600);
|
||||||
this.setPreferredSize(getSize());
|
this.setPreferredSize(getSize());
|
||||||
this.setDefaultCloseOperation(JFrame.DISPOSE_ON_CLOSE);
|
this.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
|
||||||
this.setExtendedState(JFrame.MAXIMIZED_BOTH);
|
this.setExtendedState(JFrame.MAXIMIZED_BOTH);
|
||||||
this.setLocationRelativeTo(null);
|
this.setLocationRelativeTo(null);
|
||||||
this.addWindowListener(this);
|
|
||||||
this.setContentPane(new Grid());
|
JPanel root = new JPanel();
|
||||||
|
root.setLayout(new BorderLayout());
|
||||||
|
this.setContentPane(root);
|
||||||
|
|
||||||
|
JPanel pane = new JPanel();
|
||||||
|
pane.setLayout(new GridLayout(5, 1));
|
||||||
|
root.add(pane, BorderLayout.SOUTH);
|
||||||
|
|
||||||
|
Grid grid = new Grid();
|
||||||
|
grid.setSize(map.getWidth(), map.getHeight());
|
||||||
|
grid.setPreferredSize(grid.getSize());
|
||||||
|
grid.setMinimumSize(grid.getSize());
|
||||||
|
grid.setMaximumSize(grid.getSize());
|
||||||
|
root.add(grid, BorderLayout.CENTER);
|
||||||
|
|
||||||
|
waveLabel = new JLabel();
|
||||||
|
pane.add(waveLabel);
|
||||||
|
|
||||||
|
nbMobsLabel = new JLabel();
|
||||||
|
pane.add(nbMobsLabel);
|
||||||
|
|
||||||
|
hpLabel = new JLabel();
|
||||||
|
pane.add(hpLabel);
|
||||||
|
|
||||||
|
rewardLabel = new JLabel();
|
||||||
|
pane.add(rewardLabel);
|
||||||
|
|
||||||
|
winLabel = new JLabel();
|
||||||
|
pane.add(winLabel);
|
||||||
|
|
||||||
setVisible(true);
|
setVisible(true);
|
||||||
|
|
||||||
new Thread(() -> {
|
new Thread(() -> {
|
||||||
while (true) {
|
while (hp > 0 && round < 4) {
|
||||||
if (mobs.isEmpty() && round < 4) {
|
tick();
|
||||||
++round;
|
|
||||||
for (int i = 1; i <= RANDOM.nextInt(16) + 1; ++i) {
|
|
||||||
Mob mob = Mob.getRandomMob();
|
|
||||||
mob.move(RANDOM.nextInt(getMap().getWidth() / 16), RANDOM.nextInt(getMap().getHeight() / 16));
|
|
||||||
mobs.add(mob);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
for (Tower tower : towers) {
|
try {
|
||||||
for (Mob mob : tower.filterDetectedMobs(mobs))
|
Thread.sleep(50L);
|
||||||
mob.hit();
|
} catch (InterruptedException e) {
|
||||||
}
|
e.printStackTrace();
|
||||||
|
|
||||||
for (Mob mob : new ArrayList<>(mobs)) {
|
|
||||||
mob.tick();
|
|
||||||
if (mob.getX() < 0 || mob.isDead()) {
|
|
||||||
mobs.remove(mob);
|
|
||||||
if (mob.getX() < 0)
|
|
||||||
--hp;
|
|
||||||
else
|
|
||||||
reward += mob.getReward();
|
|
||||||
}
|
|
||||||
|
|
||||||
try {
|
|
||||||
Thread.sleep(20L);
|
|
||||||
} catch (InterruptedException e) {
|
|
||||||
e.printStackTrace();
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}).start();
|
}).start();
|
||||||
|
@ -80,7 +89,51 @@ public class GameFrame extends JFrame implements WindowListener {
|
||||||
return map;
|
return map;
|
||||||
}
|
}
|
||||||
|
|
||||||
private class Grid extends JPanel {
|
public void tick() {
|
||||||
|
if (mobs.isEmpty() && round < 4) {
|
||||||
|
++round;
|
||||||
|
for (int i = 1; i <= RANDOM.nextInt(16) + 1; ++i) {
|
||||||
|
Mob mob = Mob.getRandomMob();
|
||||||
|
mob.move(RANDOM.nextInt(getMap().getWidth() / 16), RANDOM.nextInt(getMap().getHeight() / 16));
|
||||||
|
mobs.add(mob);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (round == 4 && mobs.isEmpty()) {
|
||||||
|
winLabel.setForeground(Color.green.darker());
|
||||||
|
winLabel.setText("Vous avez gagné !");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
for (Tower tower : towers) {
|
||||||
|
for (Mob mob : tower.filterDetectedMobs(mobs))
|
||||||
|
mob.hit();
|
||||||
|
}
|
||||||
|
|
||||||
|
for (Mob mob : new ArrayList<>(mobs)) {
|
||||||
|
mob.tick();
|
||||||
|
if (mob.getX() < 0 || mob.isDead()) {
|
||||||
|
mobs.remove(mob);
|
||||||
|
if (mob.getX() < 0) {
|
||||||
|
--hp;
|
||||||
|
if (hp == 0) {
|
||||||
|
winLabel.setForeground(Color.red);
|
||||||
|
winLabel.setText("Vous avez perdu !");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
reward += mob.getReward();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
waveLabel.setText("Vague " + round);
|
||||||
|
nbMobsLabel.setText(mobs.size() + " mob" + (mobs.size() > 1 ? "s" : "") + " restant" + (mobs.size() > 1 ? "s" : ""));
|
||||||
|
hpLabel.setText("Points de vie : " + hp);
|
||||||
|
rewardLabel.setText("Butin : " + reward);
|
||||||
|
}
|
||||||
|
|
||||||
|
private class Grid extends JComponent {
|
||||||
@Override
|
@Override
|
||||||
protected void paintComponent(Graphics _g) {
|
protected void paintComponent(Graphics _g) {
|
||||||
Graphics2D g = (Graphics2D) _g;
|
Graphics2D g = (Graphics2D) _g;
|
||||||
|
@ -109,33 +162,4 @@ public class GameFrame extends JFrame implements WindowListener {
|
||||||
repaint();
|
repaint();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
|
||||||
public void windowActivated(WindowEvent event) {
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void windowClosed(WindowEvent event) {
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void windowClosing(WindowEvent event) {
|
|
||||||
dispose();
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void windowDeactivated(WindowEvent event) {
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void windowDeiconified(WindowEvent event) {
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void windowIconified(WindowEvent event) {
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void windowOpened(WindowEvent event) {
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
|
@ -8,7 +8,7 @@ public class MobCancer extends Mob {
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public long getSlowness() {
|
public long getSlowness() {
|
||||||
return 200;
|
return 100;
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
|
|
Loading…
Reference in New Issue