Larger grid
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@ -28,7 +28,7 @@ class EditorFrame(val map: GMap) extends JFrame("Level Editor") with ChangeListe
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final private[editor] val group = new ButtonGroup
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private var selectedSprite = null: SpriteComp
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this.setSize(600, 600)
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this.setSize(1000, 1000)
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this.setPreferredSize(getSize)
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this.setDefaultCloseOperation(WindowConstants.DISPOSE_ON_CLOSE)
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this.setExtendedState(Frame.MAXIMIZED_BOTH)
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@ -33,7 +33,7 @@ class GameFrame(val map: RawMap) extends JFrame("Jeu") {
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final private var rewardLabel = null: JLabel
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final private var winLabel = null: JLabel
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this.setSize(600, 600)
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this.setSize(1000, 1000)
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this.setPreferredSize(getSize)
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this.setDefaultCloseOperation(WindowConstants.EXIT_ON_CLOSE)
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this.setExtendedState(Frame.MAXIMIZED_BOTH)
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